The real question is whether or not the second cast has the same target or is casted randomly. Since it doesn't mention random like Servant of Yogg-Saron, I guess it could be the same target, which could be busted and AWESOME
Card seems solid. I don't understand why people are suggesting combo's with cards that cost less than 6 mana and then calling it busted. Double bloodlust/lightning bolt/rockbiter weapon? These are things that are already possible if you replace the new legend with a second copy of the spell. The Earthen might interaction seems pretty strong, but not out of line at 5 mana.
Card seems solid. I don't understand why people are suggesting combo's with cards that cost less than 6 mana and then calling it busted. Double bloodlust/lightning bolt/rockbiter weapon? These are things that are already possible if you replace the new legend with a second copy of the spell. The Earthen might interaction seems pretty strong, but not out of line at 5 mana.
B/c extra burst damage is good? I don't think it's broken, but I think it's clearly a good and flexible card.
The second casting should be random. So it hits face twice for 10 damage, with the change of doing ten damage to anything else including you. For a three card combo, that is not so impressive.
The second casting should be random. So it hits face twice for 10 damage, with the change of doing ten damage to anything else including you. For a three card combo, that is not so impressive.
I am willing to bet it is not a random casting. It would specify it on the card if that were the case. It will probably work the way Bran/Murmering do.
Unless the 2nd cast has random targets it seems broken even without the double effect...
My guess is that it would work like Brann+Blackwing Corrupter, right?
Mine too, but aggro shaman has been broken in the past, and would find sooo many ways to abuse this!
Have Doomhammer up, play 2x Rockbiter Weapon with this and swing for 22 damage (2+(3x3))x 2 with mana to spare for silence and burn...
Don't stop there lets get a little crazy. Play this, then Rock Biter, then Youthful Brewmaster, then this again then rockbiter again. 4 cards, 28 damage and 10 mana.
Card seems solid. I don't understand why people are suggesting combo's with cards that cost less than 6 mana and then calling it busted. Double bloodlust/lightning bolt/rockbiter weapon? These are things that are already possible if you replace the new legend with a second copy of the spell. The Earthen might interaction seems pretty strong, but not out of line at 5 mana.
Flexibility. Double Bloodlust would cost only 8 with this card, freeing up 2 mana for some Earth Shock to get around taunts.
Looking at shaman spells right now and there actually aren't a lot this has great synergy with. For a lot of other classes this card would be busted but for shaman it seems not amazing, but very versatile with a lot of deck building potential. It does make lightning storm a pretty nice board clear: 6 mana for 4-6 damage. Volcano will be 30 damage board nuke, Lava burst becomes a pyroblast for 6 mana. Double farsight would be pretty nice I guess.
I highly double the second cast is random but is the second cast able to target a different target? I kind of doubt it based on how most other cards work but that would be some added flex.
I highly double the second cast is random but is the second cast able to target a different target? I kind of doubt it based on how most other cards work but that would be some added flex.
Ancestral Spirit and Spirit Echo will work the same way they work if you play two copies of either card, you summon two copies of the minion or add two copies of the minion to your hand when it dies. Based on how Battlecry doubling with Brann Bronzebeard/Murmuring Elemental works, both spells will have the same target, nothing will be randomly selected.
If this one is going to see daylight (which I am certain of) the one card which opens up a lot of possibilites is Hagatha the Witch because your opponent will be unable to predict which spell you might cast twice. Double Elemental Destruction in Wild is almost Crackling Doom levels of madness (both in terms of damage and overload, haha).
Lust decks in standard are weak right now first off. It would require significant support from the new expansion to even make bloodlust standout over other options. It's also a 2 card combo so you could try to do it similar to Evolve but that was 6, this is 8, PLUS you need a board; for a temp/aggro deck that's a HUGE difference, potentially excluding it from fast shaman decks altogether.
I miss that part... thot it was a neutral card
The real question is whether or not the second cast has the same target or is casted randomly. Since it doesn't mention random like Servant of Yogg-Saron, I guess it could be the same target, which could be busted and AWESOME
This seems sooooo game-breaking with Doomhammer, a 3 card combo for 16 damage? what?
Other classes would have to be really powercreeped to compete, which isn't exactly good either... why
Unpopular opinion: Rogue is OP
fireball, fireball, frostbolt
If you already have a doomhammer equipped, this could do 22 damage with 2 rockbiters. That's nothing to sneeze at.
I sense some early Evolve shennanigans in wild.
Nope.
Card seems solid. I don't understand why people are suggesting combo's with cards that cost less than 6 mana and then calling it busted. Double bloodlust/lightning bolt/rockbiter weapon? These are things that are already possible if you replace the new legend with a second copy of the spell. The Earthen might interaction seems pretty strong, but not out of line at 5 mana.
B/c extra burst damage is good?
I don't think it's broken, but I think it's clearly a good and flexible card.
The second casting should be random. So it hits face twice for 10 damage, with the change of doing ten damage to anything else including you. For a three card combo, that is not so impressive.
I am willing to bet it is not a random casting. It would specify it on the card if that were the case. It will probably work the way Bran/Murmering do.
Same way you can’t murmering ele a murmering ele. It’s a hard “twice” so no matter how many times you think you can double it, it will only be twice.
If this becomes Tier 1, will Rebuke see more play in Paladin?
Don't stop there lets get a little crazy. Play this, then Rock Biter, then Youthful Brewmaster, then this again then rockbiter again. 4 cards, 28 damage and 10 mana.
Flexibility. Double Bloodlust would cost only 8 with this card, freeing up 2 mana for some Earth Shock to get around taunts.
But that is 12 mana
Looking at shaman spells right now and there actually aren't a lot this has great synergy with. For a lot of other classes this card would be busted but for shaman it seems not amazing, but very versatile with a lot of deck building potential. It does make lightning storm a pretty nice board clear: 6 mana for 4-6 damage. Volcano will be 30 damage board nuke, Lava burst becomes a pyroblast for 6 mana. Double farsight would be pretty nice I guess.
If you use it with Ancestral Spirit does it resummon two? or Spirit Echo?
I highly double the second cast is random but is the second cast able to target a different target? I kind of doubt it based on how most other cards work but that would be some added flex.
Are people on this thread inherently bad at math and don't see it's a Shaman card?
Ancestral Spirit and Spirit Echo will work the same way they work if you play two copies of either card, you summon two copies of the minion or add two copies of the minion to your hand when it dies. Based on how Battlecry doubling with Brann Bronzebeard/Murmuring Elemental works, both spells will have the same target, nothing will be randomly selected.
If this one is going to see daylight (which I am certain of) the one card which opens up a lot of possibilites is Hagatha the Witch because your opponent will be unable to predict which spell you might cast twice. Double Elemental Destruction in Wild is almost Crackling Doom levels of madness (both in terms of damage and overload, haha).
Lust decks in standard are weak right now first off. It would require significant support from the new expansion to even make bloodlust standout over other options. It's also a 2 card combo so you could try to do it similar to Evolve but that was 6, this is 8, PLUS you need a board; for a temp/aggro deck that's a HUGE difference, potentially excluding it from fast shaman decks altogether.
If you thought you knew what you think I know, then you'd know I knew you knew I know.