TOP 300 Legend Aggro Druid [S39]
- Last updated Aug 8, 2017 (Quest Rogue Nerf)
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Wild
- 17 Minions
- 13 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Aggro Druid
- Crafting Cost: 4420
- Dust Needed: Loading Collection
- Created: 6/9/2017 (Un'Goro Launch)
- Padelos
- Registered User
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- 7
- 19
- 30
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Battle Tag:
Padelos#2429
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Region:
EU
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Total Deck Rating
214
Hello there,
In this season I reached legend with a combination of 2 decks.This one and my tempo warrior deck which i've already posted on the warrior column.I wanted to share this aggro druid with you guys, since it seemed to work pretty fine on the current meta ladder.I finished legend with 62% win rate on this deck! The structure is similar, of course, to most of the other aggro druid decks, with the addition of 2-3 tech cards which helped me win more games.
I hope you enjoy playing this deck and should you have any questions feel free to ask. Remember, there is no silly question !
Legend Proof: http://imgur.com/a/43PbH
Win % Proof: http://imgur.com/a/A29D1
Hello,
Yes its that and its also a 3 drop,which means that you can use it earlier than shellshifter to protect your minions,such as Vicious Fledgling, when you have the coin you can easilly play Tar Creepr on turn 2 and Fledgling on turn 3 to be protected
Thanks bro I hope you reach legend soon :)
Hello
In general you want to keep 1 drop cards in mulligan for sure! Versus mages,if you got another 1drop in mulligan throw away Bloodsail Corsair if you dont have Mark of the Lotus as well,because patches is an easy ping target for them. Vs paladins search for Hungry Crab in mulligan and vs pirate warriors,evolve shamans,aggro druids and any class that uses pirates search for Golakka Crawler.A good choice would be to keep Living Mana in mulligan versus mirror matches since its a great advantage for you if you play it exactly on turn 5 and your opponent doesnt have it.You would want to keep Mark of Y'Shaarj in your hand if you have Enchanted Raven or Hungry Crab in your starting hand.Since its an extremely aggressive deck,do not hesitate to waste the coin on turn 1 to bring out 2 1drops especially if you have buff for second turn.
Cheers :)
Rep for bitter tide?
Hey,
As i mentioned below you could use Shellshifter or Druid of the Claw :)
Hey,
Force of Nature i guess its the only replacement close to living mana yep.I would put a stronger minion as a replacement for hydra tbh.You dont have neither Shelldhifter nor Druid of the Claw?
What is a good replacement for bitter tide hydra and hungry crab
Hello,
You could use Shellshifter orDruid of the Claw as a replacement for hydra. Hungry Crab is a tech spec card i had added in, since its really great vs paladins and vs evolve shamans to ear the murlock that comes out from their totem.I would suggest having one in since in current meta there are a lot of such classes.
IS THIS DECK GOOD AGAINST MURLOC AGGRO PALADIN?? I CANT WIN
Hey,
Yea it is good and you could one Fire Fly or Raven for a second Crab if you face too many aggro paladins.
Well, I have Spiritsinger Umbra and i think it will be good combo with Living Mana. Can i tech this card in deck?
Nice idea, but since Living Mana is a spell i dont think it works with Spiritsinger Umbra
You don't need mana, by turn 5 ur hand is empty
I played 6 games and did 2-4. (rank 8)
When you got Vicious Fledgling andInnervate its almost a free win, with more buffs...
But I dont like decks that depends too much of your starter hand. I mean, if you dont get a good starter hand with this deck, you are doomed!
The bright side of this deck is that its kinda hard not to get a one drop or something more to play on first turn and you will for sure have 2 drops or 2 1 drops etc etc for second turn aswell. So you basically have a medium to good starting hand every time.
Yeah in theory
Im too unlucky then =(
I played 6 games and did 2-4. (rank 8)
When you got Vicious Fledgling andInnervate its almost a free win, with more buffs...
But I dont like decks that depends too much of your starter hand. I mean, if you dont get a good starter hand with this deck, you are doomed!
What do you think of Stonehill Defender? I have mixed results with it instead of Tar Creeper
Hey,
Well yea,but i ended up that having a 3/5 body on my opponents turn works more efficient than having a 1/4, since it can simply kill stronger minions and it can last longer when you need to protect ,for example your Vicious Fledgling.I agree that sometimes Defender may help you more on the long run of a game,on turn 6 and on by discovering a strong taunt minion,but you cannot just wait till then, when you play aggro druid .