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[WILD] 82% WR Reno Elemental Mage

  • Last updated Mar 8, 2018 (Patches Nerf)
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Wild

  • 17 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Mage
  • Crafting Cost: 13660
  • Dust Needed: Loading Collection
  • Created: 10/22/2017 (Triggered)
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  • Total Deck Rating

    63

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UPDATE: Changes to adapt to the meta. Now better against aggro and can handle jade better.

The main objective of the deck is to play the DK as soon as possible.

Ragnaros and Baron are the most important cards after the DK as they offer a lot of board control and healing. Also, use duplicate wisely as there are a lot of good duplicate targets besides Reno and Kazakus.

82% WR rank 21-14, still climbing easily.

You may ask what's the point of a win rate at rank so low: first thing, I only encountered one 'silly' deck, all the others were the popular ones, and secondly, you encounter a lot of different decks. Wild has many surprises in what decks you can see on ladder, you can never know what to mulligan for, thus being able to win even when you have the wrong stating hands is an important point.

A few replies from games I had:

https://hsreplay.net/replay/6nE26J2rfgR4zd2XfNsacn (dc-ed and missed a turn against purify priest)

https://hsreplay.net/replay/sU53wCqNUrmX5W85iYqqiN (Jade rogue)

https://hsreplay.net/replay/ri8QKEvwUeSUfHAGEHd3gg (Prince Zoo Warlock)

https://hsreplay.net/replay/VuUJbG5VdRqkXxsqxvUcmf (Big Priest - Rat on 3 got Obsidian out)

https://hsreplay.net/replay/Kik6GjKaJ9e8WoC8sDUCAG (Bad start against Zoolock)