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[80% WinRate] Combo Stealthfury [Updated]

  • Last updated Sep 10, 2014 (Naxx Launch)
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Wild

  • 16 Minions
  • 13 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3120
  • Dust Needed: Loading Collection
  • Created: 8/28/2014 (Naxx Launch)
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Here is my shaman windfury deck I used to do pretty well this month. I am currently rank 4 with a 80% win rate. It's a really fun deck to play with. You want to put a stealth minion on the board (stealth so it survives 1 turn) like the Stranglethorn Tiger, wait 1 turn, then give it the windfury ability and combine the minion with cards like Rockbiter Weapon and Flametongue Totem to deal massive damage to the enemy hero. Do this 2 times and you win. If you don't draw the right cards you need, you can go with the 'YOLO Doomhammer win' (Doomhammer + 2 rockbiters = 28 damage :D

 

Combo's:

A stealth minion + windfury +Rockbiter Weapon/Flametongue Totem = a lot of damage

Doomhammer+Rockbiter Weapon = 10 damage

Leeroy Jenkins+Windfury+Rockbiter Weapon = 18 damage

ravenholdt assasin+Windfury+Faceless Manipulator = Conceding opponent

 Recent changes:
- (1) Unbound Elemental, (1) Windspeaker, (1) Fire Elemental , (1) Feral Spirit
+ (2) Unstable Ghoul, + (2) Acolyte of pain

Card Choises:

Earth Shock
You just need this card in every Shaman deck to silence all the deathrattle minions around.
But most of the time you want to silence a big taunt when you're just about to attack with a stealthed windfury minion.

Lightning Bolt
Very strong removal spell.

Rockbiter Weapon
Use this card on a windfury creature and you will get 6 damage for only 1 mana!

Flametongue Totem
Giving windfury minions 4 extra attack is amazing.

Unstable Ghoul
This card is in the deck to counter Hunters with Buzzard + Unleash the hounds.
Also a nice card to protect your windfury minions.

Windfury
Best card of the deck. 2 mana,
double a minions attack. O:

Feral Spirit
The taunt minions are nice against a ZOO/Hunter.
I also put this card in to protect the windfury minions.

Hex
Best removal card in the game imo.
If you transform a minion no deathrattle effects will trigger.

Acolyte of Pain
For the card draw. It is better than Mana Tide Totem, because you can attack with this and it's a nice combo with the unstable ghoul.

Lightning Storm
Amazing against Hunters and Zoo to get the board clear.

Shade of Naxxramas
Always keep this minion stealthed until it has like 6/7 or more attack,
then you can give it windfury and attack the opponents face for a lot of damage.

Jungle Panther
Also a nice stealth minion. You can trade this minion with minions like Misha or Leokk

Leeroy Jenkins
Most of the time the finisher of the deck.
You can also combine it with windfury cards to push through massive damage.


Doomhammer
Imo this is the best weapon in the game.
16 damage for only 5 mana is amazing.
Combo this with rockbiters to push through extra damage.

Sludge Belcher
A nice taunt minion that protects your windfury creatures.

Stranglethorn Tiger
Stealth minion.

Faceless Manipulator
Copy a stealthed minion that already got the windfury ability to get extra value out of it.

ravenholdt assasin
Amazing 7/5 stealth creature.

 

Mulligan:
In your opening hand you always want to keep cards like Unstable Ghoul, Acolyte of Pain, Shade of Naxxramas, Feral Spirit and Windfury. If your opponent is a Hunter/Zoo you have to keep Lightning Storm also in your hand.

Hope you enjoy my deck!

Sorry for my bad English!