So I got 2 Tarims so I thought I might as well play Paladin. Don't plan on adding Murlocs because I don't have Finja and every other epic card except Murloc warleader. I don't plan on crafting Tirion or Rag Light lord. So that in mind what changes can I make to the deck to make it better?
You are missing the point of control if you don't craft Tirion and Ragnaros. The whole concept is to ride a big boy to town. Tarim is amazing in closing games, but he is usually not enough, since the first is used to stabilize and establish control. I don't expect your deck to create such a board advantage that Tarim pushes for lethal.
I can't see a single card in your deck that can carry a late game plan, unless you are VERY lucky with Stonehills. What big threats do you have in your collection?
You are missing the point of control if you don't craft Tirion and Ragnaros. The whole concept is to ride a big boy to town. Tarim is amazing in closing games, but he is usually not enough, since the first is used to stabilize and establish control. I don't expect your deck to create such a board advantage that Tarim pushes for lethal.
I can't see a single card in your deck that can carry a late game plan, unless you are VERY lucky with Stonehills. What big threats do you have in your collection?
That what I said ''Kinda Control'' in the title.
The games I won were because I kept control of the board, Elise pack was very relevant a couple of times. I would love to add Tirion and Rag but it's not a matter of choice, I just don't have the dust to craft them.
I have Medivh, Alex, Yogg, Y'sharag, The Giants, Devilsur. I don't think they really fit in the deck.
You are missing the point of control if you don't craft Tirion and Ragnaros. The whole concept is to ride a big boy to town. Tarim is amazing in closing games, but he is usually not enough, since the first is used to stabilize and establish control. I don't expect your deck to create such a board advantage that Tarim pushes for lethal.
I can't see a single card in your deck that can carry a late game plan, unless you are VERY lucky with Stonehills. What big threats do you have in your collection?
That what I said ''Kinda Control'' in the title.
The games I won were because I kept control of the board, Elise pack was very relevant a couple of times. I would love to add Tirion and Rag but it's not a matter of choice, I just don't have the dust to craft them.
I have Medivh, Alex, Yogg, Y'sharag, The Giants, Devilsur. I don't think they really fit in the deck.
I play Medivh in my control pally. He is pretty fun but you have to build around him, so I run two Spikeridged steeds and two Ivory knights. You really should craft Tirion though if you are going to play a slow pally deck.
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So I got 2 Tarims so I thought I might as well play Paladin. Don't plan on adding Murlocs because I don't have Finja and every other epic card except Murloc warleader. I don't plan on crafting Tirion or Rag Light lord. So that in mind what changes can I make to the deck to make it better?
You are missing the point of control if you don't craft Tirion and Ragnaros. The whole concept is to ride a big boy to town. Tarim is amazing in closing games, but he is usually not enough, since the first is used to stabilize and establish control. I don't expect your deck to create such a board advantage that Tarim pushes for lethal.
I can't see a single card in your deck that can carry a late game plan, unless you are VERY lucky with Stonehills. What big threats do you have in your collection?