Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might have an official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuous spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the kind with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might havean official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuois spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the king with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and I no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might havean official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuois spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the king with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and I no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might havean official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuois spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the king with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and I no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might have an official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuous spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the kind with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and I no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
You just made my day! Thank you! I'm changing the name of the deck to Dual Doom. I'm a bit of a shenanigans player.
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might havean official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuois spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the king with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and I no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
Hey man! Welcome to the forum! :D
How did you know I just created this account? O.o
Join Date: 11/29/2017
Posts: 2
Oh, just figured out the "member details" bar, thanks, lul :D
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might have an official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuous spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the kind with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and I no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
You just made my day! Thank you! I'm changing the name of the deck to Dual Doom. I'm a bit of a shenanigans player.
This deck is all over the place. Your explanation and use of the deck in 'modules' is only if you get the right setup and combos and assuming your opponent doesn't have counters for your plans. Which they will. There's no real synergy and will be extremely un-competitive in higher ranks.
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might havean official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuois spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the king with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and I no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
I have asked you nicely and very polite four times at what rank you are playing this deck. Could you please answer with a number?
I am glad you are having fun. I think I’ll give it a swing the day after tomorrow <3
The problem is that I don't have an answer for you. Maybe it helps if I describe my game play style to you. When I get a quest, I pick whatever deck to get that done. I always play in ranked but am more concerned with getting the quests done asap than winning. Then I might play a game or two with the Paladin Deck we're talking about and do some testing with different builds. Then I get off my phone and go back to life. I might do this 2 or 3 times a week. If anyone is expecting me to present some legend rank or something, I think you're uninformed.
I have asked you nicely and very polite four times at what rank you are playing this deck. Could you please answer with a number?
I am glad you are having fun. I think I’ll give it a swing the day after tomorrow <3
The problem is that I don't have an answer for you. Maybe it helps if I describe my game play style to you. When I get a quest, I pick whatever deck to get that done. I always play in ranked but am more concerned with getting the quests done asap than winning. Then I might play a game or two with the Paladin Deck we're talking about and do some testing with different builds. Then I get off my phone and go back to life. I might do this 2 or 3 times a week. If anyone is expecting me to present some legend rank or something, I think you're uninformed.
you don't have an answer??? launch hearthstone, queue into a match, see what number is displayed in the bottom left corner, share with hearthpwn (or just take a screenshot and post it). That is currently your rank, and it is probably close to the rank you were playing at when you said you have this really unique paladin deck idea.
Or better yet, tell us what rank you ended for the last 3 seasons. This would definitely clarify at what ranks this deck might work.
I won't judge you if you say you are playing at rank 18, and your idea is still really unique, just probably won't see much use by the hearthstone community if it can't help people ladder up. Most people play the game to get to a certain rank on the ladder (mostly for rewards or bragging rights).
Rollback Post to RevisionRollBack
Quit complaining and just have fun with this game!
I have asked you nicely and very polite four times at what rank you are playing this deck. Could you please answer with a number?
I am glad you are having fun. I think I’ll give it a swing the day after tomorrow <3
The problem is that I don't have an answer for you. Maybe it helps if I describe my game play style to you. When I get a quest, I pick whatever deck to get that done. I always play in ranked but am more concerned with getting the quests done asap than winning. Then I might play a game or two with the Paladin Deck we're talking about and do some testing with different builds. Then I get off my phone and go back to life. I might do this 2 or 3 times a week. If anyone is expecting me to present some legend rank or something, I think you're uninformed.
you don't have an answer??? launch hearthstone, queue into a match, see what number is displayed in the bottom left corner, share with hearthpwn (or just take a screenshot and post it). That is currently your rank, and it is probably close to the rank you were playing at when you said you have this really unique paladin deck idea.
Or better yet, tell us what rank you ended for the last 3 seasons. This would definitely clarify at what ranks this deck might work.
I won't judge you if you say you are playing at rank 18, and your idea is still really unique, just probably won't see much use by the hearthstone community if it can't help people ladder up. Most people play the game to get to a certain rank on the ladder (mostly for rewards or bragging rights).
I have asked you nicely and very polite four times at what rank you are playing this deck. Could you please answer with a number?
I am glad you are having fun. I think I’ll give it a swing the day after tomorrow <3
The problem is that I don't have an answer for you. Maybe it helps if I describe my game play style to you. When I get a quest, I pick whatever deck to get that done. I always play in ranked but am more concerned with getting the quests done asap than winning. Then I might play a game or two with the Paladin Deck we're talking about and do some testing with different builds. Then I get off my phone and go back to life. I might do this 2 or 3 times a week. If anyone is expecting me to present some legend rank or something, I think you're uninformed.
I am giving up on you.
I have asked you very politely five times and still not received an answer. Any of the following three would have suffice:
1. Your current ranking.
2. The rank you had when you played this deck.
3. Your best ranking this November 2017.
Appearently you don’t want to answer and that can and will always only result in the complete diminish of respect for you and your ‘Very strong’ deck.
I am glad you enjoy the deck though. I hope you will enjoy the next expansion as much as I am hoping to :) Kobolds and Catacombs!! :D
I have asked you nicely and very polite four times at what rank you are playing this deck. Could you please answer with a number?
I am glad you are having fun. I think I’ll give it a swing the day after tomorrow <3
The problem is that I don't have an answer for you. Maybe it helps if I describe my game play style to you. When I get a quest, I pick whatever deck to get that done. I always play in ranked but am more concerned with getting the quests done asap than winning. Then I might play a game or two with the Paladin Deck we're talking about and do some testing with different builds. Then I get off my phone and go back to life. I might do this 2 or 3 times a week. If anyone is expecting me to present some legend rank or something, I think you're uninformed.
you don't have an answer??? launch hearthstone, queue into a match, see what number is displayed in the bottom left corner, share with hearthpwn (or just take a screenshot and post it). That is currently your rank, and it is probably close to the rank you were playing at when you said you have this really unique paladin deck idea.
Or better yet, tell us what rank you ended for the last 3 seasons. This would definitely clarify at what ranks this deck might work.
I won't judge you if you say you are playing at rank 18, and your idea is still really unique, just probably won't see much use by the hearthstone community if it can't help people ladder up. Most people play the game to get to a certain rank on the ladder (mostly for rewards or bragging rights).
I like your signature!
thanks! I still don't get why you won't share your rank though....even if you are rank 20, nothing to be embarrassed about, as you are just trying out a new deck idea.
FYI - I just played a slightly different version (with Tarim and Tirion, and a few more early game minions) and won 2 out of 3 at rank 5. Didn't even get to N'Zoth, just won by early presence and then abomination shenanigans on turns 6-10.
I have asked you nicely and very polite four times at what rank you are playing this deck. Could you please answer with a number?
I am glad you are having fun. I think I’ll give it a swing the day after tomorrow <3
The problem is that I don't have an answer for you. Maybe it helps if I describe my game play style to you. When I get a quest, I pick whatever deck to get that done. I always play in ranked but am more concerned with getting the quests done asap than winning. Then I might play a game or two with the Paladin Deck we're talking about and do some testing with different builds. Then I get off my phone and go back to life. I might do this 2 or 3 times a week. If anyone is expecting me to present some legend rank or something, I think you're uninformed.
you don't have an answer??? launch hearthstone, queue into a match, see what number is displayed in the bottom left corner, share with hearthpwn (or just take a screenshot and post it). That is currently your rank, and it is probably close to the rank you were playing at when you said you have this really unique paladin deck idea.
Or better yet, tell us what rank you ended for the last 3 seasons. This would definitely clarify at what ranks this deck might work.
I won't judge you if you say you are playing at rank 18, and your idea is still really unique, just probably won't see much use by the hearthstone community if it can't help people ladder up. Most people play the game to get to a certain rank on the ladder (mostly for rewards or bragging rights).
I like your signature!
thanks! I still don't get why you won't share your rank though....even if you are rank 20, nothing to be embarrassed about, as you are just trying out a new deck idea.
FYI - I just played a slightly different version (with Tarim and Tirion, and a few more early game minions) and won 2 out of 3 at rank 5. Didn't even get to N'Zoth, just won by early presence and then abomination shenanigans on turns 6-10.
My Goodness, please stop. You can already guess his rank by this whole bullshit thread. At least I can.
And I thought, that I can only see this level of passive aggresive behaviour on Twitter or Facebook.
Love it! Reminds me of a deck I used to play in Yu-Gi-Oh that I called Dual Doom (might have an official name, but I never got into the meta), which was focused on delivering massive, cheap damage to both faces through repetitive effects (in the form of continuous spells and traps) and breaking the symmetry by healing and dealing small chunks of damage (mostly through regular one-use spells). I've tried something of the kind with priest in hs, back then before tgt rotated out, but there was just not enough mutual damage to bring us to an inevitable end. I believe this deck of yours might even have the burst to do it before rank 15-ish, but what really makes the difference between this and Dual Doom is that we are in a removal meta, and no matter how strong a play Blackguard is, it will get removed very soon. Sure, you can still break the symmetry with heals without the Blackguard, but can you keep yourself alive while doing so without its damage? I struggle to think so, even more when those removals can affect your other protective tools as well, let alone the absurd amount of good removal already revealed in the upcoming expansion. I'm also not very fond of the fact that this needs an aternate win condition via Uther. That said, I am really heartbroken not to be able to playtest this, since the 3 legendaries and few epics I don't own make the crafting very prohibitive, so I guess I'll pass it for now, but you've inpired me mate, I'll keep my eyes open for these kinds of shenanigans in future expansion and who knows, maybe suicide paladin will be the new tier 1 in wild hahahaha
This community is so damn toxic. Over half the comments trash talks the guy for playing something different: "Rank 20 deck".
If only people tried to have fun with this game.
This deck is all over the place. Your explanation and use of the deck in 'modules' is only if you get the right setup and combos and assuming your opponent doesn't have counters for your plans. Which they will. There's no real synergy and will be extremely un-competitive in higher ranks.
Quit complaining and just have fun with this game!
Quit complaining and just have fun with this game!
Dear god this deck horrible....is that what you meant by unique?