I tend to like decks that mix a lot of archetypes. Generally, they are bad. This one, however, is decent, and I would like some suggestions to make it better!
You do not need the quest for star aligner to work, which is the main thing that makes me like this deck a lot. It does help, though!
Cards that are not performing well so far: naturalise, greedy sprite, Ixlid, hadronox
Cards that work surprisingly well: Spirit of the raptor, amani warbear, iron direhorn and snapjaw shellfighter (especially with oondasta and iron direhorn)
Rabble bouncer is a weird case: on one hand, it single handedly makes star aligner A LOT better. On the other hand, it is a dead card in your hand an awful lot. Which would be ok if the deck had more draw, but it does not.
How do you think I should adjust this deck to make it better?
Spirit of the Raptor is a waste of space. Rather play acolyte of pain. Druid of the Scythe is meh. Ferocious howl could help level up spellstone and draw a card.
Also, Wild Growth might be better than Greedy Sprite. Without the really good 4-mana cards that you can't play because of the odd mana cost restriction, you really want to "skip" turn 4. The sprite doesn't always die immediately. And WG is a card cycle on 10-mana rounds whereas the GS is a dead card at that point.
Also, Wild Growth might be better than Greedy Sprite. Without the really good 4-mana cards that you can't play because of the odd mana cost restriction, you really want to "skip" turn 4. The sprite doesn't always die immediately. And WG is a card cycle on 10-mana rounds whereas the GS is a dead card at that point.
But I don't have good 5 mana cards either. Wild growth feels really bad on turn 3 right now. Greedy sprite not so much. I'll experiment with it some more :)
Cards I don't love in this deck: spirit of the raptor, druid of the scythe
Cards I think could make a good addition: ferocious howl, wild growth, oakheart. Maybe starfall too.
he'd have to remove greedy sprite and add tar elemental for oakheart
True, seems like a good deal to me. Sub sprite with wild growth, spirit of the raptor with ferocious howl, druid of the scythe with tar creeper and snapjaw with oakheart
Cards I don't love in this deck: spirit of the raptor, druid of the scythe
Cards I think could make a good addition: ferocious howl, wild growth, oakheart. Maybe starfall too.
he'd have to remove greedy sprite and add tar elemental for oakheart
True, seems like a good deal to me. Sub sprite with wild growth, spirit of the raptor with ferocious howl, druid of the scythe with tar creeper and snapjaw with oakheart
I see snapjaw as a big part of his strat to keep his taunts up but definitely would do the other changes. This deck wouldnt complete quest until 10 mana.
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I tend to like decks that mix a lot of archetypes. Generally, they are bad. This one, however, is decent, and I would like some suggestions to make it better!
Some notes:
How do you think I should adjust this deck to make it better?
Spirit of the Raptor is a waste of space. Rather play acolyte of pain. Druid of the Scythe is meh. Ferocious howl could help level up spellstone and draw a card.
Fun > Meta
Most of your beasts are big. Have you considered Witching Hour?
Actually... not really. Good call, as almost all my beast are 7 health as well. Makes elder longneck a lot worse, though.
Also, Wild Growth might be better than Greedy Sprite. Without the really good 4-mana cards that you can't play because of the odd mana cost restriction, you really want to "skip" turn 4. The sprite doesn't always die immediately. And WG is a card cycle on 10-mana rounds whereas the GS is a dead card at that point.
But I don't have good 5 mana cards either. Wild growth feels really bad on turn 3 right now. Greedy sprite not so much. I'll experiment with it some more :)
Cards I don't love in this deck: spirit of the raptor, druid of the scythe
Cards I think could make a good addition: ferocious howl, wild growth, oakheart. Maybe starfall too.
he'd have to remove greedy sprite and add tar elemental for oakheart
Fun > Meta
True, seems like a good deal to me. Sub sprite with wild growth, spirit of the raptor with ferocious howl, druid of the scythe with tar creeper and snapjaw with oakheart
instead of elder longneck maybe add that 4mana 5/1 deathrattle that summons another 5/1 which really helps with quest?
This list is odd unfortunately
I see snapjaw as a big part of his strat to keep his taunts up but definitely would do the other changes. This deck wouldnt complete quest until 10 mana.
Fun > Meta