I m just priest player from few years, but this meta make him so boring and predictable, that first time i must switch my favorite class. I go to spell hunter, who gives so much fun and make me want to play again. Maybe it s not top tier, but for sure more fun deck than priest and control warlock. I just climb with this to rank 10, but i have problem with warlock. I can t beat this. His voidlord and carnivorus cube with so much heal just destroy me. I know that i can t beat evryone, but now i have feeling that 2/3 game are against this unfair warlock. It s some way to win against him? If u have any tips, just share with me :)
You can't do anything - they wipe your board, cheat out a billion Voidlords and Doomguards and if you put up a good fight, and stabilize the board, they play Bloodreaver Gul'dan or N'Zoth, the Corruptor and bring all those minions back.
Accept your fate, concede, uninstall the game and move on.
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"Speculation is foolish when the tools of certainty are available." —Cinna, Vedalken Consul
You need to rush them, but rush in Spell Hunter style - which basically consist in mulligan for Animal Companion, Cat Trick and Spellstone. If you already have Cat Trick in hand Bow is also decent.
Deathstalker Rexxar isn’t a good keep, but when I get him on curve it’s usually the right play. Always dig for Charge, Poisonous and Silence keywords when crafting your Zombeasts.
Personal experience makes me believe that Barnes/Y’saaj variant also has better odds by highrolling a turn 4 10/10 which both Demon and Cube Lock have a lot of trouble dealing with.
I’d say the match up isn’t hopeless, but Spell Hunter itself has a very inconsistent nature. If you end with Candleshot and Unleash the Hounds in hand you can only pray for some life saving Tracking pick.
Just don't play spell hunter... it was only good because people were memeing around without knowing what decks were competitive. And it countered secret mage, which isn't as popular now
Basically your best bet is to rush them down early. Your odds of winning drop dramatically the longer the game goes on. Every Cubelock I've beaten I've done so before turn 8 or 9. If they get DK Gul'dan, you might as well concede.
Just don't play spell hunter... it was only good because people were memeing around without knowing what decks were competitive. And it countered secret mage, which isn't as popular now
Basically this.
Spell hunter was always a meme deck for me - you only slow yourself down, you give your opponent all the time they need. Why would you play a meme deck and ask for advises on how to do well against a competitive one?
I think you just lose. When I was testing the deck out I was losing hard to warlock and priest. Duskbreaker wrecks your wolf team. I rarely see hunter on ladder atm. Best decks seem to be priest, warlock, druid for control, and rogue, paladin, mage for tempo/aggro. Hunter, shaman, and warrior are not very competitive in this meta.
Just don't play spell hunter... it was only good because people were memeing around without knowing what decks were competitive. And it countered secret mage, which isn't as popular now
Basically this.
Spell hunter was always a meme deck for me - you only slow yourself down, you give your opponent all the time they need. Why would you play a meme deck and ask for advises on how to do well against a competitive one?
Streamers and pro-players were messing around with Barnes Hunter prototypes at high legend way before KnC. The deck is even more viable now.
Sure, it isn't tier 1 or whatever, but it has some really good match ups against aggro and can steal some wins from Cubelock and Jade Druid which are the only real bad MUs.
Just don't play spell hunter... it was only good because people were memeing around without knowing what decks were competitive. And it countered secret mage, which isn't as popular now
Basically this.
Spell hunter was always a meme deck for me - you only slow yourself down, you give your opponent all the time they need. Why would you play a meme deck and ask for advises on how to do well against a competitive one?
Streamers and pro-players were messing around with Barnes Hunter prototypes at high legend way before KnC. The deck is even more viable now.
Sure, it isn't tier 1 or whatever, but it has some really good match ups against aggro and can steal some wins from Cubelock and Jade Druid which are the only real bad MUs.
Good match ups vs aggro LUL .
At what rank is that ? Cause when I play my aggro paly / druid the happiest thing to see is hunter . hunter has no life gain and no board clear . Their only hope to win is to get the board early which is pretty much impossible to do when your deck does not run any minions .
I say Hunter class as a whole is simply unplayable now (above rank 5 at least) . You will most likely have a negative win rate against pretty much every meta deck . The aggro hunter, which is like the best hunter deck looks like a strictly weaker version of other aggro decks . And spell hunter is just trash (I don't think it has a single good match up vs meta decks) .
Just don't play spell hunter... it was only good because people were memeing around without knowing what decks were competitive. And it countered secret mage, which isn't as popular now
Basically this.
Spell hunter was always a meme deck for me - you only slow yourself down, you give your opponent all the time they need. Why would you play a meme deck and ask for advises on how to do well against a competitive one?
Streamers and pro-players were messing around with Barnes Hunter prototypes at high legend way before KnC. The deck is even more viable now.
Sure, it isn't tier 1 or whatever, but it has some really good match ups against aggro and can steal some wins from Cubelock and Jade Druid which are the only real bad MUs.
Good match ups vs aggro LUL .
At what rank is that ? Cause when I play my aggro paly / druid the happiest thing to see is hunter . hunter has no life gain and no board clear . Their only hope to win is to get the board early which is pretty much impossible to do when your deck does not run any minions .
I say Hunter class as a whole is simply unplayable now (above rank 5 at least) . You will most likely have a negative win rate against pretty much every meta deck . The aggro hunter, which is like the best hunter deck looks like a strictly weaker version of other aggro decks . And spell hunter is just trash (I don't think it has a single good match up vs meta decks) .
Like I said, many pros and streamers were running a worse version of Barnes Hunter pre-KnC (no Spellstone, Rhok'dellar or Flanking Strike) at legend ranks - and it did fine just as any tier 2~3 deck piloted by good players.
However, the statement about the good aggro match up I made based on personal experience since I piloted a Barnes/Y'Saaj variant to legend rank 200~ish last season, with a score of 13-3 if I'm not mistaken.
Even though Hunter doesn't have the most efficient board clear, against early game swarming decks such as Aggro Druid/Paly you don't need heavy AoE - a well placed Explosive Trap can do the job just as well and way earlier, backed up by Candleshot, Flanking Strike and Unleash the Hounds.
Running 2x Tracking you can also have some confidence in hitting that Deathstalker's AoE when you need it, and even the popular Corridor Creeper comeback can be matched with a Lesser Spellstone - assuming you didn't keep any valuable secret to upgrade it.
Spell Hunter has many tools to deal with early aggression - and once you hit T5 upgraded Spellstone most aggro decks fall behind. The lack of healing is troublesome indeed but if you manage to stabilize the only aggressive archetype which can nuke you is Tempo Mage.
Take a look at Bragi's Spell Hunter list (w/ Barnes). Many people misunderstands that this deck is meant to beat control but they are wrong. A T5 upgraded Spellstone can be easily answered by Warlock or Priest. The ones which get screwed by it are Tempo Rogue or Aggro Pally after you dealt with their initial barrage.
I have tried a few different variants of Hunter (spell, face, midrange, big spell) and found that the cubelock match up is pretty much unwinnable unless they really catch a bad hand. Warlock board clears, heal, burst potential, taunts, and late game are just too much for Hunter to keep up with. I found the only way to even remotely get close to winning is just swarm the board early and even that leaves you weak to a well placed Hellfire or Defile.
As for the priest match up I have had almost no luck with the spell variant against the prevailing tier 1 priest decks (big spell tempo, Razakus, big rez). Face hunter can get lucky with a perfect curve but the biggest problem is what others havr said.....no heals, no board clears, and limited reach to circumvent big taunts (let's face it Kill command isn't what it used to be). This really just isn't Rexxar's meta....and with the upcoming year making Warlock (specifically cubelock) look stronger and stronger I don't see the next expansion doing Rexxar many favors either.
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When life gives you lemons, trade'em for limes and get some Coronas!
Hunter sucks. There is no way to tech your deck, or any Hunter deck, to change that right now. If you want to be competitive and win a good amount of games don't play hunter til next expansion.
Even then it's probably going to be bad because Blizzard apparently likes keeping hunter as one of the bottom classes for eternity but we can always hope :/
Hunter sucks. There is no way to tech your deck, or any Hunter deck, to change that right now. If you want to be competitive and win a good amount of games don't play hunter til next expansion.
Even then it's probably going to be bad because Blizzard apparently likes keeping hunter as one of the bottom classes for eternity but we can always hope :/
Hunter is perfectly playable right now, it just has a bad matchup against control Warlock. And hunter was one of the top classes for the first half of HS's history, either face hunter or midrange hunter has been great up until the Call of the Wild nerf
Just don't play spell hunter... it was only good because people were memeing around without knowing what decks were competitive. And it countered secret mage, which isn't as popular now
Basically this.
Spell hunter was always a meme deck for me - you only slow yourself down, you give your opponent all the time they need. Why would you play a meme deck and ask for advises on how to do well against a competitive one?
Streamers and pro-players were messing around with Barnes Hunter prototypes at high legend way before KnC. The deck is even more viable now.
Sure, it isn't tier 1 or whatever, but it has some really good match ups against aggro and can steal some wins from Cubelock and Jade Druid which are the only real bad MUs.
Good match ups vs aggro LUL .
At what rank is that ? Cause when I play my aggro paly / druid the happiest thing to see is hunter . hunter has no life gain and no board clear . Their only hope to win is to get the board early which is pretty much impossible to do when your deck does not run any minions .
I say Hunter class as a whole is simply unplayable now (above rank 5 at least) . You will most likely have a negative win rate against pretty much every meta deck . The aggro hunter, which is like the best hunter deck looks like a strictly weaker version of other aggro decks . And spell hunter is just trash (I don't think it has a single good match up vs meta decks) .
Like I said, many pros and streamers were running a worse version of Barnes Hunter pre-KnC (no Spellstone, Rhok'dellar or Flanking Strike) at legend ranks - and it did fine just as any tier 2~3 deck piloted by good players.
However, the statement about the good aggro match up I made based on personal experience since I piloted a Barnes/Y'Saaj variant to legend rank 200~ish last season, with a score of 13-3 if I'm not mistaken.
Even though Hunter doesn't have the most efficient board clear, against early game swarming decks such as Aggro Druid/Paly you don't need heavy AoE - a well placed Explosive Trap can do the job just as well and way earlier, backed up by Candleshot, Flanking Strike and Unleash the Hounds.
Running 2x Tracking you can also have some confidence in hitting that Deathstalker's AoE when you need it, and even the popular Corridor Creeper comeback can be matched with a Lesser Spellstone - assuming you didn't keep any valuable secret to upgrade it.
Spell Hunter has many tools to deal with early aggression - and once you hit T5 upgraded Spellstone most aggro decks fall behind. The lack of healing is troublesome indeed but if you manage to stabilize the only aggressive archetype which can nuke you is Tempo Mage.
Take a look at Bragi's Spell Hunter list (w/ Barnes). Many people misunderstands that this deck is meant to beat control but they are wrong. A T5 upgraded Spellstone can be easily answered by Warlock or Priest. The ones which get screwed by it are Tempo Rogue or Aggro Pally after you dealt with their initial barrage.
The thing about secrets is they are not effective vs a good opponent.
For example if it's turn 2, I only have a 1 1 on the board and the opponent just coined out a secret I am not going to attack face so he does not get value from monster trap.
If I have a couple of low health minions and the opponent plays a secret I always trade into his minions first and attack face when explosive does the least damage to my board.
Sometime when I play vs hunter I just don't attack face or play spells at all for several turns and his secrets are completely useless . Then, when I am able to handle his secrets I attack.
Sure they can get lucky having the best hand possible and I have a bad hand but that does not happen often. If you play well vs hunter you usually win.
The thing about secrets is they are not effective vs a good opponent.
For example if it's turn 2, I only have a 1 1 on the board and the opponent just coined out a secret I am not going to attack face so he does not get value from monster trap.
If I have a couple of low health minions and the opponent plays a secret I always trade into his minions first and attack face when explosive does the least damage to my board.
Sometime when I play vs hunter I just don't attack face or play spells at all for several turns and his secrets are completely useless . Then, when I am able to handle his secrets I attack.
Sure they can get lucky having the best hand possible and I have a bad hand but that does not happen often. If you play well vs hunter you usually win.
The thing you didn't realize is: if you slow down your game plan for a few turns - actually screw this, even if for a single turn - due to only a 2 dmg AoE or a 4/2 token, this can (and will) be capitalized by a good Spell Hunter player.
Pally doesn't have any efficient way to play around Explosive Trap aside from highrolling Divine Shield from Unidentified Maul or do nothing until find Tarim. Aggro Druid can be more resilient to it if they can hit Mark of the Lotus into a early board, but then you have other tools to deal with it.
Sure, you can wait until you manage to play around the most popular secrets you expect to face, but then I can dig for my stuff better than any aggro deck with Tracking. Not to mention the usual stuff you should pick as a SH player, like Candleshot and Unleash the Hounds.
Eventually DK's AoE can give you a more proactive way to deal with swarming (and stalling) boards, Mark of the Hunter has synergy with half of the spells and weapons of the deck and can deal with any fatty minion an aggro player may land on board - specially that comeback Creeper.
The deck itself is very inconsistent, but you have plenty of tools to deal and eventually outvalue aggro - way more than against control or combo - so, once you master how to mulligan against each match up, which cards to pick with Tracking (and when to cast it) you'll get way better winrates against Tempo Rogue than facing Cubelock.
The thing about secrets is they are not effective vs a good opponent.
For example if it's turn 2, I only have a 1 1 on the board and the opponent just coined out a secret I am not going to attack face so he does not get value from monster trap.
If I have a couple of low health minions and the opponent plays a secret I always trade into his minions first and attack face when explosive does the least damage to my board.
Sometime when I play vs hunter I just don't attack face or play spells at all for several turns and his secrets are completely useless . Then, when I am able to handle his secrets I attack.
Sure they can get lucky having the best hand possible and I have a bad hand but that does not happen often. If you play well vs hunter you usually win.
The thing you didn't realize is: if you slow down your game plan for a few turns - actually screw this, even if for a single turn - due to only a 2 dmg AoE or a 4/2 token, this can (and will) be capitalized by a good Spell Hunter player.
Pally doesn't have any efficient way to play around Explosive Trap aside from highrolling Divine Shield from Unidentified Maul or do nothing until find Tarim. Aggro Druid can be more resilient to it if they can hit Mark of the Lotus into a early board, but then you have other tools to deal with it.
Sure, you can wait until you manage to play around the most popular secrets you expect to face, but then I can dig for my stuff better than any aggro deck with Tracking. Not to mention the usual stuff you should pick as a SH player, like Candleshot and Unleash the Hounds.
Eventually DK's AoE can give you a more proactive way to deal with swarming (and stalling) boards, Mark of the Hunter has synergy with half of the spells and weapons of the deck and can deal with any fatty minion an aggro player may land on board - specially that comeback Creeper.
The deck itself is very inconsistent, but you have plenty of tools to deal and eventually outvalue aggro - way more than against control or combo - so, once you master how to mulligan against each match up, which cards to pick with Tracking (and when to cast it) you'll get way better winrates against Tempo Rogue than facing Cubelock.
Tell you what:
Let's settle this: how would you like to play a best of 5/7 vs me: spell hunter vs aggro .
The thing about secrets is they are not effective vs a good opponent.
For example if it's turn 2, I only have a 1 1 on the board and the opponent just coined out a secret I am not going to attack face so he does not get value from monster trap.
If I have a couple of low health minions and the opponent plays a secret I always trade into his minions first and attack face when explosive does the least damage to my board.
Sometime when I play vs hunter I just don't attack face or play spells at all for several turns and his secrets are completely useless . Then, when I am able to handle his secrets I attack.
Sure they can get lucky having the best hand possible and I have a bad hand but that does not happen often. If you play well vs hunter you usually win.
The thing you didn't realize is: if you slow down your game plan for a few turns - actually screw this, even if for a single turn - due to only a 2 dmg AoE or a 4/2 token, this can (and will) be capitalized by a good Spell Hunter player.
Pally doesn't have any efficient way to play around Explosive Trap aside from highrolling Divine Shield from Unidentified Maul or do nothing until find Tarim. Aggro Druid can be more resilient to it if they can hit Mark of the Lotus into a early board, but then you have other tools to deal with it.
Sure, you can wait until you manage to play around the most popular secrets you expect to face, but then I can dig for my stuff better than any aggro deck with Tracking. Not to mention the usual stuff you should pick as a SH player, like Candleshot and Unleash the Hounds.
Eventually DK's AoE can give you a more proactive way to deal with swarming (and stalling) boards, Mark of the Hunter has synergy with half of the spells and weapons of the deck and can deal with any fatty minion an aggro player may land on board - specially that comeback Creeper.
The deck itself is very inconsistent, but you have plenty of tools to deal and eventually outvalue aggro - way more than against control or combo - so, once you master how to mulligan against each match up, which cards to pick with Tracking (and when to cast it) you'll get way better winrates against Tempo Rogue than facing Cubelock.
Tell you what:
Let's settle this: how would you like to play a best of 5/7 vs me: spell hunter vs aggro .
I'm actually curios to see how it goes.
PM for details if interested.
No problem with this, except for the fact it doesn't prove a thing. But we can give it a try, anyway.
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Hey Guys!
I m just priest player from few years, but this meta make him so boring and predictable, that first time i must switch my favorite class. I go to spell hunter, who gives so much fun and make me want to play again. Maybe it s not top tier, but for sure more fun deck than priest and control warlock. I just climb with this to rank 10, but i have problem with warlock. I can t beat this. His voidlord and carnivorus cube with so much heal just destroy me. I know that i can t beat evryone, but now i have feeling that 2/3 game are against this unfair warlock. It s some way to win against him? If u have any tips, just share with me :)
I play this deck : http://www.hearthpwn.com/decks/995945-spells-hunter-aggro-89-wr
You can't do anything - they wipe your board, cheat out a billion Voidlords and Doomguards and if you put up a good fight, and stabilize the board, they play Bloodreaver Gul'dan or N'Zoth, the Corruptor and bring all those minions back.
Accept your fate, concede, uninstall the game and move on.
"Speculation is foolish when the tools of certainty are available." —Cinna, Vedalken Consul
You need to rush them, but rush in Spell Hunter style - which basically consist in mulligan for Animal Companion, Cat Trick and Spellstone. If you already have Cat Trick in hand Bow is also decent.
Deathstalker Rexxar isn’t a good keep, but when I get him on curve it’s usually the right play. Always dig for Charge, Poisonous and Silence keywords when crafting your Zombeasts.
Personal experience makes me believe that Barnes/Y’saaj variant also has better odds by highrolling a turn 4 10/10 which both Demon and Cube Lock have a lot of trouble dealing with.
I’d say the match up isn’t hopeless, but Spell Hunter itself has a very inconsistent nature. If you end with Candleshot and Unleash the Hounds in hand you can only pray for some life saving Tracking pick.
Just don't play spell hunter... it was only good because people were memeing around without knowing what decks were competitive. And it countered secret mage, which isn't as popular now
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
Basically your best bet is to rush them down early. Your odds of winning drop dramatically the longer the game goes on. Every Cubelock I've beaten I've done so before turn 8 or 9. If they get DK Gul'dan, you might as well concede.
I think you just lose. When I was testing the deck out I was losing hard to warlock and priest. Duskbreaker wrecks your wolf team. I rarely see hunter on ladder atm. Best decks seem to be priest, warlock, druid for control, and rogue, paladin, mage for tempo/aggro. Hunter, shaman, and warrior are not very competitive in this meta.
The best you can do is saving your Freezing Trap for Possessed Lackey. And probably you will lose anyways
Greetings, traveler.
Let's make Hunter great.
The same thing most warlocks do against Razakus: lose.
It's your natural counter, just accept it.
However, the statement about the good aggro match up I made based on personal experience since I piloted a Barnes/Y'Saaj variant to legend rank 200~ish last season, with a score of 13-3 if I'm not mistaken.
Even though Hunter doesn't have the most efficient board clear, against early game swarming decks such as Aggro Druid/Paly you don't need heavy AoE - a well placed Explosive Trap can do the job just as well and way earlier, backed up by Candleshot, Flanking Strike and Unleash the Hounds.
Running 2x Tracking you can also have some confidence in hitting that Deathstalker's AoE when you need it, and even the popular Corridor Creeper comeback can be matched with a Lesser Spellstone - assuming you didn't keep any valuable secret to upgrade it.
Spell Hunter has many tools to deal with early aggression - and once you hit T5 upgraded Spellstone most aggro decks fall behind. The lack of healing is troublesome indeed but if you manage to stabilize the only aggressive archetype which can nuke you is Tempo Mage.
Take a look at Bragi's Spell Hunter list (w/ Barnes). Many people misunderstands that this deck is meant to beat control but they are wrong. A T5 upgraded Spellstone can be easily answered by Warlock or Priest. The ones which get screwed by it are Tempo Rogue or Aggro Pally after you dealt with their initial barrage.
I have tried a few different variants of Hunter (spell, face, midrange, big spell) and found that the cubelock match up is pretty much unwinnable unless they really catch a bad hand. Warlock board clears, heal, burst potential, taunts, and late game are just too much for Hunter to keep up with. I found the only way to even remotely get close to winning is just swarm the board early and even that leaves you weak to a well placed Hellfire or Defile.
As for the priest match up I have had almost no luck with the spell variant against the prevailing tier 1 priest decks (big spell tempo, Razakus, big rez). Face hunter can get lucky with a perfect curve but the biggest problem is what others havr said.....no heals, no board clears, and limited reach to circumvent big taunts (let's face it Kill command isn't what it used to be). This really just isn't Rexxar's meta....and with the upcoming year making Warlock (specifically cubelock) look stronger and stronger I don't see the next expansion doing Rexxar many favors either.
When life gives you lemons, trade'em for limes and get some Coronas!
Hunter sucks. There is no way to tech your deck, or any Hunter deck, to change that right now. If you want to be competitive and win a good amount of games don't play hunter til next expansion.
Even then it's probably going to be bad because Blizzard apparently likes keeping hunter as one of the bottom classes for eternity but we can always hope :/
Barnes or bust.
The deck itself is very inconsistent, but you have plenty of tools to deal and eventually outvalue aggro - way more than against control or combo - so, once you master how to mulligan against each match up, which cards to pick with Tracking (and when to cast it) you'll get way better winrates against Tempo Rogue than facing Cubelock.