we need some srs nerfs https://hsreplay.net/replay/n2orbueS58ZeTU2wZ9gyWn not only warrior also mage look at this turn 6 swing this is just unbelivable and no chance to come back from such an play lunas buff is way to crazy and ray of frost also needs a mana nerf this is even without conjures call so idk no board clear nothing and i lose as a swarm aggro deck to this on turn 6 smth is rly wrong and i dont think the new cards will change much to this problem
They do this because Warrior as a class is fundamentally flawed.
Its Hero Power is the worst by far, having no impact on the board, so they make up for that by giving Warrior OP removal and (back in the day) OP weapons.
If you look at the class balance dev blog, you'll see that Warrior's so-called "weaknesses" aren't even actual weaknesses. Two of them are just play styles that Warrior would never use because the class strengths do not synergize with having a wide board. As for the third, Warrior doesn't need face-damage spells because it has extremely powerful weapons that -- wait for it -- HIT YOU IN THE FACE. They are better than spells because they are usually more mana efficient, and they cannot be countered. Even if hit with weapon removal, you are always guaranteed at least one swing.
The Warrior class is the biggest failure in the game's initial design, and it's past time the developers admit that and give it an overhaul.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
- I will close Hearthstone and not play again until the next day because of how frustrating the game was, even though I won.
IT'S JUST NOT FUN AT ALL.
Hopefully this will change sometime before rotation.
THIS. ^
Just so boring and time consuming if not so many of them I will just concede and play faster games, and when control players are complain about long games it is clear we have a problem.
Fun is a big factor. Wizards of the Coast has banned cards in the past simply because they weren't fun to play against - not because they were OP, but because it wasn't fun. Maybe it's time Blizzard looked at that precedent...
Might I add, thanks for being respectful guys. Lots of good discussion here and no flaming people for dissenting opinions. I definitely do think that it's winrate isn't the sole problem, like others have pointed out, lots of decks have the same winrate. I'm more pointing to the fact that it locks value decks out of the game - Priest is almost unplayable in the current meta due in large part because Warrior is the way it is.
I feel like playing vs control warrior instantly sucks all the fun out of you. Compare it to control shaman. That deck has REALLY strong removal tools as well, but they dont feel as stupid to play against. Warrior just has the answer for EVERYTHING.
There is so much flawed in the warrior class. Brawl rng is tilting to the max and boom and devestator are simply op. You can't even play arround any cards from cw. If it's an attrition battle you will have to bait out EVERY removal anyway. And if you play any kind of aggro, you just have to play and hope the cw doesn't have the answer. I hate that deck and it tilts me so hard -.- I even found my way to the salt thread :(
And yet, Aggro Mech Hunter mops the floor with both Bomb and Control Warrior.
agree and disagree here...........maybe with bomb warrior but not so much control warrior, in my experiance
Sorry for resurrecting a thread, forgot to check my pop-ups. I'm playing above R5 every season and I have a winrate of 90%+ vs Control Warrior. Bomb is actually better vs Mech Hunter, because it's more midrange-ish and creates some board presence. Control Warrior vs Mech Hunter (with at least half of a brain) is almost auto loss. Maybe not 2016 Freeze Mage vs Control Warrior auto loss, but still.
And yet, Aggro Mech Hunter mops the floor with both Bomb and Control Warrior.
agree and disagree here...........maybe with bomb warrior but not so much control warrior, in my experiance
Sorry for resurrecting a thread, forgot to check my pop-ups. I'm playing above R5 every season and I have a winrate of 90%+ vs Control Warrior. Bomb is actually better vs Mech Hunter, because it's more midrange-ish and creates some board presence. Control Warrior vs Mech Hunter (with at least half of a brain) is almost auto loss. Maybe not 2016 Freeze Mage vs Control Warrior auto loss, but still.
90%? Er, NO. VS reports numbers between 52 and 58%, depending on the rank. HSR says CW is favored.
Sorry, but I gonna go with the stats from 1000's of games instead of the word of a random "Rank 5 Pro".
And yet, Aggro Mech Hunter mops the floor with both Bomb and Control Warrior.
agree and disagree here...........maybe with bomb warrior but not so much control warrior, in my experiance
Sorry for resurrecting a thread, forgot to check my pop-ups. I'm playing above R5 every season and I have a winrate of 90%+ vs Control Warrior. Bomb is actually better vs Mech Hunter, because it's more midrange-ish and creates some board presence. Control Warrior vs Mech Hunter (with at least half of a brain) is almost auto loss. Maybe not 2016 Freeze Mage vs Control Warrior auto loss, but still.
90%? Er, NO. VS reports numbers between 52 and 58%, depending on the rank. HSR says CW is favored.
Sorry, but I gonna go with the stats from 1000's of games instead of the word of a random "Rank 5 Pro".
Also, you having a decent winrate vs a dominant deck doesn't make that deck less dominant. I always hate that logic "just play deck x if you want to win vs deck y" yeah great, if you don't like that deck, you are screwed, if you are on a budget, you are screwed.
Just because there is 1 deck that is actually winning vs warrior, makes warrior not that much less dominant. There are currently 2 decks that are mainly played and those 2 are shutting down so most other decks. (Cyclone mage and CW). Every greedy deck is killed by mage and every aggro and other control deck is killed by CW) Trust me, i have tried many other control decks, with some kind of win condition, but everyone of them failed.
And yet, Aggro Mech Hunter mops the floor with both Bomb and Control Warrior.
agree and disagree here...........maybe with bomb warrior but not so much control warrior, in my experiance
Sorry for resurrecting a thread, forgot to check my pop-ups. I'm playing above R5 every season and I have a winrate of 90%+ vs Control Warrior. Bomb is actually better vs Mech Hunter, because it's more midrange-ish and creates some board presence. Control Warrior vs Mech Hunter (with at least half of a brain) is almost auto loss. Maybe not 2016 Freeze Mage vs Control Warrior auto loss, but still.
90%? Er, NO. VS reports numbers between 52 and 58%, depending on the rank. HSR says CW is favored.
Sorry, but I gonna go with the stats from 1000's of games instead of the word of a random "Rank 5 Pro".
Also, you having a decent winrate vs a dominant deck doesn't make that deck less dominant. I always hate that logic "just play deck x if you want to win vs deck y" yeah great, if you don't like that deck, you are screwed, if you are on a budget, you are screwed.
Just because there is 1 deck that is actually winning vs warrior, makes warrior not that much less dominant. There are currently 2 decks that are mainly played and those 2 are shutting down so most other decks. (Cyclone mage and CW). Every greedy deck is killed by mage and every aggro and other control deck is killed by CW) Trust me, i have tried many other control decks, with some kind of win condition, but everyone of them failed.
Yes, but actually no. It is true that top tier and top ranks are dominated by those two decks. You have two choices - either slam your head into your screen and lose, or adapt. Aggro Mech Hunter (as much as I hate Hunter - it's my least played class, save for Shaman) has good winrate vs every Warrior deck, every Mage deck and every Priest deck (and Rez Priest is still played and it the type of deck you described - mutilates both CW and Cyclone Mage), decent winrate vs Mech Hunter and acceptable winrates vs Aggro/Overload Shamans and Rogues.
Check your local meta and adapt, or don't play ranked. I know it sounds harsh (I get tilted too, that's why I'd finished ranking at R2 this season and wait for Uldum), but that's just how it is. I don't understand what are you expecting with threads like this? Seriously...
Also, VS stats cover everything, including idiots playing decks. If you can't play Aggro Mech Hunter to get a decent winrate vs CW/Cyclone Mage, you're playing the deck wrong. I haven't played much in the last months, so I had to grind from rank 10 and trust me, skill gap is significant. People mulligan wrong, they judge value wrong, they don't know how to bait removal, when to push etc. I'm not saying I'm the best guy around (I never made legend), but I really have no problems vs either CW and BW.
Or switch to Dragon Bomb Warrior, or something. It's fun, but you'll lose to everything CW loses.
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I've no clue what I'm doing...
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I personally hate playing against warrior... hate it, hate it hate it. Loath it!.
Not because it's a super op deck or anything like that. If anything: I have a 60-70% winrate against them with my control shaman deck.
But it's just so FRUSTRATING to play against them. NOT FUN AT ALL... When I queue into a warrior I can already see how the game is going to be:
- It will last at least 40 minutes.
- I will never ever be able to build a board, everything will just be removed turn after turn.
- At some point, my opponent will have at least 30 armor.
- I will be omega devastated AT LEAST 4 times (6 is my record so far).
- We will both use Archivist Elysiana
- I will win in fatigue thanks to Shudderwock.
- I will close Hearthstone and not play again until the next day because of how frustrating the game was, even though I won.
IT'S JUST NOT FUN AT ALL.
Hopefully this will change sometime before rotation.
we need some srs nerfs https://hsreplay.net/replay/n2orbueS58ZeTU2wZ9gyWn not only warrior also mage look at this turn 6 swing this is just unbelivable and no chance to come back from such an play lunas buff is way to crazy and ray of frost also needs a mana nerf this is even without conjures call so idk no board clear nothing and i lose as a swarm aggro deck to this on turn 6 smth is rly wrong and i dont think the new cards will change much to this problem
They do this because Warrior as a class is fundamentally flawed.
Its Hero Power is the worst by far, having no impact on the board, so they make up for that by giving Warrior OP removal and (back in the day) OP weapons.
If you look at the class balance dev blog, you'll see that Warrior's so-called "weaknesses" aren't even actual weaknesses. Two of them are just play styles that Warrior would never use because the class strengths do not synergize with having a wide board. As for the third, Warrior doesn't need face-damage spells because it has extremely powerful weapons that -- wait for it -- HIT YOU IN THE FACE. They are better than spells because they are usually more mana efficient, and they cannot be countered. Even if hit with weapon removal, you are always guaranteed at least one swing.
The Warrior class is the biggest failure in the game's initial design, and it's past time the developers admit that and give it an overhaul.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
THIS. ^
Just so boring and time consuming if not so many of them I will just concede and play faster games, and when control players are complain about long games it is clear we have a problem.
Fun is a big factor. Wizards of the Coast has banned cards in the past simply because they weren't fun to play against - not because they were OP, but because it wasn't fun. Maybe it's time Blizzard looked at that precedent...
Might I add, thanks for being respectful guys. Lots of good discussion here and no flaming people for dissenting opinions. I definitely do think that it's winrate isn't the sole problem, like others have pointed out, lots of decks have the same winrate. I'm more pointing to the fact that it locks value decks out of the game - Priest is almost unplayable in the current meta due in large part because Warrior is the way it is.
CRUISIN YEEEAH! CRUISIN USA!
I feel like playing vs control warrior instantly sucks all the fun out of you. Compare it to control shaman. That deck has REALLY strong removal tools as well, but they dont feel as stupid to play against. Warrior just has the answer for EVERYTHING.
There is so much flawed in the warrior class. Brawl rng is tilting to the max and boom and devestator are simply op. You can't even play arround any cards from cw. If it's an attrition battle you will have to bait out EVERY removal anyway. And if you play any kind of aggro, you just have to play and hope the cw doesn't have the answer. I hate that deck and it tilts me so hard -.- I even found my way to the salt thread :(
Sorry for resurrecting a thread, forgot to check my pop-ups. I'm playing above R5 every season and I have a winrate of 90%+ vs Control Warrior. Bomb is actually better vs Mech Hunter, because it's more midrange-ish and creates some board presence. Control Warrior vs Mech Hunter (with at least half of a brain) is almost auto loss. Maybe not 2016 Freeze Mage vs Control Warrior auto loss, but still.
I've no clue what I'm doing...
90%? Er, NO. VS reports numbers between 52 and 58%, depending on the rank. HSR says CW is favored.
Sorry, but I gonna go with the stats from 1000's of games instead of the word of a random "Rank 5 Pro".
Also, you having a decent winrate vs a dominant deck doesn't make that deck less dominant. I always hate that logic "just play deck x if you want to win vs deck y" yeah great, if you don't like that deck, you are screwed, if you are on a budget, you are screwed.
Just because there is 1 deck that is actually winning vs warrior, makes warrior not that much less dominant. There are currently 2 decks that are mainly played and those 2 are shutting down so most other decks. (Cyclone mage and CW). Every greedy deck is killed by mage and every aggro and other control deck is killed by CW) Trust me, i have tried many other control decks, with some kind of win condition, but everyone of them failed.
Yes, but actually no. It is true that top tier and top ranks are dominated by those two decks. You have two choices - either slam your head into your screen and lose, or adapt. Aggro Mech Hunter (as much as I hate Hunter - it's my least played class, save for Shaman) has good winrate vs every Warrior deck, every Mage deck and every Priest deck (and Rez Priest is still played and it the type of deck you described - mutilates both CW and Cyclone Mage), decent winrate vs Mech Hunter and acceptable winrates vs Aggro/Overload Shamans and Rogues.
Check your local meta and adapt, or don't play ranked. I know it sounds harsh (I get tilted too, that's why I'd finished ranking at R2 this season and wait for Uldum), but that's just how it is. I don't understand what are you expecting with threads like this? Seriously...
Also, VS stats cover everything, including idiots playing decks. If you can't play Aggro Mech Hunter to get a decent winrate vs CW/Cyclone Mage, you're playing the deck wrong. I haven't played much in the last months, so I had to grind from rank 10 and trust me, skill gap is significant. People mulligan wrong, they judge value wrong, they don't know how to bait removal, when to push etc. I'm not saying I'm the best guy around (I never made legend), but I really have no problems vs either CW and BW.
Or switch to Dragon Bomb Warrior, or something. It's fun, but you'll lose to everything CW loses.
I've no clue what I'm doing...