Dwarven Spirits
- Last updated Dec 6, 2018 (Rastakhan)
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Wild
- 14 Minions
- 16 Spells
- Deck Type: Ranked Deck
- Deck Archetype: OTK Priest
- Crafting Cost: 2340
- Dust Needed: Loading Collection
- Created: 12/8/2017 (Kobolds Patch)
- RavenSunHP
- Registered User
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- 11
- 36
- 204
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
302
Welcome to my Inn!
Taste our Dwarven Divine Spirits, awaken your Inner Fire!*
*Abuse may lead to outbursts of Spirit Lash.
We are not responsible for evocations of Void Rippers.
In case of continuous Shadow Visions, visit a Circle of Healing.
There you are!
In my remote Distillery, up in the Wild Dun Morogh Mountains, we brew all sorts of Divine Spirits, including our good ol' reserva, the Velen's Chosen, which makes any good lad in the Tavern just ready to sing along a Divine Hymn!
Description
THis deck has OTK potential, but by all means you should not focus on OTK only!
In general, you want to trade & draw and buff hp, until you start stacking enough pieces to go face with a sudden burst, and in the next turn, you kill them.
Buffing is possibly the hardest part of the game, because you need to plan according to current health and possible enemy answers. You do have options for second attempts, but then you risk to fall in Control grounds. Choosing to buff hp to 2 minions at the same time could serve well as a distraction, as long as you can draw enough buffs.
If you can't buff your early minions enough to deal serious damage, Injured Blademaster is there to fill up, together with Priest of the Feast.
Lightwarden plays the dual role of early board presence and sudden face burst.
Surprisingly, this deck can be an Aggro killer, because it has loads of board clears, that synergise with card draw and healing. Not a t1 deck, but you are possibly going to surprise your opponent, who expects slow Highlander or Big Priest.
This deck looks like a lot of fun, but I'm still not really sure how this is supposed to be played. It says it is an OTK deck, but how do you pull it off? Is there a specific minion that should be divine spirit divine spirit inner fire'd?
It has OTK potential, but by all means you should not focus on OTK only!
In general, you want to trade & draw and buff hp, until you start stacking enough pieces to go face with a sudden burst, and in the next turn, you kill them.
There is no ideal minion (although Elixir and buffs on Acolyte is huge: it either allows for multiple draws or immediately call for removal), and choice is possibly the hardest part of the game, because you need to plan according to current buffs and possible enemy answers. You do have options for second attempts, but then you risk to fall in Control grounds. Choosing to buff hp to 2 minions at the same time could serve well as a distraction, as long as you can draw enough buffs.
Surprisingly, this deck is an Aggro killer, while playing itself on an Aggro clock. It is vulnerable to heavy taunt tho. Not a t1 deck, but you are certainly going to surprise your opponent, who expects slow Highlander or Dragon.
If you encounter no Aggro and heavy spells on the ladder, i suggest subbing Creeper for Shimmering Courser. Injured Blademaster is also an option.