I need help with my handbuffadin deck. I haven't been able to break 15 with it (my highest is 16 & 2 stars on a winstreak) and I don't know what to change about it.
Cards I would get rid of: Loot Hoarder (you have many 2-drops), Stegodon (overally not so good card), Bloodworm (overally bad, but it might work in buffadin?), Grimestreet Informant (why?), Zoobot (I don't think it's gonna give you much value and tempo), Chillblade Champion (not sure if it belongs here), Wrathion (yeah, I know, dragons and stuff, but it's somewhat unreliable and hasn't good stats).
Reasons I don't run Blessing of kings, Spikeridged Steed, Truesilver: They can't be buffed. They're not minions.
Stonehill defender makes sense, I'll probably add 2. I find that chillblade is insane with buffs though. It's saved my life in a few situations. If i get rid of loot hoarder and grimestreet informant I will need more card draw. I end up with these buff cards and no hand. Acolyte of Pain could work... Thanks for the input
The deck is trying to be too many things. As a result it will be really inconsistent. You need to pick exactly what type of deck you wish to build, especially when building on a budget.
Lets asume you go with the handbuff package as the core of the deck. There are moderately effective netdecks out there so we know this type of deck can work.
The dragon package can probably work at the same time but gets tricky as dragons lack effective early game. So you start having to add board clears (equality/wild pyromancer/consecrate) and heals to get back into the game. I would suggest a minimal dragon package if you want to keep it - so that you still have deck slots to include a early game cards. But ideally I'd recommend dumping the dragon synergy and just keep the dragons that are good by themselves.
Regardless of what you do with the dragons I suggest you lose wrathion - it will pretty much always only draw 1 card. It is sadly a trash tier legendary.
I would lose the whole menagerie package. It's too inconsistent. Also lose the dragons and beasts that were inluded just to get the zoobots working. This should free up some deck slots....
Add cards that would be good even if they don't get buffed. I am assuming you do not have the paladin legendary cards (as they are very strong) - if you do then add them. Add bonemares, truesilver champion, stonehill defenders, spikeridged steads. Then look at your decks curve and add cards to fill out the curve. Sticking to the general rule that you want creatures that are good standalone.
I need help with my handbuffadin deck. I haven't been able to break 15 with it (my highest is 16 & 2 stars on a winstreak) and I don't know what to change about it.
Any help would be appreciated! I want to keep it as a curator deck. I do not have Tirion or Sunkeeper, otherwise I would have those in obviously.
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Cards I would get rid of: Loot Hoarder (you have many 2-drops), Stegodon (overally not so good card), Bloodworm (overally bad, but it might work in buffadin?), Grimestreet Informant (why?), Zoobot (I don't think it's gonna give you much value and tempo), Chillblade Champion (not sure if it belongs here), Wrathion (yeah, I know, dragons and stuff, but it's somewhat unreliable and hasn't good stats).
Cards that would be grat in this deck: Blessing of Kings (ekhem, +4/+4?), Stonehill Defender (a must have in paladin, since he can pull you out Tirion Fordring or Sunkeeper Tarim), Spikeridged Steed (good buff), Bonemare (good buff and card), Sword of Justice (maybe?), Truesilver Champion (just to kill some stuff).
Why on earth do you have so many one-of's?
Reasons I don't run Blessing of kings, Spikeridged Steed, Truesilver: They can't be buffed. They're not minions.
Stonehill defender makes sense, I'll probably add 2. I find that chillblade is insane with buffs though. It's saved my life in a few situations. If i get rid of loot hoarder and grimestreet informant I will need more card draw. I end up with these buff cards and no hand. Acolyte of Pain could work... Thanks for the input
Proud member of the real casual play network
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222850-new-third-game-mode-real-casual-play-network
Hit rank 15 with a homebrew back in the KOFT days.
Yaayyy...
There's all my notable achievements.
The deck is trying to be too many things. As a result it will be really inconsistent. You need to pick exactly what type of deck you wish to build, especially when building on a budget.
Lets asume you go with the handbuff package as the core of the deck. There are moderately effective netdecks out there so we know this type of deck can work.
The dragon package can probably work at the same time but gets tricky as dragons lack effective early game. So you start having to add board clears (equality/wild pyromancer/consecrate) and heals to get back into the game. I would suggest a minimal dragon package if you want to keep it - so that you still have deck slots to include a early game cards. But ideally I'd recommend dumping the dragon synergy and just keep the dragons that are good by themselves.
Regardless of what you do with the dragons I suggest you lose wrathion - it will pretty much always only draw 1 card. It is sadly a trash tier legendary.
I would lose the whole menagerie package. It's too inconsistent. Also lose the dragons and beasts that were inluded just to get the zoobots working. This should free up some deck slots....
Add cards that would be good even if they don't get buffed. I am assuming you do not have the paladin legendary cards (as they are very strong) - if you do then add them. Add bonemares, truesilver champion, stonehill defenders, spikeridged steads. Then look at your decks curve and add cards to fill out the curve. Sticking to the general rule that you want creatures that are good standalone.
Goodluck
tx for the advice
Proud member of the real casual play network
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222850-new-third-game-mode-real-casual-play-network
Hit rank 15 with a homebrew back in the KOFT days.
Yaayyy...
There's all my notable achievements.