I was planning on dusting the legendary paladin weapon to make rin the first deciple, i know shes not consistent but it is a card i wanted to play around with
i dont play buffadin, i only play otk palladin with brewmasters and garrison in wild so i dont need it for that so idk
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Kobolds are almost as bad as goblins, they gotta die (⌐■_■)–︻╦╤─
IMO it seems like a stellar card in control pally. You invest 6 mana to get a truesilver that doesn't heal in play, then for the rest of the game the weapon is going to be equipped on your or a minion for free. Truesilvers are good for midrange spot removal and infinite truesilvers are better. Even if it lands on a doomsayer or something, you're just paying 2 mana to re-equip
I was planning on dusting the legendary paladin weapon to make rin the first deciple, i know shes not consistent but it is a card i wanted to play around with
i dont play buffadin, i only play otk palladin with brewmasters and garrison in wild so i dont need it for that so idk
Kobolds are almost as bad as goblins, they gotta die (⌐■_■)–︻╦╤─
IMO it seems like a stellar card in control pally. You invest 6 mana to get a truesilver that doesn't heal in play, then for the rest of the game the weapon is going to be equipped on your or a minion for free. Truesilvers are good for midrange spot removal and infinite truesilvers are better. Even if it lands on a doomsayer or something, you're just paying 2 mana to re-equip
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest