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Oakheart's, Rin-Condition

  • Last updated Dec 13, 2017 (Kobolds Patch)
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Wild

  • 19 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warlock
  • Crafting Cost: 8600
  • Dust Needed: Loading Collection
  • Created: 12/8/2017 (Kobolds Patch)
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  • Battle Tag:

    "Nurgs"

  • Region:

    EU

  • Total Deck Rating

    385

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EDIT: took out the tech card (Eater of Secrets in this case) and the remaining Abyssal Enforcer to add some more taunts. I have found that having access to early game taunts is extremely useful right now in stalling out the game. So I have added 2 x Stonehill Defender to help with this as it generates another 2 taunts. if you can then end up drawing out another 3 taunts with Master Oakheart and then even draw some of those taunts again with Bloodreaver Gul'dan i find this is optimal. 

once I can craft, I will be adding N'Zoth, the Corruptor to further capitalise on said taunts (it will at least bring back your Voidlord and Rin, the First Disciple which could give you more stalling in order to set up the fatigue victory)

will keep you guys posted on any other changes.

EDIT: this deck has been through a ton of revisions, so will do a new write-up tonight. I ended up splitting the deck into 3 decks (the Skull of the Man'ari deck is still a WIP as I don't have all the cards for it yet. my Medivh deck can be found here http://www.hearthpwn.com/decks/999001-medivhs-rin-conditon )

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Basically what you want to do is "stall" use a Doomsayer early to prevent your opponent from gaining tempo, get out a Tar Creeper asap. You want to try and not play your Kobold Librarian or Vulgar Homunculus unless you have a spellstone in hand, but sometimes you will need to play one of these cards, either for draw, to gain tempo or just to simply stall with a taunt. 

with your Tainted Zealot cards, try and save them for defile combos, if you are facing another warlock, they can sometimes be used to take out their resurrected demons after a Bloodreaver Gul'dan but you can just use a Twisting Nether for this also. 

with your Mistress of Mixtures for when you need healing, but if you have to play early, don't be afraid to. You can out down one of these cards, then zap it with your Dark Pact for a substantial amount of healing. You might want to add a 2nd Dark Pact as it is very use to zap your own Rin, the First Disciple when VS a priest to stop her being silenced. 

your Doomsayer cards can be used either early to stall and help gain tempo, or after a Twisting Nether to set up for a Master Oakheart or Bloodreaver Gul'dan play the following turn.

Master Oakheart is  great card that will hopefully pull out 3 taunts for you Tar Creeper, vulgar humunculus and Voidlord and should be played asap to avoid drawing out the cards you want him to pull. This is the real MVP of the deck and the 2nd win condition.

Rin, the First Disciple in this deck is best played asap. VS. fast and aggro decks, you probably will never get all the seals off in time, but she is still worth playing, even if just for the extra taunt and for to psych out your opponent with the threat of fatigue from Azari, the Devourer if facing a priest, you will want to only play her from turn 7 onwards (and hold back your Dark Pact as you can pretty much bet on a silence coming to ruin your day)  you might even want to start adding a 2nd Dark Pact as it is very useful for self healing as well later on. VS. other control decks, she can become part of your main win condition, you aren't destroying their deck to get rid of cards they need (althugh this can be great) you probably won't get Azari, the Devourer off in time for this anyway, it's mainly to get their fatigue counter going first and win via this method.. it is worth noting that if we start to face a lot of these kind of decks, you might want to tech Dirty Rat so you can attempt to draw out azari and ruin this win condition for them.... also worth noting is that Rin, the First Disciple might be better suited to my Medivh, the Guardian deck that utelises the Arcane Tyrant cards as well as you can create huge tempo swings by playing the first seal, with Atiesh loaded up, then also dropping 1 or 2 Arcane Tyrant cards to make up for any lost tempo playing just a 2/2 body for five mana. I have the link for this deck in the description. it is too early to really have enough data, but I may end up replacing rin for thedarkness in this deck if I feel it could be better and depending on the meta.

Voidlord is an amazing card, you ideally want to pull one from Master Oakheart  , but we have 2 so you can play one on turn 9 as well to make sure it is resurrected by gul'dan. not a ton to say here, but it can be silenced, hit with Polymorph and the like, so be aware.

abyssal lord is great for board clears, self-face damage to power up spellstones, and also add's a large body to the board. I only have 1 currently though as pushed for space in the deck.

Master Oakheart should probably be played asap in all match up's to try and pull out the best cards he can. Not a lot to be said here, other than he is an MVP. he can be played before or after a gul'dan play, he is quite a versatile card.

Bloodreaver Gul'dan is a staple in almost all warlock decks for a reason, and in this deck it is no different. he can produce a giant taunt wall that is very hard to deal with and win you games. also his hero power can be used to win games also, especially during fatigue showdowns as it can help chip them down faster, while also keeping you alive.

If you feel you need more card draw, you could change aTainted Zealot for Bloodmage Thalnos or add a second Kobold Librarian similarly Mortal Coil can also add some more card draw. With this being a slow deck, with a fatigue win condition possibility though, too much card draw is fatal.

Spells.. Hellfire can be used to get rid of the hunters new spellstone adds, it also does damage to face so will power up your Lesser Amethyst Spellstone you may want to consider adding a second one, if early game removal is something you need more of. So in a faster meta, this will be added.

Defile defile is great, and when combined with a Tainted Zealot yields some great results. as long as there is a 2 health minion on board, the divine shield will proc first, then giving you an extra proc with the minions 1 health. it might be worth noting that cards like Mortal Coil and Drain Soul can be used to help set it up also, but I do not have the room for these spells at the moment, so I d no run them.

Twisting Nether is a great, late game removal spells, that when combined with a Doomsayer on turn ten can be great for setting up a gul'dan or oakheart play. i have included 2 so you can always hold one back to take outa DK gul'dan play or something similar.

Tech options. I tend to run either Eater of Secrets, Spellbreaker, Dirty Rat or Skulking Geist it just depends on what you are facing more of. Gnomeferatu is also a solid card for warlocks and can really mess with raza priests and exodia mages, but also with out own deck as it can burn both rin and oakheart, making winning all that much harder in the mirror match.

you might want to consider adding Hooked Reaver if facing a lot of fast aggro type decks, it is not as useful is a slow meta, but it is a solid card I have loaded up ready to go if needed.

similarly Corridor Creeper is a great card that can be used to help combat a faster meta.

I have no played the deck enough yet to provide accurate muligan advice, or maybe I'm just not a skilled enough player for this. anyway if anyone would like to help me write the muligans, please hit me up. thanks.


well here is a brief guide as promised. I will add as I go and learn more.

thanks for reading.