C'Thun is BACK!
- Last updated Mar 7, 2019 (Level Up Nerf)
- Edit
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Wild
- 22 Minions
- 6 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: C'Thun Warlock
- Crafting Cost: 14900
- Dust Needed: Loading Collection
- Created: 11/16/2017 (Marin's Treasure)
- gagelhagel
- Registered User
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- 3
- 23
- 30
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Battle Tag:
manodura
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Region:
EU
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Total Deck Rating
84
There is not much time left to pray to the dark lord before the rotation!
"But how can we do it?" I hear you ask, "C'Thun is not viable" I hear you nag.
Not true! C'Thun is strong and he will grant you many wins, if you bring him the right sacrifices.
I always was a big fan of the Old Gods and particularly this one, so i experimented a lot with him. Of course there were the Netdecks and Memes, but in this rotation it seems like nobody even thinks of him anymore. So i made it my vocation to create the best possible C'Thun deck available.
Beware! In the current Meta, i dont think you will get legend easy, but it is possible, if you put in the time. Also: This is a control deck. I never publish aggro decks, everybody can figure them out.
So what is in this deck, let's start with the obvious:
It is a warlock deck. Who else is more fitting to praise the old gods then Guldan himself? Exactly. Being warlock gives you many pros: 1) you dont need any draw 2) you have a lot of boardclear 3) you have very viable single target clear
Anyways we need to talk about the big con: 1) A lot of your power comes with the cost of your healthpoints
Now we don't have Reno Jackson or Antique Healbot anymore, so how do we keep our live up? This is the most common problem with this deck, so let's tech against it. We solve it with Mistress of Mixtures, Siphon Soul and mostly Bloodreaver Gul'dan. It is important to note, that against every instinct, drawing cards with your hero power (especially in the later phases of the game) is not always the way to go with this deck. You will need those healthpoints.
Why is keeping your life up so important? Because we always want boardcontrol. So we clear the board. We clear the board a lot. For that we use Hellfire, Abyssal Enforcer and Twisting Nether. "But Gagelhagel, Twisting Nether does not require any health". That's true my young padavan, but the other 4 cost you in total 12 health points alone, and more than not, you have less hp than your opponent. So keep your life up.
Now let's talk specifics. What do we want to achieve here? We want C'Thun to be big. He deserves to be big. So we give him all he can get. And how do we do that? With the C'Thun allstars. They all give you a great effect and are equiped with pretty strong stats. Always try to use Disciple of C'Thun as a minion clear. Twilight Elder and C'Thun`s Chosen for Board presence. Do not make the mistake and think Twilight Elder is your most important minion to make C'Thun grow. Twilight Elder should be used to make your opponent realize that your C'Thun is growing and a looming presence over the board. Chip away his healthpoints bit for bit and close the gap between his life and your C'Thun`s Attack Points! And if it is time, summon the God of Nightmares and offer your opponent (probably Anduin) to your dark lord. Since the second update i've removed Usher of Souls. It doesn't provide much more than strong stats, and I felt like using more tech cards.
But what if your the enemy tries to fight back with a deadly Board? Then you either destroy everything with your powerful spells or you block him with your taunts. Twin Emperor Vek'lor is always a huge Obstacle for every board and gives you time to think. Sometimes Voidwalker is already enough to block his way. Combine him with Usher of Souls and see your foe struggle, as he doesn't know what to kill first.
Note: Vek'lor does not work with Prinz Keleseth, meaning: if C'Thun is 9/9 before playing Prinz Keleseth and get +1/1 Vek'lor will not trigger. In my opinion that is a Bug from Blizzard.
And now we talk about the reason i got your attention. Prinz Keleseth is the mvp of this deck. It makes your strong minions even stronger and allows you to play weaker minions like Mindbreaker or Mistress of Mixtures that do not provide much strength besides their effect and makes them a solid soldier on the field. Always try to get him out as soon as possible and enjoy a 4/5 Twilight Elder or a 5/6 Despicable Dreadlord
"Oh but Anduin always machineguns me with his stupid razakus combo!". Well we thought of that! Mind Breaker is there to help. Use him in the right time and observe the Shadowreaper slowly starting to cry.
"All this board clears are not enough for Malfurion and his thousen Jadecraps". That`s true! But with Skulking Geist, you can make things easier!
"Oh no another Lich King/Bonemare and I used both of my Siphon Soul`s!!". Scary, but fear no more! The Black Knight is here to help.
As you see everything is thought of and now it's your time to serve the Old Gods!
On a more serious note: Especially Mind Control Tech and Mind Breaker are there to change and experiment with, depending on what you face most. Good replacements are Tar Creeper, Mistress of Mixtures or Gluttonous Ooze. But the deck is still a work in progress and I`m happy for feedback and suggestions. Its definitively the most fun deck for me at the moment and I hope you will enjoy it as well.
########## EDIT ###########
A lot of suggestions came up in the comments so i made an update and tried things out.
Now out: Cult Apothecary 2x, Mind Control Tech, Mindbreaker, Alexstrasza
New in: Mistress of Mixtures 2x, Despicable Dreadlord 2x, Bloodreaver Gul'dan
It feels stronger this way. The Mistresses can keep your life up early while Guldan helps you later. Enjoy!
############### EDIT 2 ###############
I switched another card:
out: 2x Usher of Souls
in: Mindbreaker, Skulking Geist
why? I like mindbreaker. I think you can put in there anything that helps you either against aggro or Anduin. In my opinion the deck is really stron against aggro with a reasonable hand. And what is there to lose from Skulking Geist? We don't play 1 cost spells, so we only win.
Thanks a lot for all the good feedback!
Edit: This is my updated deck in wild. It's still strong, it's still fun and there is cooler demons in it. Try it out!
0 chance to understand why u write there is no reno and healbots anymore since it is a wild deck. other than that, C'Thun is the best card in the game and its a big pleasure to play it.
I wrote this guide like 2 years ago and updated it lately.. haha
I liked to play C'Thun at the start of KoFT, but now aggro rogue and hunters just blow you out early and priest will out value yo late game.
so far the best i have gotten is a deck that runs tar Creepers and defiles. Just can't climb with this past rank 8 without them unless you get lucky. Against priest i just accept i lose if he get his combo, though sometimes you live if you get DK early but its a bit inconsistent.
Really enjoying this deck, I have always loved C'thun decks and DK Guldan gives this deck so many routes to win. Truthfully, the deck does not need Keleseth. Most games I play, i never draw him, and I am considering to drop for defiles. But overall, incredibly fun deck
Yeah i often win after cthun with guldan and veklor for example. Keleseth is great instarting hand (ofc) and generally against control matchups (anduin, jade). But i also play him later in game whenever i draw him, as he just makes your minions stronger and gives them great enoughstats to play cthun minions after cthuns death and still be threatening on board
I have done extremely well with this deck, truthfully cannot remember the last time I have lost with it. I highly suggest these edits: add in a gluttonous Ooze, tar creeper a vicious fledgeling, usher of souls, and take out twin Velkor (Dont have him), crazed worshipper, black knight, and one c'thuns chosen. Since making those edits I have been crushing opponents, fantastic deck.
This is a great deck!!! I made a few changes (Usher of Souls is not really useful. There's better options). 10-3 already
Glad you like it! And true Usher of Souls really feels like the weakest card in the deck, i will think of a good replacement. Second-Rate Bruiser, Tar Creeper or Mindbreaker seem like some options
So far any super aggro centered decks are eating this deck for lunch. Especially with all of your board removals also doing damage to one self and very little early game healing means by turn 7-9 you're dead. Aside from that the deck is really fun to play.
Serious ?
I'm 4-1 vs. rogue, 3-0 vs. druid (1 aggro druid, 2 jade), and 1-0 vs. hunter (not aggro). My losses are to Priest, and quest mage.
I've made som changes to the list (removed hellfire, and some of the 5 mana C'thun minions since they are not really needed).
What did you put in place of them?
I've made more changes, but my current version of this deck is here, but I'm sure it can still be optimized.
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Love it!
C'thun decks are dead, and shit in the current meta; eaten by aggro
C'tHuN dEcKs aRe DeAd
happy to know someone make c'thun deck again, hope it can be popular like back then
everybody meet me with this deck always emote "wow" lol
here my game vs keleseth warlock which you see a lot in meta. enjoy :)
https://www.youtube.com/watch?v=ns2KTIFjMiQ&feature=youtu.be
So Great to see the video! Thanks for uploading!
The takeaway from this deck you ask? When you play the first C'thun card, your opponent WILL emote "That's amazing" lol
This ^ LOL
and it truely is