I want to craft mech hunter, but I'm unsure if boommaster flark is really a good craft. Can someone shine some light on his role in the deck and whether or not he is worth it? because I don't want to drop 1600 dust on a card that's not worth it.
I don't have it either. It's a strong card, but not core imo. Just use another Mech, I personally run a version with Whirligliders. When the buffs go live, maybe even Necromechanic can work. Or SN1P-SN4P.
I want to craft mech hunter, but I'm unsure if boommaster flark is really a good craft. Can someone shine some light on his role in the deck and whether or not he is worth it? because I don't want to drop 1600 dust on a card that's not worth it.
I don't have it either. It's a strong card, but not core imo. Just use another Mech, I personally run a version with Whirligliders. When the buffs go live, maybe even Necromechanic can work. Or SN1P-SN4P.
https://outof.cards
I would say it's core, the only time you don't drop this on 7 is if you don't have the board space, which means you're very well ahead.
You develop a 5/5, put multiple tokens for magnetic plays, and deal 8 damage if the board is clear. It helps you get over the hump in so many games.
It's my no means necessary. I am playing it right now without it at rank 1 4 stars.
Edit: I do agree that it is obviously a good inclusion. I am just saying that it is not entirely necessary, and probably not worth the dust.
Edit 2: onto the final boss!
Edit 3: Legend! First time I've ever gotten legend two months in a row!
What lite0 said.
Flark is by no means mandatory. Nice tempo play if you get him in tune and on time. That's about it.
Oh, and you can forget about using him for Wild mech hunter. He is entirely too slow for that.