I decided that going for a slower deck using Tar Lurker, to stay off more aggressive pushes, would help me in those Zoo games where I lose the board from being out-valued. Igneous Elemental and Fire Fly have synergy with Darkshire Councilman. Even Mortal Coil onto Volatile Elemental for a draw and 3 damage work well.
The problem is the lack of 2 drops, where vs aggro, the hero power isn't a good option. And I am lacking Ozruk, which with games where I've had 6+ 1 drop elementals in hand, I really wish I had him.
On my first run of this deck I went 10-1 in casual, then 3-1, in rank 20. Does this kind of deck have potential to push the ladder? Any suggestions on how to improve it?
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I've been running a deck a little similar but not a all out elemental deck and more control, if you have the dust maybe u could try Darkshire Librarian and also Spiritsinger Umbra you have some good death-rattles in your deck and with low mana cards the discard wont affect your deck as much. and drop the Tar Lurker and add Tar Creeper it is a much better cards stat and mana wise, if you are losing to aggro i think you need Hellfire i would say its the best anti aggro card warlock has and combo's with Devilsaur Egg
I've listed my deck below in case it mite give u some idea's for alternative cards you mite be able to try out.
Unfortunately missing both of those Legendarys. I do like that list though. Any subs you'd recommend?
As Bohne999 said if you are trying to run a zoo deck cards like volatile elemental and Devilsaur Egg will hinder this, i run them as control cards and try to combo it with Spiritsinger Umbra, if you want to keep the Devilsaur Egg you need more cards that will combo with Hellfire and Spiritsinger Umbra i have put some other card replacements in the guide for the deck if you would care to look.
your deck is kind of weird, as it includes that huge amount of zoocards, but also so many midrange minions who do not really synergize with the zoo cards. You run many elementals to get your chain rolling, but there are only few cards who benefit from the chain: The tolvir shaper, the servant of kalimos and the blazecaller. That does not justify including elementals like volatile elemental, as it is just really underwhelming. Also Keep in mind that stineshaper and servant have awkward synergy, as if you play the shaper on 4, you cannot activate the servant on 5. Also the Devilsaur Egg does not synergize with anything. So if you want to make the deck stronger i would either recommend to cut the tar lurkers, the blazecallers, the eggs and the volatile elementals to add in 2 flameimps 2 malchezaars imp 2 soulfires and 2 doomguards to make the deck more aggressively effective while not losing ots flavor. Or you cut the zoo part by removing 2 volatile elis, 2 eggs, 2 voidwalkers and add in 1 Jaraxxus 2 golakka crawlers 1 hungry crab and 2 other cards of your choice. You can consider running that 3 mana 33 lizard which gives you more elemental synergy, but then again it is kind of awkward with stoneshaper on 4. Or you could add cabal courier, which gives you pyros in 1 out of 50 games but that game will feel awesome.
Cheers
The idea is to mulligan for the zoo opener, but shift into big elementals once you've gained control of the board. Like I said, I had a pretty good streak in casual with this deck. Most likely from opponents reacting to the zoo elements of the deck, then being hit with Blazecaller, and whatever I pull with Servant of Kalimos. Oh, and Devilsaur Egg has synergies with Ravenous Pterrordax, as well as Defender of Argus. Speaking of Pterrordax, using him on the Volatile Elemental is usually a great play as well. I agree that maybe Tar Creeper would fit better than Tar Lurker, but rarely am I disappointed to have him on board.
(Pyros as a whole is an underwhelming card so I'm good. I didn't dust 2 of them for no reason.)
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So I decided to dismantle my Zoolock deck in favor of adding some Elementals into it.
I decided that going for a slower deck using Tar Lurker, to stay off more aggressive pushes, would help me in those Zoo games where I lose the board from being out-valued. Igneous Elemental and Fire Fly have synergy with Darkshire Councilman. Even Mortal Coil onto Volatile Elemental for a draw and 3 damage work well.
The problem is the lack of 2 drops, where vs aggro, the hero power isn't a good option. And I am lacking Ozruk, which with games where I've had 6+ 1 drop elementals in hand, I really wish I had him.
On my first run of this deck I went 10-1 in casual, then 3-1, in rank 20. Does this kind of deck have potential to push the ladder? Any suggestions on how to improve it?
If you think the party's great now, just wait 'til he invites the orcs over!
I've been running a deck a little similar but not a all out elemental deck and more control, if you have the dust maybe u could try Darkshire Librarian and also Spiritsinger Umbra you have some good death-rattles in your deck and with low mana cards the discard wont affect your deck as much. and drop the Tar Lurker and add Tar Creeper it is a much better cards stat and mana wise, if you are losing to aggro i think you need Hellfire i would say its the best anti aggro card warlock has and combo's with Devilsaur Egg
I've listed my deck below in case it mite give u some idea's for alternative cards you mite be able to try out.
Unfortunately missing both of those Legendarys. I do like that list though. Any subs you'd recommend?
If you think the party's great now, just wait 'til he invites the orcs over!
If you think the party's great now, just wait 'til he invites the orcs over!