See: thread title. The deck is so obscenely powerful, while being extremely unfun to play against, and it's most of my matches at the moment. Is there a deck that would let me wipe the floor with those douchebags?
See: thread title. The deck is so obscenely powerful, while being extremely unfun to play against, and it's most of my matches at the moment. Is there a deck that would let me wipe the floor with those douchebags?
I hate the Eater of Secrets replies - this card is trash, it's not even good against mage, let alone any other classes. 4 mana is WAY too much for this card.
It is mostly a bad card, but it's a great add to Highlander Priest when you need to use the machine gun mechanic at the end and don't want to walk into a trap.
I was easily beating it with Big Priest the other day. Trigger counterspells with like 0 cost spells. Just be careful of the Mirror Image. Pretty easy win there and you don't have to tech eater of secrets.
I hate the Eater of Secrets replies - this card is trash, it's not even good against mage, let alone any other classes. 4 mana is WAY too much for this card.
well the only other options i have is to use the Hunter spell Flare or run a secret mage yourself. And how is Eater of Secrets bad?
Answers with Eater of Secrets are so noob. Eater of Secrets is a bad card and it is bored use tech cards for other decks. In any case if you are searching a deck for rape secret mage the answer based on data is Murloc paladin. You have to fight an aggressive deck with a more aggressive deck.
I hate the Eater of Secrets replies - this card is trash, it's not even good against mage, let alone any other classes. 4 mana is WAY too much for this card.
Keep that mindset, you'll never be successful. if you don't want to use the tools that Blizzard puts at your disposal to deal with your problems, you have no right to complain about them. Tech Cards are meant to be bad cards in neutral matchups, they give you a good advantage against target matchups. Nothing more, nothing less.
It would be helpful if you said what you were playing, but I'll type up some general advice. Disclaimer, I haven't played too much with the new secret mage (about 20 matches) but mage is the class I have the most experience with and the new secret mage is basically a burn mage variant.
First off, eater of secrets is bad for burn mage. I wouldn't recommend it at all. If we still had Kezan Mystic in play it'd be a different story but Eater is subpar in value for a lot of the reasons you mentioned.
There are two variants I've seen, one prefers board + burn, the other is more reliant on strictly burn with minions being a secondary consideration. The first one can be shut down by enduring their early start and winning the board, but the second one can easily kill you even if they lose the board and the sooner you know which one is which the better. The more burn reliant mage runs ice block for when they inevitably lose the board so they can burn/draw without fear so in that instance, you need to pop the block as fast as possible.
The secrets are pretty straightforward in terms of what to expect. Both variants typically only run explosive rune and counterspell for their offensive secrets, but some are running spellbender or mana bind. Mirror Entity is rare and so is Frozen Clone but I've seen them once or twice from tempo mages, overall can be played around accordingly. Counterspell can be dealt with by sacrificing a spell that you don't need (if you run few spells, you have to accept that one or two of your spells is going to die for this and play accordingly). Explosive Rune can be soaked by high health minons, a good one being Twilight Drake if you're playing control since it's not a major loss if it gets injured or dies for your health compared to other minions. A Doomsayer can also soak it and force them to ping or trade with minions with it which really hampers their damage/tempo for a turn.
If you play a class with some form of healing, a good idea is to bait out their burn. They have a lot of damage, but they don't have infinite damage. Priest has the easiest time with this, but any class can run Alexstrasza. The key to this is to know the maximum amount they can burst you for in a turn. Fireball deals 6 for 4 mana, Frostbolt 3 for 2 mana, Firelands Portal 5 for 7 mana (not all variants run this!), Pyroblast 10 for 10 mana (not all variants run this either and if they do it's only one copy). You can't account for what they get out of a rune with 100% accuracy, but you can sometimes guess on whether they got burn or not by how fast they pick their choice most of the time. If the burn mage uses too much burn only for you to Alex or heal up out of range, it's game over.
Another strategy is to take them to fatigue if you can. This one's a bit more tricky, but I won a secret mirror match last night this way. If you play around and endure most of their burn and wiggle around them getting maximum value out of their minions and secrets, you can let them burn themselves out. This strategy, like the burn bait, requires you to know how much they can burst you per turn.
The main thing is unless you are playing one of the pirate pack aggro decks or aggroadin (decks that have the advantage over secret mage due to their ability to generate quick, wide boards), you must play as the defender in this matchup. Step one is to take control of the board, step two is to stay out of burn range, step three is to take the aggression to the mage and force them to choose between burning your face and surviving.
I hope this helps you out some. Good luck in your matches.
Funnily enough, I'm doing quite well with Big Spell Mage against Secret Mage as long as I'm not completely unlucky with my draws (and I wouldn't exactly call that super aggressive^^).
Answers with Eater of Secrets are so noob. Eater of Secrets is a bad card and it is bored use tech cards for other decks. In any case if you are searching a deck for rape secret mage the answer based on data is Murloc paladin. You have to fight an aggressive deck with a more aggressive deck.
A good player. I've been playing Secret Mage a lot these days and I can tell you that most of the games I won, I won it because my opponent didn't know my deck or wasn't able to play around my secrets, and I have two, basically, so... I've seen people play 1 health minions while they got 5 health and I got a secret on or cast blizzard first thing in a turn when I got a counterspell, and no, they wouldn't have lost if they didn't, and I know they couldn't know what secret I played but you just don't take the risk or deal with it. Another thing is players I beat often played their decks in a way that din't fit the matchup: you got to know when to be the offender, when you can be the defender, what turns you can push damage and what turns you have to deal with the board and other similar things. This is often not straightforward for newer players or for good players that just don't play enough of a specific class. My advice, basically, is to play some games with the deck or watch some Mage player on YouTube/Twitch/whatever. Of course you can lose one or several games due to bad draw/RNG, but a lot of games are decided upon the ability of each player to predict other one's moves and possible plays. Think as they got the whole deck in their hand, weight risks and outcomes of different plays from you and your opponent based on their mana and the number of cards in their hand.
I'm aware some matchups need tech cards to be rebalanced, most just don't. There are games you can't win if your opponent is good enough, for that games you need tech cards to barely stand a chance. Most games are decided upon skill (in the form of knowledge, too) and luck.
The thing about Secret Mage is that when it's favored, it's very heavily favored. Even if you tech against it, you're going to have trouble in a matchup where Secret Mage is favored. (Eater of Secrets isn't great because they have far more secrets than you can reasonably expect to eat.)
So if you hate the deck and want to beat it, you need to stop playing decks that can't beat it. See OldKeith, above.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I hate the Eater of Secrets replies - this card is trash, it's not even good against mage, let alone any other classes. 4 mana is WAY too much for this card.
If you're fighting mostly secret decks, why would you not run it? That doesn't even make sense, unless you're really not fighting secret decks as much as you implied in the OP.
Eater of Secrets is understatted for its cost -- even after eating two secrets -- but it also destroys secrets, making it more like a Counterspell under very specific circumstances. It's a no-brainer to run if the game is dominated by secret-heavy decks, same as you would run Skulking Geist against constant by Jade Druids, Golakka Crawler or Hungry Crab versus heavy pirates/murlocs, or Dirty Rat in a meta dominated by Quest Rogue or combo decks like Quest Mage.
I don't like having to run many tech cards but I'll run one or two if it means I win more. That said all secrets are inherently counter-able if you know how to trigger them at the right times to deny value.
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See: thread title. The deck is so obscenely powerful, while being extremely unfun to play against, and it's most of my matches at the moment. Is there a deck that would let me wipe the floor with those douchebags?
If thats all your ever playing, just tech an eater of secrets
One Eater of Secrets stashed in your hand to kill off Ice Block before leathal damage and you're good to go.
Also, play into the secrets as much as possible when you can 'spare' stuff.
OTK Warlock deck is doing pretty good against the secret mage.
I hate the Eater of Secrets replies - this card is trash, it's not even good against mage, let alone any other classes. 4 mana is WAY too much for this card.
It is mostly a bad card, but it's a great add to Highlander Priest when you need to use the machine gun mechanic at the end and don't want to walk into a trap.
I was easily beating it with Big Priest the other day. Trigger counterspells with like 0 cost spells. Just be careful of the Mirror Image. Pretty easy win there and you don't have to tech eater of secrets.
I've crushed every secret mage I've played against with aggro paladin. Swarm the board, don't play Call to Arms into his Counterspell.
Yeah. Any aggro or tempo deck does well against secret Mage. If you want to utterly crush secret Mage then play token shaman.
It would be helpful if you said what you were playing, but I'll type up some general advice. Disclaimer, I haven't played too much with the new secret mage (about 20 matches) but mage is the class I have the most experience with and the new secret mage is basically a burn mage variant.
First off, eater of secrets is bad for burn mage. I wouldn't recommend it at all. If we still had Kezan Mystic in play it'd be a different story but Eater is subpar in value for a lot of the reasons you mentioned.
There are two variants I've seen, one prefers board + burn, the other is more reliant on strictly burn with minions being a secondary consideration. The first one can be shut down by enduring their early start and winning the board, but the second one can easily kill you even if they lose the board and the sooner you know which one is which the better. The more burn reliant mage runs ice block for when they inevitably lose the board so they can burn/draw without fear so in that instance, you need to pop the block as fast as possible.
The secrets are pretty straightforward in terms of what to expect. Both variants typically only run explosive rune and counterspell for their offensive secrets, but some are running spellbender or mana bind. Mirror Entity is rare and so is Frozen Clone but I've seen them once or twice from tempo mages, overall can be played around accordingly. Counterspell can be dealt with by sacrificing a spell that you don't need (if you run few spells, you have to accept that one or two of your spells is going to die for this and play accordingly). Explosive Rune can be soaked by high health minons, a good one being Twilight Drake if you're playing control since it's not a major loss if it gets injured or dies for your health compared to other minions. A Doomsayer can also soak it and force them to ping or trade with minions with it which really hampers their damage/tempo for a turn.
If you play a class with some form of healing, a good idea is to bait out their burn. They have a lot of damage, but they don't have infinite damage. Priest has the easiest time with this, but any class can run Alexstrasza. The key to this is to know the maximum amount they can burst you for in a turn. Fireball deals 6 for 4 mana, Frostbolt 3 for 2 mana, Firelands Portal 5 for 7 mana (not all variants run this!), Pyroblast 10 for 10 mana (not all variants run this either and if they do it's only one copy). You can't account for what they get out of a rune with 100% accuracy, but you can sometimes guess on whether they got burn or not by how fast they pick their choice most of the time. If the burn mage uses too much burn only for you to Alex or heal up out of range, it's game over.
Another strategy is to take them to fatigue if you can. This one's a bit more tricky, but I won a secret mirror match last night this way. If you play around and endure most of their burn and wiggle around them getting maximum value out of their minions and secrets, you can let them burn themselves out. This strategy, like the burn bait, requires you to know how much they can burst you per turn.
The main thing is unless you are playing one of the pirate pack aggro decks or aggroadin (decks that have the advantage over secret mage due to their ability to generate quick, wide boards), you must play as the defender in this matchup. Step one is to take control of the board, step two is to stay out of burn range, step three is to take the aggression to the mage and force them to choose between burning your face and surviving.
I hope this helps you out some. Good luck in your matches.
Funnily enough, I'm doing quite well with Big Spell Mage against Secret Mage as long as I'm not completely unlucky with my draws (and I wouldn't exactly call that super aggressive^^).
A good player. I've been playing Secret Mage a lot these days and I can tell you that most of the games I won, I won it because my opponent didn't know my deck or wasn't able to play around my secrets, and I have two, basically, so...
I've seen people play 1 health minions while they got 5 health and I got a secret on or cast blizzard first thing in a turn when I got a counterspell, and no, they wouldn't have lost if they didn't, and I know they couldn't know what secret I played but you just don't take the risk or deal with it.
Another thing is players I beat often played their decks in a way that din't fit the matchup: you got to know when to be the offender, when you can be the defender, what turns you can push damage and what turns you have to deal with the board and other similar things. This is often not straightforward for newer players or for good players that just don't play enough of a specific class.
My advice, basically, is to play some games with the deck or watch some Mage player on YouTube/Twitch/whatever. Of course you can lose one or several games due to bad draw/RNG, but a lot of games are decided upon the ability of each player to predict other one's moves and possible plays. Think as they got the whole deck in their hand, weight risks and outcomes of different plays from you and your opponent based on their mana and the number of cards in their hand.
I'm aware some matchups need tech cards to be rebalanced, most just don't. There are games you can't win if your opponent is good enough, for that games you need tech cards to barely stand a chance. Most games are decided upon skill (in the form of knowledge, too) and luck.
The thing about Secret Mage is that when it's favored, it's very heavily favored. Even if you tech against it, you're going to have trouble in a matchup where Secret Mage is favored. (Eater of Secrets isn't great because they have far more secrets than you can reasonably expect to eat.)
So if you hate the deck and want to beat it, you need to stop playing decks that can't beat it. See OldKeith, above.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland