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[Legend #11] - Miracle Rogue Guide

  • Last updated Jul 12, 2017 (Quest Rogue Nerf)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Miracle Rogue
  • Crafting Cost: 9980
  • Dust Needed: Loading Collection
  • Created: 7/12/2017 (Quest Rogue Nerf)
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  • Submitted By:

    Zananananan

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[Legend #11] - Miracle Rogue Guide
"The pleasure is mine!"

 

 

Zananananan here (https://twitter.com/Zananananhttps://www.twitch.tv/zanananan). I just wanted to share this Jade Elemental Shaman with you. The Caverns Below nerf brought Miracle Rogue back to life. 

I'm Florian 'Zananananan' Marschner, 18 years old and a German Hearthstone player for PENTA Sports. I've been playing Hearthstone for almost 2 years now, I started tryharding competitively in 2017.

I offer coachings for 20,00 €/hour. If you are interested, please leave me a message on Skype (flo.marschner@gmail.com) or Hearthpwn. (2nd hour 15 €, 3rd hour 10 €)

 

Table of Content:

1. Proof
2. General Strategy
3. General Mulligan
4. Class Specific Mulligan + Tips
5. Questions
6. Possible Replacements

 

1. Proof

 

 

2. General Strategy

 

The combo deck using Gadgetzan Auctioneer to draw through the whole of your deck to your win condition. The amount of threats this deck offers is deadly indeed, Questing Adventurer, Edwin VanCleef and Arcane Giant. Tempo is key.

Sometimes it's even correct to drop a 2 2 Questing Adventurer on turn 3. You just win if they don't have an answer. Same goes for Gadgetzan Auctioneer, make them have it.

 

3. General Mulligan

 

Always keep Swashburglar, summoning Patches the Pirate on turn 1 is just insane. Keep Edwin VanCleef  or Questing Adventurer if you have The Coin and/or Preparation. Razorpetal Lasher is also almost always a keep. You can consider keeping Eviscerate in tempo based matchups if you have Preparation.

Aggro:

 

Control:

 

 

4. Class Specific Mulligan + Tips 

 

Jade Druid

heavily favored -  You can keep greedy cards like Mimic Pod, Sherazin, Corpse Flower or Gadgetzan Auctioneer, you have a lot of time.

This matchup is pretty straight forward, they can't deal with Questing Adventurer, Edwin VanCleef and Arcane Giant. Keep Wrath, Swipe and Feral Rage in mind.

Aggro Druid

slightly unfavored - Backstab and SI:7 Agent is really good. I like keeping Counterfeit Coin and Preparation, it's about tempo

You can cut Mimic Pod and Arcane Giant for Shaku, the Collector, SI:7 Agent, Fire Fly or Razorpetal Lasher if you want to improve this matchup. You might even be slightly favored then.

Always try to clear the board to play around Mark of the Lotus and Power of the Wild. The only problematic card is Living Mana, try to find Bloodmage Thalnos + Fan of Knives.

coming soon

 

6. Questions

How does your Coaching work? 

First of all I'll ask you a few questions, e.g. What was your highest rank so far? What are your goals? Then we'll start playing some games. I'll talk about the specific matchup and the gameplan. You'll suggest a play and then we'll talk about the reasoning behind it. We'll also talk about reading the opponent's hand and when you have to take risks.

Ask me a question in the comment section and I'll answer it here.

 

7. Possible Replacements 

-2 Mimic Pod -2 Arcane Giant +1 Shaku, the Collector +1 SI:7 Agent +1 Fire Fly +1 Razorpetal Lasher

Against Aggro

Don't replace Bloodmage Thalnos with Kobold Geomancer. Shaku, the Collector, SI:7 Agent, Fire Fly or Razorpetal Lasher are fine

 Kobold Geomancer is just bad