UPDATED [Undead Shaman] Feugen & Stalagg combos
- Last updated Sep 6, 2014 (Naxx Launch)
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Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 9040
- Dust Needed: Loading Collection
- Created: 8/13/2014 (Naxx Launch)
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Battle Tag:
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Total Deck Rating
29
Greetings, friend! Here is my Undead Shaman deck, which is a very special kind of reincarnate shaman.
Gameplay
The early game is very similar to pre-naxx midrange shaman decks, except the deck has no Flametongue Totem and no common 4 drops. Do your best to have and keep control of the board, this deck shines once you get to later turns in a decent position.
This deck's late game resolves around Sylvanas Windrunner Cairne Bloodhoof Leeroy Jenkins shenanigans like other similar decks, but also on getting at least one Thaddius out. Once either Feugen or Stalagg has been killed, play the other and reincarnate it for a 2 mana Thaddius! Add to that any Ancestral Spirit / Baron Rivendare shenanigans and you're in for a treat. Keep in mind that playing Feugen / Stalagg after the other was killed will dissuade your opponents to perform a board clear (as they'll face an 11/11 if they do). If your opponents silence the one that will spawn you a Thaddius, don't hesitate to use Ancestral Spirit and/or Reincarnate to give it another try - chances are he most likely does not have a second silence and/or cannot deal with Thaddius. On the other hand, if you have a better use of Reincarnate (such as Sylvanas Windrunner to steal a minion or Leeroy Jenkins when close to lethal) then obviously the better choice is to keep it.
Ideally, you want to play like a standard midrange shaman until your combo pieces assemble in your hand. The lack of 4 drops is to make sure the use of overload cards such as Lightning Storm and Feral Spirit doesn't hurt your curve too much.
Alternatives
The following cards can be great fun and decide a game, but can also hurt consistancy at times. Feel free to replace them if you want to rank up and think they make the deck less competitive!
1 Ancestral Spirit Leeroy Jenkins Baron Rivendare Kel'Thuzad Deathwing
Edits
8/14/2014 : -2 Flametongue Totem -2 Nerubian Egg +2 Unbound Elemental +2 Stormforged Axe
(Better early game, less conditional)
8/14/2014 : -1 Stormforged Axe +1 Deathlord
(2 axes makes you die too fast, the deck needs more taunt)
8/20/2014 : -1 Stormforged Axe + 1 Kel'Thuzad
(Makes the deck a bit weaker against aggressive starts but far more hilarious in the late game)
8/27/2014 : -2 Fire Elemental + 2 Sunfury Protector
(As much as I love Fire Eles, I felt the deck much needed taunt givers that force your opponent to trade when he doesn't wish to and that can also be played on turn 2 for a better early game)
9/6/2014 : - 1 Deathlord - 2 Azure Drake + 1 Deathwing + 2 Sludge Belcher
(After some extensive testing, I find Sludge Belcher more fitting than Azure Drake here. Deathlord outright lost me too many games, while Deathwing works well with deathrattles, Ancestral Spirit -especially when on Kel'Thuzad - , the Thaddius brothers and the lack of card draw. Deathwing can also save you from small unusable hands and is generally very fun to play.)
I've been using a similar deck to this, but with some tweaks. Since it's so slow to get going, I've got an Antique Healbot and a Healing Wave in. With so many huge minions you're almost guaranteed to win the joust, and for 3 mana it can fit in easy on one of the later turns where you'll likely need it. The Healbot is weak, so I've replaced Stormforged Axe with Powermace. This has the advantage of stronger removal and making the healbot's stats decent for a 5 mana drop. One mech isn't enough synergy obviously, so I've added two Piloted Shredders, great Powermace targets and with pretty good Baron Rivendare synergy
LOL! I am really skeptical of this deck (since it has 10 minions which cost 5 or more mana) but I just tried it out and had to share this with you:
My opponent was some sort of gimmick-warlock with KT in his deck--so this probably wasn't the best trial-run for the deck, but nevertheless, the outcome was hilarious!
I was able to stall the opponent until turn 10 with overload spells and Feral Spirit. I went second and so when it was my turn, all I had on the board was a silenced Baron Rivendare to his 6 mid-ranged minions--three of which had taunt, and one was KT. I really thought I had no chance at this point, but I had Sylvanas in my hand and 10 mana.... so I dropped Sylvanas, tossed Ancestral Spirit on her and then Reincarnate--I ended up stealing KT from the opponent! The opponent conceded immediately on his turn. At the end of the game, I had his KT in my control along with three Sylvanas and the silenced Rivendare!
It's moments like these, that make a deck like this worthwhile--thanks for sharing!
*Edit: Round #2 vs Control Warrior...I just made a screenshot: Hearthstone_Screenshot_8.21.2014.11.14.07.png http://ow.ly/i/6CXWq
*Edit: Another SS so folks can see just how fun games can be with this deck! Hearthstone_Screenshot_8.21.2014.13.10.21.png http://ow.ly/i/6D4aR
Would replace Unbound Elemental with Undertaker be better? So many deathrattle minions in this deck.
this deck is super fun but i don't have Cairne or Sylvanas, any replacement suggestions?
Had the exact same idea for this kind of deck yesterday, but I in the same moment I was sure I couldn't be the only one with this deck idea, so +1 for beating me on posting it so nicely to hearthpwn :)
Anyway, I'am also missing a lot of legendaries (like Sylvanas and Bloodhoof), so I substituted them with 2x Sludge Belcher. Combining him Baron Rivendare and Ancestral Spirit gave my opponents a real hard time to break through the wall of taunt.
One more note: For those like me, who are wondering whether a cloned Baron Rivendare (be it with Faceless Manipulator or with Ancestral Spirit + Reincarnate Combo ) does proc deathrattle 4-times: The Answer is unfortunately NO. Tried it out ;) .
May I ask on which rank you are playing this? I cannot survive the earlygame with this deck :(
+1 Tried it and its fun!