Looks good, I've wanted to make Blackguard viable for a long time and this might do it but in order to make it work you have a few weak cards like Guardian of Kings and Holy Light to synergize with it which can be dead cards in a lot of circumstances. Also, you have N'Zoth, the Corruptor but your only deathrattle minion is Abomination, not even Tirion Fordring (which you could get with Stonehill Defender but it's kinda unreliable).
You call the deck ‘really strong’. At what rank are you playing with it?
It's a little tricky to explain but I'll try. Keep in mind, this is all in the write up/walk through that I wrote in the deck description.
There are a few, what I call, modules to the deck that I will try to explain.
Sword of Justice and Early Game Basically you use this to buff your Freebooter, Righteous Protector, Hydrologist, Stonehill Defender, and Hero Power.
The idea is to just keep your opponent busy.
The second module is the Construct Quarter The idea here is to have a clear board and to use Getaway Kodo and Redemption to bring back and juggle your Abomination one at a time. This serves a few purposes; It clears the board, Protects your face with taunt, Gives you room to heal / Blackguard your opponent, and builds up a nasty N'Zoth that basically guarantees 8-12 damage to your opponents face that is unavoidable. Meanwhile you keep your health up with the heals.
The third module is based around Blackguard and healing. Pretty self explanatory, Play Blackguard, keep him safe, heal your hero to deal with the board. I have a few tips and tricks in my deck write-up.
Basically you kill your opponent through value, unavoidable damage, or Pally DK Hero Power.
Looks good, I've wanted to make Blackguard viable for a long time and this might do it but in order to make it work you have a few weak cards like Guardian of Kings and Holy Light to synergize with it which can be dead cards in a lot of circumstances. Also, you have N'Zoth, the Corruptor but your only deathrattle minion is Abomination, not even Tirion Fordring (which you could get with Stonehill Defender but it's kinda unreliable).
I appreciate your thoughts but what you are suggesting completely undermines the point of the deck. Abomination being the only deathrattle is on purpose so that you end up with 6 of them with NZoth which means 12 damage to your opponents face that is unavoidable.
The Guardian of Kings is actually a great play with this deck because it isn't weak at all. You get 6 health, a 5/6 body, and if you have blackguard out it's 6 damage to the board. I'd say that's pretty awesome.
I get what you mean when you call the healing cards dead cards and I struggled with that but the solution is the weapons. Because there are so many weapons in the deck you simply use those to put your face into an opponents minion which frees up health to be able to heal/blackguard.
Why Abominations? Why Nzoth just for Abominations?:D This looks super weird. You play 3 card combo and pay 10 mana for one more dmg over Hellfire?:o
The reason why is because if you juggle 6 Abominations using secrets you end up dealing 12 damage to the enemy hero that is unavoidable. Then when you drop NZoth you bring back 6 more Abominations which means 12 MORE damage to the face that is unavoidable. That's 24 damage if you don't even attack. Couple that with the heals in the deck and you are sitting pretty. The whole idea is to deal as much damage that they can't stop as possible. Basically we're dragging them out to the deep waters and drowning them. AND it clears the board! that's 24 damage that goes through the board as well!
Its a cool concept, but how many games have you played with it? It seems too inconsistent. All these cards which are there to "distract" have better alternatives which don't suck if you draw them late game. I can see how it can snowball with only a little luck against the right deck, but still feels too inconsistent.
Imma try the abom, nzoth now tho and get a feel. I'll leave more feedback soon.
unfortunately homebrew deck building just isnt effective anymore. people have spreadsheets and data with %win rates etc. the only time theres room for innovation is when a new expac comes out.
and im sure its fun to use, i try not to make complete meta decks either. but if you find yourself losing a lot id recommend going with a more traditional list with a few surprising/fun tech cards as entertainment, instead of a few meta cards with a bunch of sub-par inclusions
No tirion No sunkeeper No ragnaros Guardian of Kings (???) Sword of Justice (???)
I dont understand this deck.Like why the pirate?why the secret?where are the mitigation tools?Happy for you if you are having success with it tho :)
Please read the write up and the other comments I've posted in this thread. That should shed some light on the whys and hows.
I don't wanna sound rude or anything but your fancy explanation above changes absolutely nothing about this deck. He asked you what rank you're playing it at and you gave a bunch of points that make little to no sense. It also does not change the fact you lack some of the best cards in pally.
Is the deck unique- sure it is! Is the deck fun? I bet it is. is it really strong - hell no. Did you provide the above users with information regarding what ranks this deck was played at - no. With such a misleading title, you are bound to get backlash right away. Especially having failed to answer such a simple question. I'm not bashing you, I'm just stating the obvious.
I'm all for fun decks but not for misleading ones (when talking about competitiveness of a deck). That's why failing to answer the above questions will lead to backlash. If for a second you think my argument does not hold water, I got legend with my own control paladin deck a couple months ago and I have the most wins with pally (I believe over 1000). It's my favorite class and I love experimentation too. Just not this way of doing it.
Relies so heavily on abomination combo that if you dont draw any of the combo pieces you may be left with a hand that is full of heals and secrets with nothing to do.
It has 0 tempo and no reliable way to take back the board ie no equality or pyro.
Relies on abomination combo for clear, runs a lot of small cost spells that do nothing with no way to draw cards.
Like the idea and i may try it but it looks like it might be a frustrating experience.
No tirion No sunkeeper No ragnaros Guardian of Kings (???) Sword of Justice (???)
I dont understand this deck.Like why the pirate?why the secret?where are the mitigation tools?Happy for you if you are having success with it tho :)
Please read the write up and the other comments I've posted in this thread. That should shed some light on the whys and hows.
I totally missed the point of the deck when commented, But after i realized with my tiny brain what you were up to i said myself: fuck if this aint original.Then i said:But..why..
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Best quotes: "Casual is perfectly fine" "warlock is not overpowered" "Playing odd paladin just to test it"
No tirion No sunkeeper No ragnaros Guardian of Kings (???) Sword of Justice (???)
I dont understand this deck.Like why the pirate?why the secret?where are the mitigation tools?Happy for you if you are having success with it tho :)
Please read the write up and the other comments I've posted in this thread. That should shed some light on the whys and hows.
I totally missed the point of the deck when commented, But after i realized with my tiny brain what you were up to i said myself: fuck if this aint original.Then i said:But..why..
definitely needs happy rag, definitely needs tirion. lay on hands is probably overall much better than holy light. rallying blade is better here than sword of justice, if you want more weapons. freebooter is a pretty bad card, and not particularly useful here. i agree equality + pyromancer and possibly consecration would be good inclusions, and doomsayer if you're going for more classic control. i think the abomination/nzoth combo is clunky (also, the damage from abominations is avoidable if they are razakus and gunning your face, or exodia. and 12 damage to your own face can be a major liability), you'd be better off with better deathrattles or better taunts or just better minions...tirion + kodo/redemption + nzoth is just better. i do like the possibility of using forbidden healing + blackguard for a otk.
Its a cool concept, but how many games have you played with it? It seems too inconsistent. All these cards which are there to "distract" have better alternatives which don't suck if you draw them late game. I can see how it can snowball with only a little luck against the right deck, but still feels too inconsistent.
Imma try the abom, nzoth now tho and get a feel. I'll leave more feedback soon.
Thank you! And if you feel like there are better options that cover early game and late game please let me know when you get back!
Relies on a combo that could possibly kill you? Deck is a bit too situational. Plus, you have no draw at all. Better hope your early game is in your opening hand.
unfortunately homebrew deck building just isnt effective anymore. people have spreadsheets and data with %win rates etc. the only time theres room for innovation is when a new expac comes out.
and im sure its fun to use, i try not to make complete meta decks either. but if you find yourself losing a lot id recommend going with a more traditional list with a few surprising/fun tech cards as entertainment, instead of a few meta cards with a bunch of sub-par inclusions
He never states he wants to win alot lol ^^ doesn't even say winrate/rank = not what he is most concerned about. This is a guy who wants to have fun in game, and also fun deckbuilding (one of the fun parts of hearthstone many players don't bother experiencing).
I'd love to get some feedback on this deck please! I have a full walk through and videos of full games to help understand the deck.
Could you give just a tiny bit more info?
You call the deck ‘really strong’. At what rank are you playing with it?
Looks good, I've wanted to make Blackguard viable for a long time and this might do it but in order to make it work you have a few weak cards like Guardian of Kings and Holy Light to synergize with it which can be dead cards in a lot of circumstances. Also, you have N'Zoth, the Corruptor but your only deathrattle minion is Abomination, not even Tirion Fordring (which you could get with Stonehill Defender but it's kinda unreliable).
I think I would remove some of the secrets and replace them with some board clears like Wild Pyromancer + Equality or Consecration and remove the Abominations with better deathrattle minions like Tirion Fordring and maybe even Loot Hoarder for card draw. Lay on Hands could also work with both card draw and healing.
It's a little tricky to explain but I'll try. Keep in mind, this is all in the write up/walk through that I wrote in the deck description.
There are a few, what I call, modules to the deck that I will try to explain.
Sword of Justice and Early Game
Basically you use this to buff your Freebooter, Righteous Protector, Hydrologist, Stonehill Defender, and Hero Power.
The idea is to just keep your opponent busy.
The second module is the Construct Quarter
The idea here is to have a clear board and to use Getaway Kodo and Redemption to bring back and juggle your Abomination one at a time. This serves a few purposes; It clears the board, Protects your face with taunt, Gives you room to heal / Blackguard your opponent, and builds up a nasty N'Zoth that basically guarantees 8-12 damage to your opponents face that is unavoidable. Meanwhile you keep your health up with the heals.
The third module is based around Blackguard and healing.
Pretty self explanatory, Play Blackguard, keep him safe, heal your hero to deal with the board. I have a few tips and tricks in my deck write-up.
Basically you kill your opponent through value, unavoidable damage, or Pally DK Hero Power.
No tirion
No sunkeeper
No ragnaros
Guardian of Kings (???)
Sword of Justice (???)
I dont understand this deck.Like why the pirate?why the secret?where are the mitigation tools?Happy for you if you are having success with it tho :)
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
Why Abominations? Why Nzoth just for Abominations?:D This looks super weird. You play 3 card combo and pay 10 mana for one more dmg over Hellfire?:o
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Unique? Sure!
Strong? Not a chance in hell.
Its a cool concept, but how many games have you played with it? It seems too inconsistent. All these cards which are there to "distract" have better alternatives which don't suck if you draw them late game. I can see how it can snowball with only a little luck against the right deck, but still feels too inconsistent.
Imma try the abom, nzoth now tho and get a feel. I'll leave more feedback soon.
Don't mind me, just the UK National Champion.
unfortunately homebrew deck building just isnt effective anymore. people have spreadsheets and data with %win rates etc. the only time theres room for innovation is when a new expac comes out.
and im sure its fun to use, i try not to make complete meta decks either. but if you find yourself losing a lot id recommend going with a more traditional list with a few surprising/fun tech cards as entertainment, instead of a few meta cards with a bunch of sub-par inclusions
Hmmm nice idea but im not sold.
Relies so heavily on abomination combo that if you dont draw any of the combo pieces you may be left with a hand that is full of heals and secrets with nothing to do.
It has 0 tempo and no reliable way to take back the board ie no equality or pyro.
Relies on abomination combo for clear, runs a lot of small cost spells that do nothing with no way to draw cards.
Like the idea and i may try it but it looks like it might be a frustrating experience.
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
definitely needs happy rag, definitely needs tirion. lay on hands is probably overall much better than holy light. rallying blade is better here than sword of justice, if you want more weapons. freebooter is a pretty bad card, and not particularly useful here. i agree equality + pyromancer and possibly consecration would be good inclusions, and doomsayer if you're going for more classic control. i think the abomination/nzoth combo is clunky (also, the damage from abominations is avoidable if they are razakus and gunning your face, or exodia. and 12 damage to your own face can be a major liability), you'd be better off with better deathrattles or better taunts or just better minions...tirion + kodo/redemption + nzoth is just better. i do like the possibility of using forbidden healing + blackguard for a otk.
Relies on a combo that could possibly kill you? Deck is a bit too situational. Plus, you have no draw at all. Better hope your early game is in your opening hand.
Don't mind me, just the UK National Champion.