In a meta where I find I do need a silence (mainly against KT shinanegans) I tend to use the cheaper throwaway owl. It doesn't much so much strain on my tempo.
I guess, there is no need for it early and a 4/3 body is really nice especially on a class who has a low 4 drop option anyway. I take breaker over owl in control any day of the week. It basically silences and forces a removal. Its a 2 for 1 most of the time.
Yeah, but I was meaning late where you don't have a source of 11 or 12 mana. Being able to drop Rag in face of a highmane and silence the Simba is far better than having to risk three non-domes. But hey - I don't run silence anymore anyway... although Stalagg has been tempting me to pair up Sylvanas with a second answer.
I see spellbreaker being better than owl in warrior mostly because the 4 drop spot is a lot emptier for warrior like RJCarrot said. Owl is basically a throwaway minion who serves no purpose other than silence, Spellbreaker on the other hand is a silence that advances your board position and has the potential to trade with minions. Owl is great for agro decks, but control decks really need minions that are not going to be removed so easily.
I had the same problem recently too but have seen more success when I dropped my Brawl in favor of an additional Whirlwind. I also haven't had a need for the Cruel Taskmasters. I'd also add in an additional Unstable Ghoul. Too many decks running silences recently so I've found the additional one worthwhile.
Having a Faceless Manipulator has also been clutch for me in almost every match.
-Opponent cannot remove legendary you just dropped, Faceless Manipulate it.
-Opponent has flooded the board...Faceless Manipulate the Sludge Belcher.
-Opponent has dropped his Ragnaros...Faceless Manipulate the SOB.
My 2 cents on Alexstraza is I recently removed her from my deck as I too often found her not being ready when the situation is optimal.
1. I'd often have numerous other legendaries at the ready except Alexstraza.
2. If I have to use Alexstraza to raise my health that would often mean I'm going to lose anyway.
Ysera and to my surprise Gruul have been really useful in my decks. Ysera because I get the added card draw (not to mention difficult for priest to remove with a 4 attack), and Gruul because who expects Gruul?
My 2 cents on Alexstraza is I recently removed her from my deck as I too often found her not being ready when the situation is optimal.
1. I'd often have numerous other legendaries at the ready except Alexstraza.
2. If I have to use Alexstraza to raise my health that would often mean I'm going to lose anyway.
Ysera and to my surprise Gruul have been really useful in my decks. Ysera because I get the added card draw (not to mention difficult for priest to remove with a 4 attack), and Gruul because who expects Gruul?
I like Ysera in control matchups, but alex wins me a .ot of hunter games as they push me really low and exhaust their resources going for the win, then I play alex on myself and they can't do 15 the next turn so they run everything into alex and I win from there. Just my two cents. Other than the hunter matchup I find her to not be all that needed as it can be hard to find a good time to play her, but sometimes she can be pretty clutch.
Alex has infinite value against priests. Watch their agony after they spent a whole game trying to estabilish board control with almost full health only to realise that their dream collapses in 2 turns.
I'm running this attempt of CW, i don't have all the legends i would want for it. im not sold for the slam, and the feguen, stalagg, but not really sure what to use on those slots.
thanks for the tips! :)
edit: Actually Stalag or Feugen (whichever came 2nd) plus Brawl on the same turn is really cool to play, lol
My 2 cents on Alexstraza is I recently removed her from my deck as I too often found her not being ready when the situation is optimal.
1. I'd often have numerous other legendaries at the ready except Alexstraza.
2. If I have to use Alexstraza to raise my health that would often mean I'm going to lose anyway.
Ysera and to my surprise Gruul have been really useful in my decks. Ysera because I get the added card draw (not to mention difficult for priest to remove with a 4 attack), and Gruul because who expects Gruul?
Gruul is bad, Ysera is situational, Alextraza is good and almost a game winner vs EVERY deck. I would go as far to say that this deck almost doesn't function as well when you haven't got Grommash as it does without Alextraza they are just MUST haves in the deck.
someone earlier mentioned a diference between midrangey control (i.e. tempo warrior) and pure control. alex is necessary for pure control, which i assume this thread is all about. i don't run any silences in my control warrior deck any more but was using spellbreaker before, way better than ironbeak in my opinion. you'll want to save your silence for a 6+ mana hitter anyway and you'll find ironbeak just sitting in your hand being a pain in the ass.
what i like about the owl is that you can make a silence follow by a nice drop on 7 turn, silence plus belcher, or silence plus sylvanas or cairne on 8, or silence the taunt plus grommash pushing for the win...
what i like about the owl is that you can make a silence follow by a nice drop on 7 turn, silence plus belcher, or silence plus sylvanas or cairne on 8, or silence the taunt plus grommash pushing for the win...
This, 100x this. Having a death's bite in hand ready to rock on turn ten lets you owl a taunter and still deal 14 from Grommash/Axe. Its an alternate means to alpha strike you can't get from a spellbreaker.
what i like about the owl is that you can make a silence follow by a nice drop on 7 turn, silence plus belcher, or silence plus sylvanas or cairne on 8, or silence the taunt plus grommash pushing for the win...
This, 100x this. Having a death's bite in hand ready to rock on turn ten lets you owl a taunter and still deal 14 from Grommash/Axe. Its an alternate means to alpha strike you can't get from a spellbreaker.
This is a very specific scenario. on average, a spellbreaker will give you more value than ironbeak in this deck. it's all good if others disagree with me, but this has been my experience.
my straight up advice is not to run either of them, freeing up a card slot for something more synergized for the deck rather than yet another situational removal item. Executes and Shield Slams seem to do well enough against big threats, plus you can just fight fire with fire. I also run Black Knight as a taunt removal, so I don't feel the need for silences.
what i like about the owl is that you can make a silence follow by a nice drop on 7 turn, silence plus belcher, or silence plus sylvanas or cairne on 8, or silence the taunt plus grommash pushing for the win...
This, 100x this. Having a death's bite in hand ready to rock on turn ten lets you owl a taunter and still deal 14 from Grommash/Axe. Its an alternate means to alpha strike you can't get from a spellbreaker.
Way too specific of a scenario. Too many people think the only way to win with this deck (or even the prefered way) is with Grommash as a finisher. I would say 70-80% of my games end without him ever being enraged.
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I would rather run a TBK. Silence is nice, but it's more pewter than golden.
Who said I didn't run TBK as well.
In a meta where I find I do need a silence (mainly against KT shinanegans) I tend to use the cheaper throwaway owl. It doesn't much so much strain on my tempo.
I guess, there is no need for it early and a 4/3 body is really nice especially on a class who has a low 4 drop option anyway. I take breaker over owl in control any day of the week. It basically silences and forces a removal. Its a 2 for 1 most of the time.
Yeah, but I was meaning late where you don't have a source of 11 or 12 mana. Being able to drop Rag in face of a highmane and silence the Simba is far better than having to risk three non-domes. But hey - I don't run silence anymore anyway... although Stalagg has been tempting me to pair up Sylvanas with a second answer.
I see spellbreaker being better than owl in warrior mostly because the 4 drop spot is a lot emptier for warrior like RJCarrot said. Owl is basically a throwaway minion who serves no purpose other than silence, Spellbreaker on the other hand is a silence that advances your board position and has the potential to trade with minions. Owl is great for agro decks, but control decks really need minions that are not going to be removed so easily.
I had the same problem recently too but have seen more success when I dropped my Brawl in favor of an additional Whirlwind. I also haven't had a need for the Cruel Taskmasters. I'd also add in an additional Unstable Ghoul. Too many decks running silences recently so I've found the additional one worthwhile.
Having a Faceless Manipulator has also been clutch for me in almost every match.
-Opponent cannot remove legendary you just dropped, Faceless Manipulate it.
-Opponent has flooded the board...Faceless Manipulate the Sludge Belcher.
-Opponent has dropped his Ragnaros...Faceless Manipulate the SOB.
My 2 cents on Alexstraza is I recently removed her from my deck as I too often found her not being ready when the situation is optimal.
1. I'd often have numerous other legendaries at the ready except Alexstraza.
2. If I have to use Alexstraza to raise my health that would often mean I'm going to lose anyway.
Ysera and to my surprise Gruul have been really useful in my decks. Ysera because I get the added card draw (not to mention difficult for priest to remove with a 4 attack), and Gruul because who expects Gruul?
I like Ysera in control matchups, but alex wins me a .ot of hunter games as they push me really low and exhaust their resources going for the win, then I play alex on myself and they can't do 15 the next turn so they run everything into alex and I win from there. Just my two cents. Other than the hunter matchup I find her to not be all that needed as it can be hard to find a good time to play her, but sometimes she can be pretty clutch.
Alex has infinite value against priests. Watch their agony after they spent a whole game trying to estabilish board control with almost full health only to realise that their dream collapses in 2 turns.
I bring life and BOOOOAHH
I'm running this attempt of CW, i don't have all the legends i would want for it.
im not sold for the slam, and the feguen, stalagg, but not really sure what to use on those slots.
thanks for the tips! :)
edit: Actually Stalag or Feugen (whichever came 2nd) plus Brawl on the same turn is really cool to play, lol
Una onda Beatles
Cut the slam for a Cleave, its just better right now. If the meta goes back to control the slam will be better.
I am sure you know this but just don't have the cards, but Feugen should be Baron Geddon and Stalagg should be TBK.
I would change the Owl to a Spell Breaker, Change the Feugen to an Abomination and the Stalagg to another Spell breaker or Faceless Manipulator.
I also personally prefer the weapons package of 2x Axe, 1x Bite, 1x Gorehowl.
Other than that it looks like you are headed in the right direction.
Gruul is bad, Ysera is situational, Alextraza is good and almost a game winner vs EVERY deck. I would go as far to say that this deck almost doesn't function as well when you haven't got Grommash as it does without Alextraza they are just MUST haves in the deck.
ill try that, thanks a lot!
btw, isnt alex more important than Geddon or TBK?
(because im saving to craft alex)
Una onda Beatles
someone earlier mentioned a diference between midrangey control (i.e. tempo warrior) and pure control. alex is necessary for pure control, which i assume this thread is all about. i don't run any silences in my control warrior deck any more but was using spellbreaker before, way better than ironbeak in my opinion. you'll want to save your silence for a 6+ mana hitter anyway and you'll find ironbeak just sitting in your hand being a pain in the ass.
let me change your mind...
what i like about the owl is that you can make a silence follow by a nice drop
on 7 turn, silence plus belcher, or silence plus sylvanas or cairne on 8, or silence the taunt plus grommash pushing for the win...
Una onda Beatles
This, 100x this. Having a death's bite in hand ready to rock on turn ten lets you owl a taunter and still deal 14 from Grommash/Axe. Its an alternate means to alpha strike you can't get from a spellbreaker.
This is a very specific scenario. on average, a spellbreaker will give you more value than ironbeak in this deck. it's all good if others disagree with me, but this has been my experience.
my straight up advice is not to run either of them, freeing up a card slot for something more synergized for the deck rather than yet another situational removal item. Executes and Shield Slams seem to do well enough against big threats, plus you can just fight fire with fire. I also run Black Knight as a taunt removal, so I don't feel the need for silences.
let me change your mind...
Yes. 100%
Way too specific of a scenario. Too many people think the only way to win with this deck (or even the prefered way) is with Grommash as a finisher. I would say 70-80% of my games end without him ever being enraged.