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[Wild] (Rank #1 legend) combo priest

  • Last updated Jul 9, 2017 (Un'Goro Launch)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Combo Priest
  • Crafting Cost: 3020
  • Dust Needed: Loading Collection
  • Created: 7/9/2017 (Un'Goro Launch)
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  • Battle Tag:

    Hujo#2750

  • Region:

    EU

  • Total Deck Rating

    90

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Hi guys I am Hujo a wild player from France and i wanted to present you the deck that made me arrive to top 1 legend this deck is an inner fire combo priest.

Proof of rank 1 legend : http://imgur.com/a/z8dvx

Legends Stats : http://imgur.com/a/LJ1b0

Card replacement : If you don't have Lyra the Sunshard you could replace it by an Acolyte of Pain.

Mulligan guide : In those guide I will only talk about the decks that are presents in the meta, for exemple i will not talk about hunter that I didn't even see this season

Druid:

Aggro Druid : Radiant Elemental, Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness and Wild Pyromancer. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Jade Druid : Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Warlock:

Renolock: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Rogue:

Quest Rogue: Radiant Elemental, Zombie Chow, Northshire Cleric. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Miracle Rogue: Radiant Elemental, Zombie Chow, Northshire Cleric. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Paladin :

Token Paladin: Radiant Elemental, Zombie Chow, Northshire Cleric and Wild Pyromancer. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Priest:

Combo Priest: Radiant Elemental, Zombie Chow, Northshire Cleric. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Reno Priest: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Warrior:

Pirate Warrior: Radiant Elemental, Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness and Wild Pyromancer. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Control Warrior: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Mage:

Freeze Mage: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Reno Mage: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of PainPower Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Secret Mage: Radiant Elemental,Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Shaman:

Aggro Shaman: Radiant Elemental, Zombie Chow, Northshire Cleric, Deathlord, Potion of Madness. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2

Control Shaman: Radiant Elemental, Zombie Chow, Northshire Cleric and Acolyte of Pain. Power Word : Shield and Velen's Chosen if you have a turn 1 or turn 2.

Differents matchups with score and description :

Aggro Druid : Really favorable (score : 7-0) In this matchup you want to take the control of the board to out value your opponent your minions are stronger than him and with your buffs you will take the control of the board and win.

Jade Druid : Really Favorable (Score : 3-0) In this matchup you are the aggressor and you want to kill your opponent really fast. You can use your divine spirits and inner fires on your minions early in the game without killing your opponent because they don't play removals like Mulch in their deck so your minion will stay alive for sure and you'll win.

Renolock : Really favorable (Score : 8-0) In this matchup you want to draw a maximum of cards with your Northshire clerics or Acolyte of Pain to finish off your opponent with your combo you want to make your combo only  when you kill your opponent because they play Blastcrystal Potion and Siphon Soul which could totally destroy your gameplan and out value you. Be aware of Twisting Nether too by not overextending on the board at turn 8.

Quest Rogue : Favorable (Score 5-2) In this matchup you are the aggressor you want to kill your opponent before he finishes his quest. You can use your inner fires without having divine spirits just to put pressure on your opponent you have to play all-in and can't play around Preparation + Vanish which destroys you but if the opponent doesn't have it you usually win.

Miracle Rogue : (Score : 1-1) I did not see enough of them at the moment to talk about this matchup.

Token Paladin : Favorable (Score : 5-2) This matchup is favorable for you if your opponent doesn't have Equality but be aware of his tokens too because he could have Lightfused Stegodon that could give poisonous and you would loose instantly. You also wanna draw a lot of cards to play around his Equality because if he clears your board you will not be totally out valued.

Combo Priest : (Score : 4-0) The key of this matchup is Velen's chosen with a 2 attack minion because it's really hard for priest to deal with a 4 attack minions with a lot of health if you arrive to Velen's Chosen a Zombie Chow or a Radiant Elemental it's almost an insta win because your minion will stay alive all the game and you'll kill your opponent with it.

Reno Priest : Favorable (Score : 1-0) Your plan is the same than with combo priest you want to have some unkillable minions and kill your opponent with your combo. It's a favorable matchup because they let you do what you want in the early game.

Pirate Warrior : Really favorable (Score : 5-1) This matchup is almost the same than aggro druid you take the board control with your buffs, Potion of Madness and Wild Pyromancer and then your opponent is out valued. A key card in that matchup is the Deathlord.

Control Warrior : Unfavorable (Score : 6-7) This is one of the worst matchup because the  have removals like Execution or brawls so in this matchup you have to play really all in and go for a big minion with divine spirits and Inner Fire early in the game and hope he doesn't have Execution or Brawl, that's your only way to win this matchup.

Freeze Mage : Even (Score : 2-2) The thing that will decide who will win this matchup is only if he has Frost Nova + Doomsayer because you can't kill the Doomsayer then so if he has it you loose and if he doesn't you win.

Reno Mage : Even (Score : 3-2) This matchup is based on if he has his removals like Polymorph, or Meteor, Kazakus could also be a problem if he transform for exemple your big minions in sheep. But if he hasn't Polymorph or Meteor your big buffed minion will survive the whole game and his Reno Jackson will not even be useful for him.

Secret Mage : Favorable (Score : 4-0) In this matchup you just wnat to buff your minions and then your opponent can't kill them so he's out valued and you just win the game with your big minions.

Aggro Shaman : Really favorable (Score : 7-0) Same kind of matchup than Pirate warrior or aggro druid you want to buff your early minions to keep the control of the board and out value your opponent.

Control Shaman : Unfavorable (Score : 2-3) It's an unfavorable matchup only because of Devolve and Hex because he can ruin your board with those cards but if he hasn't Devolve you still have a chance to win the game with your combo.

 

I hope you enjoyed this guide for the wild combo priest please give an upvote and maybe I'll see you next time for a new deck