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Budget Evolve Shaman

  • Last updated Sep 22, 2017 (Evergreen Nerfs)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Evolve Shaman
  • Crafting Cost: 1560
  • Dust Needed: Loading Collection
  • Created: 9/23/2017 (Evergreen Nerfs)
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  • Battle Tag:

    TaperAxe

  • Region:

    US

  • Total Deck Rating

    3

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Ok hey guys and thanks for checking out my deck! Here's like a full explanation on what type of cards, how you want to play, and what cards you want to mulligan.

Mulligan:

Fire Fly: This is a really really really good one drop. Not only do you get a 1/2 on the board, you get another one for your next turn in case you don't have anything.

Argent Squire: Second best one drop. Good because it can take two hits killing most minions.

Jade Claws: Really good weapon, necessary to kill some minions. If your afraid of the overload, don't be, getting a weapon and a minion on the board is good. 

Brrlllooc: Really good to slow down opponent. 

Tar Creeper: Good taunt, helps controlling the board, a lot.

The other 2-3 drops are okay, but these should be your priority.

Objective: You don't always win with evolve. Here are some things you should focus on during your games!

Controlling the board. You've got a lot of cheap cards in your deck and so playing them and out performing your opponent is the key. Baiting them to use board clears, being careful on what minions to clear and keep. Now I understand this isn't possible all the time, and that's why you've got Call in the Finishers. This summons 4 1/1 murlocs that cost 1 each. Evolving this immediately will help you gain control of the board, and sometimes even hit a doomsayer.

Now if your already controlling the board and sure they can't clear it easily, using this card is a great idea, because they will focus on the bigger minions, or not 1/1's on the board, allowing them to survive next turn and you blood lusting and dealing 16 damage to face. Blood lust is like a trump card in this deck. Nobody will see it coming when you play it especially after an evolve. 

Haven't drawn the Finishers yet? Evolving a Doppelgangster is great. I bet you know why, but if your new here it is. When summoning the Doppelgangster it summons 3 2/2's that cost 5 each. Evolving this will give you 3 6 mana minions on the board which is great and something your opponent has to deal with.( Getting The Beast is good in this case!)

Replacements: You've got to have all these cards, and if your looking here to replace rares, I don't know what to say, there isn't anything I would switch out for commons, but I encourage you to try. Now if you've got some epics and legendary to fit in here, I can tell you what to take out.

Lich King, Ysera, or any other tier one legendary: Replace the fire elemental and Cobalt.

Shaman DK: Switch him out with a fire elemental.

Tier 2 legendaries: Same thing, if you really want to, you can take out Bone Mare but don't recommend it. 

Nat Pagle, Golden Millhouse Manastorm: Delete Hearthstone if you want to put this in your deck. (Actually Nat Pagle isn't that bad.)

 

Well, thats that. I'm currently at rank 3 with this deck so, hope you guys liked it and if you've got any suggestions, hit me up.