[Wild] (Rank #1 legend) combo priest
- Last updated Jul 9, 2017 (Un'Goro Launch)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Combo Priest
- Crafting Cost: 3020
- Dust Needed: Loading Collection
- Created: 7/9/2017 (Un'Goro Launch)
- user-20374362
- Registered User
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- 2
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- 12
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Battle Tag:
Hujo#2750
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Region:
EU
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Total Deck Rating
90
Hi guys I am Hujo a wild player from France and i wanted to present you the deck that made me arrive to top 1 legend this deck is an inner fire combo priest.
Proof of rank 1 legend : http://imgur.com/a/z8dvx
Legends Stats : http://imgur.com/a/LJ1b0
Card replacement : If you don't have Lyra the Sunshard you could replace it by an Acolyte of Pain.
Mulligan guide : In those guide I will only talk about the decks that are presents in the meta, for exemple i will not talk about hunter that I didn't even see this season
Druid:
Aggro Druid : Radiant Elemental, Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness and Wild Pyromancer. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Jade Druid : Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Warlock:
Renolock: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Rogue:
Quest Rogue: Radiant Elemental, Zombie Chow, Northshire Cleric. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Miracle Rogue: Radiant Elemental, Zombie Chow, Northshire Cleric. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Paladin :
Token Paladin: Radiant Elemental, Zombie Chow, Northshire Cleric and Wild Pyromancer. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Priest:
Combo Priest: Radiant Elemental, Zombie Chow, Northshire Cleric. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Reno Priest: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Warrior:
Pirate Warrior: Radiant Elemental, Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness and Wild Pyromancer. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Control Warrior: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Mage:
Freeze Mage: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Reno Mage: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Secret Mage: Radiant Elemental,Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Shaman:
Aggro Shaman: Radiant Elemental, Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2
Control Shaman: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2.
Differents matchups with score and description :
Aggro Druid : Really favorable (score : 7-0) In this matchup you want to take the control of the board to out value your opponent your minions are stronger than him and with your buffs you will take the control of the board and win.
Jade Druid : Really Favorable (Score : 3-0) In this matchup you are the aggressor and you want to kill your opponent really fast. You can use your divine spirits and inner fires on your minions early in the game without killing your opponent because they don't play removals like Mulch in their deck so your minion will stay alive for sure and you'll win.
Renolock : Really favorable (Score : 8-0) In this matchup you want to draw a maximum of cards with your Northshire clerics or Acolyte of Pain to finish off your opponent with your combo you want to make your combo only when you kill your opponent because they play Blastcrystal Potion and Siphon Soul which could totally destroy your gameplan and out value you. Be aware of Twisting Nether too by not overextending on the board at turn 8.
Quest Rogue : Favorable (Score 5-2) In this matchup you are the aggressor you want to kill your opponent before he finishes his quest. You can use your inner fires without having divine spirits just to put pressure on your opponent you have to play all-in and can't play around Preparation + Vanish which destroys you but if the opponent doesn't have it you usually win.
Miracle Rogue : (Score : 1-1) I did not see enough of them at the moment to talk about this matchup.
Token Paladin : Favorable (Score : 5-2) This matchup is favorable for you if your opponent doesn't have Equality but be aware of his tokens too because he could have Lightfused Stegodon that could give poisonous and you would loose instantly. You also wanna draw a lot of cards to play around his Equality because if he clears your board you will not be totally out valued.
Combo Priest : (Score : 4-0) The key of this matchup is Velen's chosen with a 2 attack minion because it's really hard for priest to deal with a 4 attack minions with a lot of health if you arrive to Velen's Chosen a Zombie Chow or a Radiant Elemental it's almost an insta win because your minion will stay alive all the game and you'll kill your opponent with it.
Reno Priest : Favorable (Score : 1-0) Your plan is the same than with combo priest you want to have some unkillable minions and kill your opponent with your combo. It's a favorable matchup because they let you do what you want in the early game.
Pirate Warrior : Really favorable (Score : 5-1) This matchup is almost the same than aggro druid you take the board control with your buffs, Potion of Madness and Wild Pyromancer and then your opponent is out valued. A key card in that matchup is the Deathlord.
Control Warrior : Unfavorable (Score : 6-7) This is one of the worst matchup because the have removals like Execution or brawls so in this matchup you have to play really all in and go for a big minion with divine spirits and Inner Fire early in the game and hope he doesn't have Execution or Brawl, that's your only way to win this matchup.
Freeze Mage : Even (Score : 2-2) The thing that will decide who will win this matchup is only if he has Frost Nova + Doomsayer because you can't kill the Doomsayer then so if he has it you loose and if he doesn't you win.
Reno Mage : Even (Score : 3-2) This matchup is based on if he has his removals like Polymorph, or Meteor, Kazakus could also be a problem if he transform for exemple your big minions in sheep. But if he hasn't Polymorph or Meteor your big buffed minion will survive the whole game and his Reno Jackson will not even be useful for him.
Secret Mage : Favorable (Score : 4-0) In this matchup you just wnat to buff your minions and then your opponent can't kill them so he's out valued and you just win the game with your big minions.
Aggro Shaman : Really favorable (Score : 7-0) Same kind of matchup than Pirate warrior or aggro druid you want to buff your early minions to keep the control of the board and out value your opponent.
Control Shaman : Unfavorable (Score : 2-3) It's an unfavorable matchup only because of Devolve and Hex because he can ruin your board with those cards but if he hasn't Devolve you still have a chance to win the game with your combo.
I hope you enjoyed this guide for the wild combo priest please give an upvote and maybe I'll see you next time for a new deck
I really like this deck, but I have trouble pulling combos off and I keep getting screwed over by bad draws. Can I put a second shadow visions in? If you think it could be possible, what should I replace it with?
Hey, I love your Deck and Guide! It helped me so much! I did some editing on your guide, so people can see better their current matchup. I sent you a PM with the final Version. Would be amazing if you like it.
Nice deck! Any videos?
Thanks for the deck, my first time legende with this
Amazing deck, brought me to Legend for the first time with an 74% winrate!
EDIT: I just made it to Legend #64, this deck is super strong
Just reached legend again, the deck seems a bit worse for me in the current "meta" , but still very solid.
Reached top 100 legend on Asian server.
This deck is so competitive on the current meta since people aren't playing a lot of silence nor hard removals.
lots of people played it wrongly though - OTK is not the only winning condition. It is more common to have an early 8/8, 4/24 then snowball to win.
[img]https://img.eservice-hk.net/upload/2017/07/26/234158_1ed59dde7ad7961425f10c54fdd0d92e.jpg[/img][img]https://img.eservice-hk.net/upload/2017/07/26/234159_50b837f3c2b4926b8e2953d83dd42da0.jpg[/img][img]https://img.eservice-hk.net/upload/2017/07/26/234201_ef21a1bb146676aeca16345a9822186c.jpg[/img][/quote]
How do you deal with devolve Shamen, or pallies with equality+consecrate? Pretty much wrecks this deck... Also quest warrior of course.
This deck makes for a lot of fun lethal puzzles when your buffed minions get shut down. Just beat a EZ BIG EZ DRUID EZ with this deck. So satisfying. Thank you!
Lol people don't realize that to reach legend with ANY deck you have to have a strong knowledge of the game. Even Pirate Warrior (but less so lol)
Awesome deck, I'm at 78% winrate from 20 to 9 so far, and currently on a 7 win streak! Some decks do shut it down hard, but that's the nature of the game.
I am a regular legend wild player (8 times wild total) and I have seen this deck a great deal. It is a very competitive deck. Fortunately for me i play Maly shaman so i have the burn and removal to take care of the minions and keep this deck off the board
i play a different version of the deck without the shadow visions and lyra bcuz well i dont own them instead i play a version closer to standard using the cant attack and purify minions and its surprisingly effective. Really cool deck.
It is just Inner fire priest with new ungoro cards, there is nothing special and there is one pyro and one shadow vision, where is the second ones for god sake??? Original miracle priest is stronger than this thrash deck.
Pleeeaaase add him and whoop his ass!
Just. No. This deck is not competitive in the meta, in Wild mode. It gets smashed by secret mage, secret paladin, pirate warrior, control warrior, reno loc etc etc. Most games are lost with the opponent at 30 hp. Mostly it's a problem of lack of draw, and you need the right cards for the gimmick, and your opponent to have no taunts, and not to have killed you by the time you can make the gimmick work... Bit of a long shot! It doesn't even have any hard removal - hilarious :)
I suspect that this is a troll, trying to trick the "I win every game" kiddies to comment here, pretending they're doing well with it :)
Problem of lack of draw?!? Dude..... You may want to learn the mechanics of the game before making yourself look like a complete idiot.... This deck is by far one of the best decks in wild.... Learn to play the game before ranting about nonsense.
Don't be buthurt that you suck at the game so badly.... If you would like you can add me and I can show you how to properly play the deck. For 2 seasons now I've taken the deck to legend, both with +65% win rates. I only change 1 card and that's mass dispel due to all the taunt out there. Pm me if you would like to learn, rather than not.