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Top 10 legend Dark Dragoon control warrior!

  • Last updated Jun 25, 2017 (Un'Goro Launch)
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Wild

  • 18 Minions
  • 10 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Dragon Warrior
  • Crafting Cost: 6540
  • Dust Needed: Loading Collection
  • Created: 6/25/2017 (Un'Goro Launch)
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  • Battle Tag:

    twitch.tv/urkoth

  • Region:

    N/A

  • Total Deck Rating

    2188

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Ahoy mateys! I used this dragon warrior to reach top 10 legend. It made me really happy that dragons can work in warrior, especially in the control version! The list excels in the meta and performs better than the standard version, especially against mages and priests!

Proof/Decklist

Check out my stream, I play awesome decks competitively and you can also watch the videos of the climb with the deck there if you're interested! twitch.tv/urkoth

Mulligans and the game plan

Burn/Freeze Mage: We want to gain lots of armor. Save the armorsmiths for the big whirlwind effects and get your Alley Armorsmiths going, especially on turn 5. Try not to use the shield block if you can't hero power during the same turn as well. Since the dragons are big, you can afford to not use your hero power here and there if it gives us lots of tempo, otherwise stick to the plan of gaining armor through the hero power, even if it involves coining it out after you play a card. Keep Fiery War Axe, Ravaging Ghoul, Armorsmith, Shieldblock, Acolyte of Pain, Alley Armorsmith.

Aggro Murloc Paladin: Get rid of their early stuff as much as you can. If you're not able at the moment, set up big clears. Murlocs are a priority target. Keep Fiery War Axe, Ravaging Ghoul, Acolyte of Pain. Sleep with the fishes is optional. 

Aggro Druid: Clear their board but don't use the brawl and AoE if it's not needed. Dirty Rat can win or lose you the game, be careful it's risky but it might pay off to play it on turn 2. Keep Fiery War Axe, Ravaging Ghoul, Acolyte of Pain, Sleep with the fishes, Dirty Rat and Armorsmith are optional keeps. 

Control Priest: Get em with dragons, they can't deal with them. There's not a better version of warrior than this one against them. I even keep Ysera because I realized how much they like to play Dirty rat on turn 2, and if they don't she just wins the game anyway. Don't play the Dirty Rat if you don't have a removal in hand. Keep Fiery War Axe, Acolyte of Pain, Twilight Drake, Ysera is optional. 

Questard rogue: Dirty Rats. Throw everything away for them, including the Fiery War Axe. They really help a lot. Don't destroy their Igneous Elemental. Keep Dirty Rats.

Token Shaman: Don't use Fiery War Axe or removal on the small things, save them for Flametongue or Mana tide totem. Play around bloodlust! Discover more Primordial drakes and try to play around devolve by not overextending on the board if you don't need to. This is usually an easy match-up. Keep Fiery War Axe, Ravaging Ghoul, Acolyte of Pain, Sleep with the fishes is optional and I also like keeping a Dirty Rat. 

Pirate Warrior: Remove the pirates, set up the taunts and gain some armor. Frothing Berzerker is our priority target for removing. Keep Fiery War Axe, Ravaging Ghoul, Acolyte of Pain, Armorsmith, Dirty Rat.

Thanks for reading, I will update the mulligans and game plan section if the deck receives some love from the community, I definitely have been having tons of fun playing it! Feel free to post any question or thought in the comments!