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Flipper Taunt Token Druid

  • Last updated Nov 14, 2017 (Marin's Treasure)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Aggro Druid
  • Crafting Cost: 3640
  • Dust Needed: Loading Collection
  • Created: 10/29/2017 (Triggered)
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  • Battle Tag:

    SikiAndDomi#2728

  • Region:

    EU

  • Total Deck Rating

    573

View 7 other Decks by SikiCro
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Hello everyone, I'm a Hearthstone player, playing since beta with a long pause from LoE to Old Gods. 

This is what I believe to be the near-optimal list for playing aggro druid on ladder right now.

After "A recent opponent would like to be your friend" (I always try to say hello first and send a heart, consider it counter-BM-ing):

You have an extremely powerful, aggressive start with this deck, and unless things go really South, you won't have time to run out of steam. 12-3 as of now, going against Priests, Druids, Rogues, Shamans and a Warlock.

 

Video by KadakHS.

Budget stuff

While this deck isn't that expensive as it stands, you might want to reduce the cost even further.

If you don't have Patches the Pirate (you should craft him), remove the whole pirate package and instead play 3 1-drops you like. Acherus Veteran is great, Arcane Anomaly might be solid, especially with Crazed Alchemist, but you might be surprised by the effectiveness of Goldshire Footman. You can even try to play Wisp as a third penguin, but it isn't as good because it's not a beast.

If you are missing Living Mana, play Swipe.

If you are really high-budget and want to show off your legendaries, you could substitute the taunt and Alchemist package with the Murloc package (even though I think it's even less consistent).

Leeroy Jenkins and Bittertide Hydra might be good options, however, in testing I disliked them.

 

Mulligan

The ideal situation would be opening Bloodsail CorsairEnchanted Raven and the ALMIGHTY PENGUIN when going second.

Always mulligan away cards that cost 4+ mana, mulligan away 3-cost cards unless you have a 1-drop and a 2-drop and are going second.

If you keep Patches, you deserve to lose.

Enchanted Raven into Mark of Y'Shaarj is freaking great.

Only keep Mark of the Lotus when you have 2 1-drops or Bloodsail Corsair. Using it on 2 minions is value, but I try to use it on at least 3 when possible.

Keep Power of the Wild if you have a 1-drop. Using it as a minion on turn 2 isn't bad. To get value, use it to buff 3 or more minions.

If you have an imperfect hand that is solid, try not to mulligan too much so you wouldn't draw Patches the Pirate.

Closing words and shameless self-promotion

This deck worked for me up to rank 3. It might work better for you, or might not work for you at all, the only way you will know is if you play it!

My YouTube channel: Siki.
The quality isn't high, and the videos aren't great, but you might find something you like.
Currently not uploading because of school and life.