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[Top5 Legend] Wild Naga Demon Handlock

  • Last updated Sep 7, 2017 (Frozen Throne)
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Wild

  • 22 Minions
  • 7 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Handlock
  • Crafting Cost: 8860
  • Dust Needed: Loading Collection
  • Created: 9/7/2017 (Frozen Throne)
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  • Battle Tag:

    Clickpwn #1538

  • Region:

    N/A

  • Total Deck Rating

    498

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Hello, I reached legend within first week using this handlock deck with 68% winrate from rank 5 and I decided to write a deckguide on it. Naga giants are all the hype right now in wild and Druid was first to hit the spotlight with them but I believe Warlocks can utilize them even better. Giant Druid can easily fall apart if it does not draw ramp card by turn 2,3 but Warlocks always have powerful hero power available to draw the key cards like Naga or giants early and are almost guaranteed to have huge threat by turn 3 or 4 such as twilight drake, mountain giant, or voidcaller. Warlocks also have powerful AOE clear spells and there are more threats in the deck due to demon synergy so that there is lot more fuel even if your wave of giants gets cleared somehow. Also giants are more usable in handlock since you can play mountain giants on turn 4, and molten giants become free with Naga on turn 5 after 2 hero powers and taking 1 damage. Shadowflames also completely destroy other giant mirrors. With druids getting nerfed with upcoming patch, I believe this is the deck to play if you want to play around with Naga and giants synergy.


**Match ups**

* *Druid*: Very favored as I had 83% winrate against them during my climb and Jade druid is almost an auto-win no matter how great their opening hand is due to having no board clear or removal so you want to mulligan for aggro druid unless you know what deck they are playing. Only way Giant Druid beats you is if they ramp and drop naga and multiple giants on their 5 mana turn so I recommend preemptively dropping doomsayer to prevent that on a turn before you start flooding the board.

Against aggro, Keep Darkbomb, Defile, Doomsayer, Imp Gang Boss, Hellfire, Shadowflame

Against Jade/Giant: Naga Sea Witch, Twilight Drake, Mountain Giant, Shadowflame(against giant). Keep Voidcaller if you don't have other 4 drops and have other big demon with it. Keep Molten Giants with Naga.

* *Mage*:I haven't faced many mages but I would mulligan for aggro since renomage is very favored match up. If it is secret tempo mage, playing doomsayer into their mirror entity is game winning. Freeze Exodia mage can't deal with early giants and only way they can clear is nova doomsayer so try to hold onto shadowflame to kill the doomsayer. 

Keep: Darkbomb, Doomsayer, Imp gang boss, Loatheb for freeze.

* *Paladin*: Midrange Paladin could become toughest matchup if they start teching for giants with double Equality, Keeper of Uldaman, and Tarim. Defile is the mvp card since it deals with recruits, haunted creepers, and divine shield minions. You can be slightly greedy with doomsayer early since they don't have the burst damage.

Keep: Defile, Doomsayer, Imp gang boss, Hellfire

* *Rogue*: Haven't seen many rogues on ladder but I would suspect aggro or mill rogue. Mill rogue is fine since your giants costs 0 and aggro rogue is inferior pirate warrior.

Keep: Darkbomb, Defile, Doomsayer, Imp gang boss

* *Shaman*: I have seen one control shaman for month and half but hex is going to be nerfed soon and devolve does not really work on the giants. Only way to clear the giant board early is double elemental destruction and that overloads their next turn by full 10 mana. Usually shamans are aggro that tries to push minion damage early and finish you with burst spells from hand. Always try to preserve your health as much as possible to get out of their lethal range.

Keep: Darkbomb, Defile, Doomsayer, Imp gang boss

* *Warlock*: Usually warlocks I faced are renolocks and they are much less consistent than handlock. They usually don't have early removal and can't deal with board of giants by turn 8 which is usually going to be too late.

Keep: Naga Sea Witch, Twilight Drake, Mountain Giant. Keep Voidcaller if you don't have other 4 drops and have other big demon with it. Keep Molten Giants with Naga.

*Priest*: Priest is only control deck that can withstand the naga giants deck but from my record match up is not even that bad. The game usually comes down to if they drew single copy of lightbomb within their first 10 cards or they lose. (And since I've been meeting same people over and over on high ranks, they all kept Lightbomb and Shadow Word: Death knowing that I am not a renolock.) However even if they clear the first wave of giants it is not over if you risk-manage your plays and keep playing threat after threat. You can bait out lightbomb or anduin DK with just 1 or 2 giants or prevent the spell completely with loatheb. Sometimes saving your naga giants until turn 10 and dropping 4 giants with loatheb is best as you force the opponent to only single answer.

Keep: Naga Sea Witch, Twilight Drake, Mountain Giant, Loatheb. Keep Voidcaller if you don't have other 4 drops and have other big demon with it. Keep Molten Giants with Naga.

*Warrior*: Probably the worst matchup but it is actually not that unfavored as you might think. You can drop turn 2 doomsayer, ships cannon can be taken out with darkbomb, defile almost always clears the board, and you can start dropping giants on turn 5 and overpower the board with shambler taunts or healbot behind it. I am seeing less and less pirates and soon PW will be tier 2 deck at best after the nerf.

Keep: Darkbomb, Defile, Doomsayer, Imp Gang Boss

*Hunter*: Hunters are usually aggro but I may now start keeping shadowflame in case for giants hunter if it becomes a thing.

Keep: Darkbomb, Defile, Doomsayer, Imp Gang Boss, Shadowflame


I am excited for the upcoming patch which will make this deck even more powerful in the meta however I wouldn't mind seeing Naga Sea Witch getting unbuffed because it is not really healthy for the metagame as this kills most of the control decks and force even more players to play priests. 

Thank you for taking your time to read this guide and hope you have good luck playing on ladder!