Free [The Four Horsemen Heroic] Flicker
- Last updated Aug 6, 2014 (Naxx Launch)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 0
- Dust Needed: Loading Collection
- Created: 8/5/2014 (Naxx Launch)
- erusx
- Registered User
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- 1
- 5
- 15
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
161
Win rate is 7-15% even for getting good draws at start. This is a common strategy deck built from non-expert cards.
To be honest, this went very well playing extremely aggressive. Since you might be aware, you cannot go for the Baron Rivendare unless you do something about the other Horseman. I did not try to silence them; instead just went to filling board with important minions to be eliminated.
Baron Rivendare has bunch of spells in his hand
- Paladin Secrets, Avenging Wrath
- Shadow Word spells
- Frostbolt
- Corruption, Drain Life, Mortal Coil, Shadow Bolt
As you might experience, he is a board controller. So we need to make him use his spells on fodders while downing his minions 1 by 1 while controlling the situation.
As for opening hand, you really will like to have Northshire Cleric, Shadow Word: Pain, Unstable Ghoul. Northshire Cleric will be the magnet for Frostbolt.
Strategy as follows:
- If there is no secret on board, focus on downing one of the Horseman.
- If there is a secret, it can turn out to be Avenge; so make sure to down every Horseman to similar health.
- Ideal course of action is to get rid of all Horseman before secrets come on board.
- Back-up plan is to heal through the fight keeping minions alive and slowly damaging horseman before finishing him/her off have a back-up minion on your side to finish him/her off. Redemption is the problem here, for that you can also use Elven Archer.
Repentance might scare you to play minions but don't fret unless Baron Rivendare is equipped a weapon. He so loves to smash himself on minions while he is immune. And there comes our Acidic Swamp Ooze to handle that weapon.
So its either push forward or pull back. Remember the Hogger in tutorial. Jaina: "2 minions at same time?! He might have been saving a card." -or something like that- It's okay to pass a few turns if you have no answers; still conceding and restarting fight can be another answer as well. Turn#2 Shadow Word: Pain with no secrets in play is the best that can happen.
Edit: Sadly there won't be consistent updates, still I would love to receive any constructive options/thoughts. This deck is not for some looking for "instant win" decks with no effort. Still for those who are eager to read which strategy worked for me, I am more than pleased for you to check the page. Thanks.
Third attempt very strong deck!(if RNG is on y0our side)
2nd try
https://hsreplay.net/replay/tXu5xja58Adc8dcaE8LxGG
Third try, thanks!
Got him after around 10 tries thank you for the deck.
Just 1 try :D
Thanks! Did it on my first try!
Thank you for posting this deck, I love it! Took me quite a few tries, but I did it. :)
Nice deck! Got him on 4th try. Got quite lucky and had a SW:P and he used repentance, and had a SW:D for the second horsemen. The sludge belcher and spectral knights in this probably are life-safers and you should just use the little minions for spell distractions! +1
Great job! Works like a charm. Thanks for putting this together.