Steady Shot isn't all that bad so I dunno why people want it nerfed. I prefer Fire Blast even with 1 less damage because you can target ANYTHING, including your own minions to trigger Enrage or Deathrattle.
Scavenging Hyena - 2 mana, 2/5. Whenever a beast dies, gain +2/-1.
Flare - 3 mana. Destroy all secrets including yours. Reveal all minions with stealth, Draw a card for each secret destroyed this way.
It's all good. I just got back from Blizzard and saw some of the newest Hunter nerfs.
Unleash the Hounds: 3 mana.
Destroy all your minions, then summon 1/1 Hounds until your side of the field is full. At the end of the turn, they die.
Tracking: 1 mana.
Look at all the cards in your deck. Add one to your hand and discard the others.
Scavenging Hyena: 2/2 for 2.
Whenever a friendly beast dies, this minion becomes 2/3 and its name becomes River Crocolisk.
Explosive Trap: 2 mana.
Secret: When your hero is attacked, deal 2 damage to all Hunter minions in your deck. If one dies, you still have to draw it.
Houndmaster: 4/3 for 4.
Battlecry: All the clickable stage props all become Concede buttons. Forever.
Amazing. Best one lol
this one made me lawl in class.
Flare: destroy your secrets, reveal your enemie's secrets, discard your hand.
Caution: Steep Incline (Ramp Druid)
King Krush: Charge: Destroy all of your Minions each time King Krush attacks.
Snake Trap: Secret: When one of your minions is attacked, summon three 1/1 Snakes that randomly attack any other minion.
Deadly Shot: Destroy a random
enemyminion.Snipe: Secret: When your opponent plays a minion, you have a 50% chance to deal 4 damage to it.
twitter.com/MattDoc
Whenever you play a hunter secret your equipped weapon has a 50% chance to brake.
I bring life and BOOOOAHH
Eaglehorn Bow: 3/1 weapon that gains +1 durability every time an enemy secret is revealed.
6 mana King Krush as is with added Battlecry: Destroy all minions
It used to add durability when enemy secrets were revealed...but it was changed. It was still 3/2 though.
"Do not take life too seriously. You will never get out of it alive." --Elbert Hubbard
That's the nerf...
ヽ༼ຈل͜ຈ༽ノ
Hound Master 3/4 - Battle Cry: turn a Savanna Highmain into a 2/3 River Crocolisk with Taunt.
Multishot - Deal 3 damage to 2 random enemy minions and/or stage props.
This is statement is false.
Steady Shot isn't all that bad so I dunno why people want it nerfed. I prefer Fire Blast even with 1 less damage because you can target ANYTHING, including your own minions to trigger Enrage or Deathrattle.
Scavenging Hyena - 2 mana, 2/5. Whenever a beast dies, gain +2/-1.
Flare - 3 mana. Destroy all secrets including yours. Reveal all minions with stealth, Draw a card for each secret destroyed this way.
d'aw mini deathwing how cute
Caution: Steep Incline (Ramp Druid)