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[WILD] OTK Corruption Priest - OTK by Spells

  • Last updated Jun 28, 2017 (Un'Goro Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: OTK Priest
  • Crafting Cost: 5200
  • Dust Needed: Loading Collection
  • Created: 5/22/2017 (Un'Goro Launch)
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  • Battle Tag:

    JohnnyCrash#2474

  • Region:

    EU

  • Total Deck Rating

    151

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OTK: Embrace the Shadow/Auchenai Soulpriest + a combination of Flash Heal/Light of the Naaru/Mind Blast

Maybe you think now "Wait, that are only 26 damage, even if I play every card two times?"

Yeah, right, but there are some ways around. Here are some tips to manage this deck:

1. Shadow Visions: This card will help you to collect some more damage. I'd suggest to take Flash Heal/Light of the Naaru/Mind Blast every time, except for situational plays (like when you need to clear the board, you take Circle of Healing, or Embrace the Shadow if you already have enough heal cards collected).

2. Keyword Spell Damage: Bloodmage Thalnos and Azure Drake are both included since they (can) draw you an additional card. But did you know spell damage also works for corrupted healing spells? Because of this I decided to put in an Evolved Kobold as well.

3. Discount: The cheapest 30 damage OTK variant in this deck would cost 11 mana without any discount - but most of its pieces are spells costing just 1 or 2 mana. For this reason I've included Radiant Elemental and good ol' Emperor Thaurissan.

4. Card draw: There are several draw enabler included, since your combo will need really many cards. Acolyte of Pain was a tough choice, since he can be really inconsistent and you don't have the possibility to ping him. Coldlight Oracle can backfire, but I just love this card. Also I've include Loot Hoarder to make this deck a bit more aggressive.

Latest Change:
-2 Power Word: Shield - Too often I played Shadow Visions to fish my Burn/Heal spells, but discovered only Power Word: Shield, Circle of Healing and Embrace the Shadow. To get more consistency I removed the shields.
-2 Azure Drake - Again a card which couldn't provide profit often enough. Most times the dragon only drew me a card and then was removed immedietly by my opponent. Also 5 mana is a bit too expensive to be played.
-1 Acolyte of Pain - One of them should be enough to have a good draw support.
+2 Loot Hoarder - The goal of this deck is to get an OTK. Since you often need to deal some damage before ripping off your combo, Loot Hoarder is the best variant: 2 attack AND draws you a card.
+2 Stonehill Defender - This little guy is here to save your life (points). He provides two taunt minions and can help to survive one or two turns longer to play the combo.
+1 Evolved Kobold - Most times you already have dealt around 5-10 damage until you can play the OTK. The kobold helped me a lot to get my OTK one or two turns earlier.

I hope you like my deck concept.
Any help or improvement ideas are welcome! :)