stright forward deck with growing threats. If you draw on curve with that, most oponents will break unter the preassure :-). A pitty not to use elextra ^^. I woudl propably use 2 lava bursts and electra for some extry shooting but thats personal taste.
stright forward deck with growing threats. If you draw on curve with that, most oponents will break unter the preassure :-). A pitty not to use elextra ^^. I woudl propably use 2 lava bursts and electra for some extry shooting but thats personal taste.
Can't do that in an even deck I'm afraid :P
That being said, I get what you mean, I've faced a couple of aggro shamans running what you described
Update: managed to climb to rank 364 legend (of which I am really proud). Got my winstreak stopped by Thijs, who was playing bomb hunter of all things lol
Congratz! It's really nice to see that even shaman is still viable, I have try your deck. I'm still mixing things, but going wide is giving me a hard time vs all these druids out there.
How are you dealing with combo decks, specially Exodia Mage and Mech'tun Lock?
You have enough damage to win before turn 8 - 9 most of the times with even shaman ( any list ) unless they draw goddly and have every removal possible. The only problem is combo druid because of spreading plague, but this list shouldn't have that problem right?
Thanks! Better than I expected at first, random elementals are pretty decent overall. Thanks to the nimbuses, earthen might, elementary reaction and hagatha I never run out of fuel.
Edit: it also adds a fun factor to the deck, they never expect a second kalimos, a mountain giant or a lyra haha
How are you dealing with combo decks, specially Exodia Mage and Mech'tun Lock?
The only combo decks I've faced so far are maly druid, maly rogue and shuderwock shaman, and I was able to beat them all without much trouble. The size of the minions on this deck makes difficult to clear them time and time again, at some point they can't withstand the pressure.
I haven't faced any Exodia Mage nor Mech'tun Lock yet, but I expect it to be similar (favoured that is).
It might not be as proactive as the rest of the deck, but it really helps when things don't go perfect and the game goes longer.
Against druid, you get rid of their removal (Greater Jasper Spellstone, Naturalize), which really makes it hard for them to clear midsize and big minions, which in turn means you can pressure them really easily. It can put an end to possible shenanigans as well (Biology Project, Floop's Glorious Gloop)
Against heal zoo, you destroy their burn (Soulfire), their buff (Soul Infusion) and their reload (The Soularium), which helps to keep things under control
Against hunter you deny Hunter's Mark and Play Dead, which slows them down enough for you to kill them.
Against rogue you destroy their reach (Cold Blood, Deadly Poison), which buys you time to stabilize.
Against the rest of archetypes it's not that important, but can be decent too: Blessing of Might, Inner Fire, etc
Why not adding at least a copy of arcane dynamo? I know is not a token deck like the original version, but the value you can get from bloodlust/the storm bringer can't still be insane?
Why not adding at least a copy of arcane dynamo? I know is not a token deck like the original version, but the value you can get from bloodlust/the storm bringer can't still be insane?
Because with this deck you never have more than 3 minions on board, so they doesn't get any value from both storm or bloodlust.
Been testing it before going to work and man this deck feels good, last time I tried it I was running out of fuel really fast but the new additions seems to fix this problem.
Yeah I mean I was just wondering if there was a better card that fits the game plan of the deck cause geist is a control card not usually included in these decks too often but thanks for the reply!
You could try The Black Knight instead I guess, but so far I prefer geist.
Why not adding at least a copy of arcane dynamo? I know is not a token deck like the original version, but the value you can get from bloodlust/the storm bringer can't still be insane?
Because with this deck you never have more than 3 minions on board, so they doesn't get any value from both storm or bloodlust.
Exactly, you wouldn't get enough value and a 6 mana 3/4 would set you back too much in this deck
It's pretty useful in the mid to late game to avoid running out of gas, even if you don't get the duplicate.
I've tried 2 copies, 1 copy and no copies at all, and the deck feels more consistent when running it. You only need one copy though, most of the time you wouldn't even have an ocassion to play the second one.
Hey, I also play even shaman myself and so far I'm doing good (rank 1 with 70% winrate), but my list differs a lot from yours. Right now, I play Thunderhead + Zap! which is great againt zoo, the most played deck I face.
Glad to see that you play Menacing Nimbus, and that you doesn't include Arcano Dynamo like other list before they will understand that it is really bad.
I feel like that you doesn't have really bad matchups with Even Shaman since even against Control matchup you can have a lot of value from your cards and Hagatha, while still having the upper hand against aggro due to Murkspark Eel and the reduced hero power.
I dislike some of your card choices though, but if it work for you right now I guess it's fine, even if not seeing Primalfin Totem or Sea Giant make me sad.
I've just checked out your list and it looks great, best of luck to you! On another note, don't you feel like 2 Argent Commander is a bit too much? I always found myself rarely playing the extra copy so I decided to cut it.
Anyway, keep me updated on how you do in ladder, your list looks promising too.
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I've just reached legend with my own version of even shaman, which goes tall instead of wide, so I figured I'd share it.
For more detailed info, you can click the deck's name and check out the writeup.
Feel free to share your experiences with even shaman so far or any feedback you might have :)
stright forward deck with growing threats. If you draw on curve with that, most oponents will break unter the preassure :-). A pitty not to use elextra ^^. I woudl propably use 2 lava bursts and electra for some extry shooting but thats personal taste.
Can't do that in an even deck I'm afraid :P
That being said, I get what you mean, I've faced a couple of aggro shamans running what you described
Update: managed to climb to rank 364 legend (of which I am really proud). Got my winstreak stopped by Thijs, who was playing bomb hunter of all things lol
Congratz! It's really nice to see that even shaman is still viable, I have try your deck. I'm still mixing things, but going wide is giving me a hard time vs all these druids out there.
Congrats!
How are the menacing nimbuses performing?
Why u hav to be mad? is only card gaem.
How are you dealing with combo decks, specially Exodia Mage and Mech'tun Lock?
You have enough damage to win before turn 8 - 9 most of the times with even shaman ( any list ) unless they draw goddly and have every removal possible. The only problem is combo druid because of spreading plague, but this list shouldn't have that problem right?
Thanks! Better than I expected at first, random elementals are pretty decent overall. Thanks to the nimbuses, earthen might, elementary reaction and hagatha I never run out of fuel.
Edit: it also adds a fun factor to the deck, they never expect a second kalimos, a mountain giant or a lyra haha
The only combo decks I've faced so far are maly druid, maly rogue and shuderwock shaman, and I was able to beat them all without much trouble. The size of the minions on this deck makes difficult to clear them time and time again, at some point they can't withstand the pressure.
I haven't faced any Exodia Mage nor Mech'tun Lock yet, but I expect it to be similar (favoured that is).
Thanks! Pretty well so far.
It might not be as proactive as the rest of the deck, but it really helps when things don't go perfect and the game goes longer.
Against druid, you get rid of their removal (Greater Jasper Spellstone, Naturalize), which really makes it hard for them to clear midsize and big minions, which in turn means you can pressure them really easily. It can put an end to possible shenanigans as well (Biology Project, Floop's Glorious Gloop)
Against heal zoo, you destroy their burn (Soulfire), their buff (Soul Infusion) and their reload (The Soularium), which helps to keep things under control
Against hunter you deny Hunter's Mark and Play Dead, which slows them down enough for you to kill them.
Against rogue you destroy their reach (Cold Blood, Deadly Poison), which buys you time to stabilize.
Against the rest of archetypes it's not that important, but can be decent too: Blessing of Might, Inner Fire, etc
Why not adding at least a copy of arcane dynamo? I know is not a token deck like the original version, but the value you can get from bloodlust/the storm bringer can't still be insane?
Because with this deck you never have more than 3 minions on board, so they doesn't get any value from both storm or bloodlust.
Been testing it before going to work and man this deck feels good, last time I tried it I was running out of fuel really fast but the new additions seems to fix this problem.
You could try The Black Knight instead I guess, but so far I prefer geist.
Exactly, you wouldn't get enough value and a 6 mana 3/4 would set you back too much in this deck
Good deck!
Is Elementary Reaction good at all?
Thanks!
It's pretty useful in the mid to late game to avoid running out of gas, even if you don't get the duplicate.
I've tried 2 copies, 1 copy and no copies at all, and the deck feels more consistent when running it. You only need one copy though, most of the time you wouldn't even have an ocassion to play the second one.
Hey, I also play even shaman myself and so far I'm doing good (rank 1 with 70% winrate), but my list differs a lot from yours. Right now, I play Thunderhead + Zap! which is great againt zoo, the most played deck I face.
Glad to see that you play Menacing Nimbus, and that you doesn't include Arcano Dynamo like other list before they will understand that it is really bad.
I feel like that you doesn't have really bad matchups with Even Shaman since even against Control matchup you can have a lot of value from your cards and Hagatha, while still having the upper hand against aggro due to Murkspark Eel and the reduced hero power.
I dislike some of your card choices though, but if it work for you right now I guess it's fine, even if not seeing Primalfin Totem or Sea Giant make me sad.
I've just checked out your list and it looks great, best of luck to you! On another note, don't you feel like 2 Argent Commander is a bit too much? I always found myself rarely playing the extra copy so I decided to cut it.
Anyway, keep me updated on how you do in ladder, your list looks promising too.