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JHUS's Prince Hunter

  • Last updated Oct 27, 2017 (Triggered)
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Wild

  • 20 Minions
  • 7 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Hunter
  • Crafting Cost: 9020
  • Dust Needed: Loading Collection
  • Created: 10/13/2017 (Evergreen Nerfs)
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  • JHUS
  • Registered User
    • 14
    • 35
    • 49
  • Battle Tag:

    JHUS#1777

  • Region:

    US

  • Total Deck Rating

    834

View 8 other Decks by JHUS
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I.Introduction

Good day to all! I am here again for another hunter deck. This time I have completed a working hunter deck that includes Prince Keleseth. Most of you would probably say, but hunter has good 2 drops why use Prince Keleseth? The answer is because hunter can really benefit from the buff Prince Keleseth gives. Those cards that seem to have been meh card are given a push into the good direction. So if you are still in doubt if it is good, go and try it yourself. Most of my friends who have tried the deck are also amazed that it actually works.

If winning is your priority and not so much of having fun or you just lack the dust to make this deck then I'd suggest my newest deck: 
JHUS's Midrange Hunter (+F2P)!  <-Click to view.

Before you go and test the deck you'd want to watch this video by Kiwiinbacon first! 

Make sure to subscribe to his channel for more great videos like this!

If you want to watch some more gameplay videos from me and Khristophesaurus Dinosaurus then click the spoiler below.

 Here's the one made by me:

Here's another awesome video by Khristophesaurus Dinosaurus. Thanks man! :)
P.S. watch it 'til the end! :O


II. Card Choices

Hunter Cards

  • Alleycat - solid 1 drop and activator for Kill Command'
  • Jeweled Macaw - a decent 1 drop which gives you a beast that you could play later on. This card becomes really good if you get a 2 drop to follow it up or if it gives you something you can use later on to win the game.
  • Hunter's Mark - very reliant removal, you could sub one Unleash the Hounds if you are facing more aggro decks such as Evolve Shaman.
  • Tracking - fixes your curve and lets you find whatever you will be needing
  • Animal Companion - staple in hunter deck, each of the three has their corresponding strengths
  • Bearshark - hands down a very good card atm, the spell shroud coupled with buffs from Houndmaster can most of the times win you games.
  • Eaglehorn Bow - even without traps this weapon is reliable in gaining board control and also helps in pushing damage
  • Kill Command - a good finisher or removal if you need one, just remember that you need a beast on the board to have the full 5 damage
  • Stitched Tracker
  • Unleash the Hounds - provides you reach against decks that try to overwhelm you with minions. Great if paired with Hunter's Mark to clear bigger bodies. Keep in mind that Leokk will also improve this card if you get lucky and get him from Animal Companion
  • Dispatch Kodo - a good card to win the board, deals 3 damage if you have a Leokk on board or if you have previously cast Prince Keleseth
  • Houndmaster - the value this card gives is really high, don't hesitate to play this turn 4 if you have nothing
  • Tundra Rhino
  • Deathstalker Rexxar - the only aoe damage this deck has, ZOMBEASTS ARE AWESOME, don't hesitate to use this card
  • Savannah Highmane - the value of this card is tremendous (it is very hard to deal with - its 6/5 body and the 2 2/2's that come out) if you get a chance to play it, more often than not it will win you games (a guaranteed 4 damage on your next turn, of course unless they silence it)

Neutral Cards

  • Bloodsail Corsair - mainly used to pull out Patches the Pirate from your deck and also good to remove your opponent's weapon in certain matchups
  • Fire Fly - probably the best thing you can drop on turn 1 so why not?
  • Patches the Pirate - this is probably one of the best 1 drops in the game, specially if you have already played Prince Keleseth
  • Stonetusk Boar 
  • Prince Keleseth - drawing this card will boost your winrate by around 10% but if you don't get him it's not really the end of the world
  • Southsea Captain - I added this because it synergizes better with the other pirates in the deck
  • Bittertide Hydra - 5 mana that is literally a beast, just make sure your opponent can't abuse the damage effect it will deal to you
  • Leeroy Jenkins - a great finisher in your deck

Alternatives:

Patches the Pirate If you choose to remove him, then you have to remove the whole pirate package, here's how:

Leeroy Jenkins > Bonemare or Tundra Rhino

Deathstalker Rexxar > Savannah Highmane

Bittertide Hydra > Cobalt Scalebane or Tundra Rhino


III. Quick Mulligan Guide


For most matchups you would want to keep the following:


Revision History:

v1.6

  • Fire Fly seems to be a better choice than Alleycat for a turn 1 play.
  • I added Jeweled Macaw to help in the early game, the beast it can produce includes those 2 drops which we lack in the deck. This card can also act as an activator for Kill Command.
  • Hunter's Mark is also a bit useless in the early game and it needs something on your side of the board to work. 
  • I removed one copy of Tracking to make way for Savannah Highmane which makes ending games easier. It is really hard to remove the 6/5 body together with the 2 2/2's it produces. 

Older version:

v1.1

Southsea Captain maybe a better pick to speed up the deck.
Stitched Tracker also causes those who try the deck to get another Prince Keleseth which would not activate unless you draw the original Prince Keleseth from the deck.

v1.2

Bittertide Hydra is a better choice for a more aggressive approach, Savannah Highmane seems to be a bit slow and the Tundra Rhino is a bit lackluster for the slot.

v1.3

Unleash the Hounds provides more reach against decks that try to overwhelm you with minions. Stonetusk Boar doesn't seem to meet much of my expectations like when cast on turn 1.

v1.4

Drawing two copies of either Hunter's Mark or Unleash the Hounds is pretty bad so maybe 1 copy of each will do. Savannah Highmane I guess is a pretty strong card for the slot and can definitely seal games for you.

v1.5

After numerous testing I have seen that Savannah Highmane is way too slow for the deck. I went back to including 2 copies of both Hunter's Mark and Unleash the Hounds.


Thank you so much for your time. I hope you liked the deck! If you did, please give the deck an up vote (+) and if you didn't like it please leave a comment below on how this deck can improve. Have fun y'all!