This deck has felt VERY strong to me. 19-6 only lost to Cubelock. If you click to the deck page I also wrote down some notes of things I noticed playing the deck that may be useful.
update. Killed a cubelcok on turn 5! am currently 12-3
Replaced something Clan guy with Arcanite Reaper which is good and Rabid Worgen which is....there has to be a better option I just haven't landed on it yet.
update update. Just REKTED a Baku Doodz Pally! He thought he could put shit on my board! Against a Bloodrazor! Against a Wasp! Get outta here!!!
Having way to much fun! This deck smashes! It will be annoying a week from now if a lot of ppl it. But right now, Im the only one who knows! Thumbs up!
Also running one Clan Guy and One Arcanite Reaper, Reaper is good, if you find a replacement for clan guy, I support it
I tried it. It felt good to Swift Messenger down a Tar Creeper for sure. Then I was like. Arcanite Reaper is just better if I am mainly using this thing as removal.
I get to hit again with the Reaper, it activates my Pirates, it activates my spell stone and it is consistently good at removing big taunts and not just good at it every other turn.
I made a control version. The Rush package seems very strong and you should full mulligan for it every game.
You can beat Palladin, and you can beat Cubelock, but most games feel kinda hard. I did win my last game against Cubelock with 60 health left. lol but that is not normal for sure.
I have never been good at control warrior. That deck seems fine tho, if thats what your into, this seems like a decent starting point to get into playing it this meta.
I made a control version. The Rush package seems very strong and you should full mulligan for it every game.
You can beat Palladin, and you can beat Cubelock, but most games feel kinda hard. I did win my last game against Cubelock with 60 health left. lol but that is not normal for sure.
I have never been good at control warrior. That deck seems fine tho, if thats what your into, this seems like a decent starting point to get into playing it this meta.
I didn't try it in this deck. I was pretty set on the ones I put in being the Rush Package. With tutor cards it is really good to have just a select few that you want to draw every time.
I think you could replace Darius Crowley with Militia Commander. I don't know what I would replace with it otherwise tho...every piecer feels SUPER needed to stay alive and stuff.
You could maybe try replacing Whirlind, Unidentified Shield, or Shield Block with them. Give it a try, I think this deck is LOT LESS refined than my aggro one. let me know if its decent.
I messed with rush warrior for a while; was above 50% winrate, but started losing a lot more games and shifted to other fun things. It works really well against paladin; very poorly against any deck that doesn't play minions.
Shot from rank 13 to 7 in no time with this deck. Very fun, and you can swap out Rotface for something else, he's just there for fun. Also surprised at how good Rummaging Kobold is as a one-of.
For anyone interested in trying this deck, yes, Town Crier is a must, and yes, I really do encourage using Witchwood Piper.
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I'm stuck in limbo with it. It's a fun deck that I feel like should skew towards mid-range, but Cubelock just ruins that for me. If you want to get in ahead of Warlock and Shudderwock right now, I feel like you have to run a lower curve package that starts to resemble the old pirate warrior with charges and maybe an Arcanite Reaper. Most lists I've tried just aren't fast enough to beat control, though, and with limited 1 and 2 drops, the early game is very inconsistent.
It does pretty well against aggro Paladin, though, so if you hate losing to them it's worth playing. I think it's a deck that's going to be viable for sure, but it's one that we'll have to really tailor to the meta because you can go so many different directions with it, and the meta just isn't settled enough for that yet.
Im thinking Darius and Town Crier are going to be safe crafts - its either trying to make this work or going back to wild and doing pirates to get the wins... Getting rush to work though would be satisfying ...
Im thinking Darius and Town Crier are going to be safe crafts - its either trying to make this work or going back to wild and doing pirates to get the wins... Getting rush to work though would be satisfying ...
If I'd had this deck when I was trying to get my golden Warrior, it would've been so much more enjoyable.
Grommash is a safe craft since he's in the Classic set, Darius and Town Crier are solid and will be around for two full years. I expect more Rush cards to come out in the future too.
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This type of deck was one of the decks I was most hyped for, but I haven't seen any threads about it, nor have I faced any.
Is it that bad, or just forgotten behind all the other fun decks?
This deck has felt VERY strong to me. 19-6 only lost to Cubelock. If you click to the deck page I also wrote down some notes of things I noticed playing the deck that may be useful.
update. Killed a cubelcok on turn 5! am currently 12-3
Replaced something Clan guy with Arcanite Reaper which is good and Rabid Worgen which is....there has to be a better option I just haven't landed on it yet.
update update. Just REKTED a Baku Doodz Pally! He thought he could put shit on my board! Against a Bloodrazor! Against a Wasp! Get outta here!!!
Having way to much fun! This deck smashes! It will be annoying a week from now if a lot of ppl it. But right now, Im the only one who knows! Thumbs up!
Also running one Clan Guy and One Arcanite Reaper, Reaper is good, if you find a replacement for clan guy, I support it
Why i don't see people using Swift Messenger in rush warrior lists?
I have tried a very basic version of this and met exodia mage and spell hunter lol
I tried it. It felt good to Swift Messenger down a Tar Creeper for sure. Then I was like. Arcanite Reaper is just better if I am mainly using this thing as removal.
I get to hit again with the Reaper, it activates my Pirates, it activates my spell stone and it is consistently good at removing big taunts and not just good at it every other turn.
I made a control version. The Rush package seems very strong and you should full mulligan for it every game.
You can beat Palladin, and you can beat Cubelock, but most games feel kinda hard. I did win my last game against Cubelock with 60 health left. lol but that is not normal for sure.
I have never been good at control warrior. That deck seems fine tho, if thats what your into, this seems like a decent starting point to get into playing it this meta.
I didn't try it in this deck. I was pretty set on the ones I put in being the Rush Package. With tutor cards it is really good to have just a select few that you want to draw every time.
I think you could replace Darius Crowley with Militia Commander. I don't know what I would replace with it otherwise tho...every piecer feels SUPER needed to stay alive and stuff.
You could maybe try replacing Whirlind, Unidentified Shield, or Shield Block with them. Give it a try, I think this deck is LOT LESS refined than my aggro one. let me know if its decent.
I messed with rush warrior for a while; was above 50% winrate, but started losing a lot more games and shifted to other fun things. It works really well against paladin; very poorly against any deck that doesn't play minions.
11-3 with my list mixing rush minions with whirlwind effects. Beats pally and hunter. Loses to cubelock. I’ve been using Gunspire and love it.
Tempo Warrior feels realllly good man
Yes.
Shot from rank 13 to 7 in no time with this deck. Very fun, and you can swap out Rotface for something else, he's just there for fun. Also surprised at how good Rummaging Kobold is as a one-of.
For anyone interested in trying this deck, yes, Town Crier is a must, and yes, I really do encourage using Witchwood Piper.
Building Quirky Decks Every Week, Loving Life at Rank 15!
I'm stuck in limbo with it. It's a fun deck that I feel like should skew towards mid-range, but Cubelock just ruins that for me. If you want to get in ahead of Warlock and Shudderwock right now, I feel like you have to run a lower curve package that starts to resemble the old pirate warrior with charges and maybe an Arcanite Reaper. Most lists I've tried just aren't fast enough to beat control, though, and with limited 1 and 2 drops, the early game is very inconsistent.
It does pretty well against aggro Paladin, though, so if you hate losing to them it's worth playing. I think it's a deck that's going to be viable for sure, but it's one that we'll have to really tailor to the meta because you can go so many different directions with it, and the meta just isn't settled enough for that yet.
i feel encouraged by the decks in this thread. Warrior is my worst hero - trying to get it to 500 wins and golden is a real chore
I have the dust - but ive been waiting for the meta to settle before being tempted to craft more cards. I don't have Darius Crowley, Town Crier, Rotface or Grommash Hellscream and Blackhowl Gunspire
Im thinking Darius and Town Crier are going to be safe crafts - its either trying to make this work or going back to wild and doing pirates to get the wins... Getting rush to work though would be satisfying ...
Building Quirky Decks Every Week, Loving Life at Rank 15!