Gunnolf's Wild Geosculptor C'thun Warrior
- Last updated Aug 7, 2018 (Boomsday)
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Wild
- 16 Minions
- 11 Spells
- 3 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: C'Thun Warrior
- Crafting Cost: 13160
- Dust Needed: Loading Collection
- Created: 12/8/2017 (Kobolds Patch)
- Gunnolf
- Registered User
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- 16
- 41
- 88
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Battle Tag:
00100100
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Region:
EU
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Total Deck Rating
1076
Come in and Warm your Frozen Boots by the Fire!
Allow me to introduce myself. My name is Gunnolf, and I am originally from the Land Down Under a.k.a. Australia. I am an avid gamer that has acquired a real passion for card games, which originated from my humble beginnings as a Yu-Gi-Oh collector and eventually grew from my dabbling in Cardfight Vanguard and Buddyfight, until we reached the game we know as Hearthstone.
I've played Hearthstone since the days of classic, with multiple accounts on both EU and NA servers. Despite having reached the Rank of Legend and my own personal mentality of equating 'having fun' with 'winning', I am not really a fan of meta power-grinding & net-decking, not that there is anything wrong with that. Therefore, I enjoy thinking about new, cool and fun deck ideas that push boundaries while also allowing you to win and those are what I want to share with you guys every-time I post a decklist.
I have presently become a contributing writer to WILDHS and will be posting articles there on a semi-regular basis, regarding deck-archetypes the status of the meta as well as how to get the most fun out of this game even if you aren't a big spender. If any of this sounds interesting, then I highly recommend that you check out of the website, as the writers and the owner himself are some of the nicest people you'll ever meet with great in-game knowledge (link to be website can be found HERE). You can also follow me on Twitter for latest updates.
If you genuinely like my content and would like to see me produce more of it, then please consider supporting me on Patreon. This is by no means necessary but it will definitely help me out in the long run. Thanks for Reading ^^
Deck Introduction
Heh, Greetings (he said sarcastically like we know all warriors do when they emote :p) and welcome back for another exciting deck-reveal. Considering that K&C just launched, I thought I would go the extra mile and release three decks simultaneously, each one of a different archetype and for a separate class. If you would like to view the other decks, simply scroll to the bottom of this guide and click the link provided. But, but, but before you do that allow me to introduce my latest control warrior innovation; Armor C’thun Warrior. The name needs a little work I know but for now it essentially allows you to understand the concept behind the deck. What I find deeply fascinating about this particular deck is the large amount of cards that interact with your Armor. Due to this fact, the deck isn’t easy to pilot perfectly so it does require some practice but you can bet you’ll have a hell of a lot of fun when doing so.
Card Choices Explained
Below you'll find reasoning as to why certain cards were included in the present list.
a) Bladed Gauntlet: This card is a wonderful new addition to the warrior’s arsenal. It is not really an early game weapon and as such only one copy has been included. It’s main purpose is to act as additional hard removal in the lategame when your Armor count should be fairly high.
b) Brann Bronzebeard: You aren’t running the classic combo with Emperor Thaurissan, so why is Brann in your deck? Simply put, he is a great combo card for armor generation. Specifically he combos with Ancient Shieldbearer for a 20 armor burst healing. Further to that though, he also synergises with all the c’thun buffing cards in addition to c’thun himself (assuming he stays alive that long)
c) Skulking Geist: This is a tech choice to deal with combo decks and jade druid. Not essentially to the running of the deck but can be extremely useful when facing down combo and jade druids.
d) Elise Starseeker: Apart from purely nostalgic reasons, this version of elise actually allows you to transform your ‘useless in the lategame cards’ i.e. acolyte of pain into useful minions.
e) Dead Man's Hand: Has been included instead of the Emperor Thaurissan combo, as it is more reliable and gives you a second C'Thun irrespective of whether or not your first one suffered a demise from a polymorph effect. It is important to note that you can include a second copy as well. However, for me personally when playtesting it turned out to be rather clunky.
Win Conditions
Primary win condition for this deck is C'Thun with the secondary one being that of Geosculptor Yip who is very often guaranteed to get you at least an eight-drop per turn considering all your armor generation.
However, the deck doesn't stop there. Don't forget that by utilizing your upgraded hero power, Tank Up, you can essentially go to fatigue and come out on top as you will also have the benefit of Elise Starseeker transforming your useless card draw and small minions into big scary Legendaries.
So technically, this deck has three win conditions which You can utilise effectively at your discretion depending on how the game works out! ^^
I enjoy deck-building a multitude of interesting decks that are both entertaining and Legend viable (with some odd Free-to-Play lists mixed in). So if you like this deck (or anyone of my other ones) consider leaving a thumbs up, as it really helps in the long run! :)
Thank you guys for all your support and if you have any suggestions, let me know.
Don't like warrior, but this one is fun.
Thank you! It's a pretty old deck but still fun to play to this day! ^^
why did you bump every deck you ever created into the witchwood expansion listings (with no updates) it makes no sense and just waste time of people looking for new decks.
I wish I had cards for this deck or dust :/
Yeah sadly control decks can be quite expensive but at least they aren't as expensive as reno mage haha!
Yeah, you're right, I used to play Reno Mage, but it was just: ok I add Reno, and the 1 copy of the rest :P It was really budget version, but not that bad. But if I had to craft some cards (talking about legendaries now) which should I craft first and which last? I don't think Geosculptor is good, but I dunno, I definitely want Elise and Justicar but not sure about Brann and Vek'lor. I mean, I know Brann is good, but I don't really know.
With regards to what legendaries to craft I would like to refer you to this article: http://wildhs.com/ultimate-legendary-crafting-guide-for-wild/
It has everything you need to know! ;)
Thanks for linking this article, it's kinda helpful, but I was asking more about your personal experience on cards like Geosculptor, Elise, Brann and Vek'lor.
Brann is a great card so I would definitely put it first.
Geosculptor and elise come second as they are both good cards but nothing meta breaking.
Vek'kor comes dead last as he is easily replaceable :)
I dunno why, but Brann seems to me, maybe not as waste of dust, but just not as good legendary as the others I'm missing, I used to play Control C'Thun Warrior when it came out, with Brann so I can't understand myself :D But definitely Justicar will be first, and I have some sentiment for Elise so maybe second, I dunno, we'll see what The Witchwood will introduce and if there won't be much cards that I'll like then I'll craft these. Also, I just got a golden Harrison, would he fit in this deck? As I believe, Harrison is a must keep card, not to disenchant, right?
Defenitely keep him. I think he would fit here, but he's stronger in standard. Warlocks don't play weapon in Wild, and there's less Mages and Rogues.
I don't play Standard, like ever but I know I'd regret dusting Harrison.
yeah he's not an amazing card but he does pop into the meta now and again as a tech choice! :)
Wooohooo. I'm glad it's working out! :)
You are most welcome. Thanks for reading and trying it out! ^^
Wild will be happy to welcome you to the ranks. Don't be discouraged by the giants, they should be leaving soon! :)
I wanna get to rank 5 with one of your decks in wild, love your guides. what deck do you recommend, one that's fun, not that hard to master and will get me there the fastest (best win rate)
Unfortunately all my decks take a little while to get used to. The quickest ones for 5 would have to be either my pirate warrior list or my Aviana-Kun Maly Druid! ^^
Edit: I just hit Rank 5 with my Malygos Druid. Took me about 4 hours to get there from rank 9 so it wasn't amazingly fast but considering how tough ladder was tonight, the time was decent. So yeah I would recommend that if you have the dust! ^^
Playing my own version of this deck (will post soon) but glad to see control warrior is still going strong. Keep up the awesome work.
Awesome. I can't wait to see it ^^