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Marsh Queen Keleseth Control (need help and cri...

  • Last updated Aug 8, 2017 (Quest Rogue Nerf)
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Wild

  • 23 Minions
  • 5 Spells
  • 1 Weapon
  • Deck Type: Theorycraft
  • Deck Archetype: Marsh Queen Hunter
  • Crafting Cost: 9820
  • Dust Needed: Loading Collection
  • Created: 7/24/2017 (Quest Rogue Nerf)
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  • Battle Tag:

    genericuser1#21745

  • Region:

    EU

  • Total Deck Rating

    35

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The idea here is to create a control hunter. The win condition is to outvalue your opponent, contrary to decks that were tried out in the beginning of this expansion with The Marsh Queen, which were more tempo-oriented and tried to complete the quest as quickly as possible. Obviously that didn't work then, and I think the inclusion of Prince Keleseth alone will not remedy that. I think a more control style approach will be where this deck is headed, if anywhere, but obviously the cards that will be released this expansion could heavily influence that. 

I do firmly believe that if Prince Keleseth will ever see play, it would be in this deck. The big negative about Keleseth is if you draw him in the late game. Obviously in conventional decks he would yield the most value the earlier you play him. In this deck, you could keep him in your opening hand and play him on turn two, and that would still be legitimate, but you could also play him right after you play Queen Carnassa to buff your Carnassa's Brood if you draw him later on. 

I also included the Hunter Death Knight Deathstalker Rexxar. It represents infinite value, but is admittedly very slow. You have to pay 2 mana to use the hero power, and after that you have to play the Zombeast itself. There is no guarantee your Zombeast will have immediate impact on the board, or actually be any good. So the inclusion of this card is definitely open for debate. 

If we want to go for a more control style approach, heal and AOE is mandatory. Hunter notoriously lacks heal. The only relevant card on that front right now is Mistress of Mixtures. I included The Curator and Primordial Drakes as a defensive package, because in my opinion, the Hunter board control cards we have access to right now are not good. 

Hunter also notoriously lack card draw. I'm very much considering playing two Cult Masters in this deck. Card draw does seem essential to not run out of steam when playing a lot of 1 drops. Cult Master also synergizes well with these one drops. Don't know right know which cards to cut for them though. 

Hopefully Hunter will get access to more heal (possibly in the form of lifesteal minions or spells) and better board control cards in this expansion (and better draw, but that would probably be OP lol). I will update it as soon as a worthy inclusion (in my opinion) is revealed in the upcoming weeks.

What do you guys think about this idea?

EDIT: 

Awaiting better draw options in this expansion, I've added 2 Cult Masters instead of the Rat Packs for some extra card draw. I was hesitant to do so at first because I never thought it was good enough. The more I thought about it though, the more I got convinced. It synergizes well with all the one drops in the early game, but also with Carnassa's Brood in the late game, and Unleash the Hounds. And extra card draw will probably be very important to this deck. 

EDIT 2 (08/08/2017):

I've completed my final draft of the deck. I've added 2 Stitched Trackers and The Lich King for extra card generation. I figure The Lich King will be played in most control and midrange decks, so I've put it in there so we don't fall behind on that front, because the cards it generates are insane, and it provides a taunt for more defense. 

Adding the Stitched Trackers allows us to cut a Tundra Rhino and a Cult Master, because I feel those are the weakest cards overall, and if you need more you could theoretically get them from the Stitched Trackers anyway. I also cut an Eaglehorn Bow for The Lich King. Stitched Tracker also allows you to get multiple Primordial Drakes and The Lich King, but it kind of has anti-synergy with Queen Carnassa, because you will fill the deck with Carnassa's Brood. Should work well before you play her though.

We'll have to wait and see if this deck provides enough survivability to be viable, but I can't wait to test it out! I think in any case, I will have fun with it.