[S38 Wild legend] Jade Control shaman
- Last updated May 9, 2017 (Un'Goro Launch)
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Wild
- 16 Minions
- 12 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Jade Lotus Shaman
- Crafting Cost: 8440
- Dust Needed: Loading Collection
- Created: 5/9/2017 (Un'Goro Launch)
- ColdStory
- Registered User
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- 3
- 5
- 19
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Battle Tag:
N/A
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Region:
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Total Deck Rating
42
My name is Coldstory and I reached legend early in the season with this control Jade shaman. Ever since release of Gadgetzan, Jade decks have been my favorite decks to play because I just love the play-style of playing giant Jade golems late in the game. Mid-range Jade shaman has been my go-to deck for a long time. However when I played mid-Jade shaman shortly after release of Un’Goro, I never quite had the win-rate I wanted. That’s when I decided to go for a more controlling version that plays 8 AOE cards between maelstrom portal, devolve, Volcano, and Lightning storm.
A few notes about my climb
- I used a version that played -2 Azure drake, +1 Belcher, and +1 N’Zoth to climb from rank 5 to rank 3
- I played other decks to around rank 1, then down slightly to rank 2.
- At rank 2 I made the change to two Drakes, then I went on a win-streak to Legend. I won’t lie, I got pretty lucky with matchups during rank 1. (I beat N’Zoth priest 3 times and beat a pirate warrior twice)
Why should you play this deck?
- You like to play huge Jade Golems and other big minions
- You like to annoy your opponent with all the board clears in this deck
- You want to play a control deck that can also win by playing Jades on curve
- This deck generally isn’t vulnerable to Devolve, as Reincarnate shaman can be
- Great matchups against Reno mage, Priest, Egg druid, and Reincarnate control shaman
Why shouldn’t you play this deck?
- You like to play faster games
- You don’t know how to navigate Control vs. Control matchups.
- Bad matchup against Freeze mage. Renolock and Midrange paladin are also incredibly annoying.
A little more about this deck
- the deck plays 2x Maelstrom portal, Devolve, Lightning Storm, and Volcano. All of this AOE enable us to be more passive in the early game and still come back on board. That doesn’t mean we don’t curve out in the early turns, though.
- Maelstrom portal is good against pirate warrior, egg druid, and Paladin. It also clears any small minions left by Devolve.
- I love Devolve. It lets you deal with difficult board states in control matchups, and sometimes it’s an instant win against inner fire priests and Egg druids
- Volcano is just a board clear that can also act as a single-target removal. You don’t know how good it is until you try it or have it played against you.
- Lightning storm is very good against Egg druid and Paladin. It can often be a coinflip against wide Shaman boards because of 3-health minions, though
- At first I had 2x Mistress of Mixtures instead of 2x Golakka crawlers. Mistress of mixtures wasn’t bad, but it wasn’t great either. Golakka crawlers are much more swingy and game-winning against Pirates.
- Pirate warriors were by far the most common aggro deck on ladder, but Egg druids and Aggro shamans also run a few pirates for Golakka crawlers to eat.
- Stonehill defenders almost always gives you a good taunt. If you don’t know, Shaman taunt minions have an offering boost. The Shaman taunt minions are Hot spring guardian, White Eyes, Earth elemental, Thing from Below, and Al’Akir the Windlord. All of these are quite good.
Vs. Pirate warrior
It’s important to draw some combination of Jade claws, Maelstrom portal, and Golakka crawler. It’s also important to have a turn 4 play: Jade lightning is preferred, but Jinyu is also good. Other than that, just try to stabilise the board then taunt or heal up. Not much to say.
Keep: Hard mulligan for Jade claws, Golakka Crawler and Maelstrom.
Vs. Druid
You have to assume Egg druid. In this matchup you’ll probably curve out as best you can early on, then kill their board with a Devolve and other AOE. Egg druids have no burst, so if you clear their board you win. This is a really favored matchup. If it’s Jade druid, the Druid will out-Jade you nine times out of ten.
Keep: Jade claws, Maelstrom, Golakka crawler, Lightning storm, Devolve
Vs. Mage
The most common archetypes are Reno and Freeze mage. No matter which it is, you want to keep your minions in mulligan then try to pressure. If it’s Reno, you can pressure if you want but you’ll probably have to wait until your Jades get too big for them to handle. You lose if they get some minions on the board and you can’t deal with them. Try to get the best effect out of Hex and Devolve, and keep N’Zoth in mind. If it’s Freeze, there’s not much you can do except try to lethal as soon as possible and draw into your Jinyus (lol)
Keep: Jade cards, Stonehill defender, 5 drops if you have early minions.
Vs. Warlock
The most common archetype is Renolock, which I think is unfavored because they have so many answers but I’ve yet to queue into this matchup enough to really say. If you stick your big minions onto the board, you probably win. Past turn 7, you should try to stay ahead on board at all times. If they get a safe Jaraxxus you lose.
Keep: Same mulligan as Mage.
Vs. Paladin
Most paladins I saw were midrange, usually the “dude” deck, but a couple other archetypes as well. You need to draw into your AOE’s in the early game. Later on, hopefully you will be able to stick something they can’t deal with, but otherwise this matchup will probably drag on for a while. Many of these decks cut Aldor Peacekeeper, so you don’t need to play around it.
Keep: Hard mulligan for Jade claws and Maelstrom.
Vs. Shaman
Shaman is a mixed bag with Aggro, midrange, and control all being viable. Since the mulligan for Aggro and Midrange being the same, mulligan for those two. With so many AOE’s like Volcano in the deck, it’s not too difficult to clear the board given enough time, but make sure not to take too much damage and play around Bloodlust if it’s midrange. Against Control shaman, you want to be greedy with your hexes and devolves.
Keep: Jade claws, Jade lightning, Devolve, Golakka crawler.
Vs. Priest
I didn’t have much trouble outvaluing control priests. Once again, this matchup comes down to not overextending, and making smart use of your removal. The other big priest archetype is a more aggressive Inner Fire priest. You should be favored against that if you draw into your Devolve.
Keep: Devolve, Jade claws, Jade lightning
That’s it!
If you have any questions about the deck, feel free to ask.
N'Zoth/Y'shaarj Ramp druid (I reached 6 legend with this deck at the start of MSoG and it should still be a decent deck.)
hi mate
what can I use instead of Dr. Boom on this meta?
thanks
A Ragnaros or a Spirit Echo is the simplest substitute I can think of.
thanks
(I don't know why I'm commenting on my own deck guide) but, I just realised that the Curator would fit extremely well in this deck. I'll probably try -1 White Eyes +1 Curator.
If you want to improve the matchup against Pirate warrior, why not cut one of the cards meant to improve other matchups? The first change I'd make is to put a Healing wave instead of one of the Drakes. Keep in mind that by doing this you'll lower your winrate vs. control.
In my opinion the deck is pretty anti-aggro already, but if you have to, then go ahead.
Cutting a Storm is also not out of the question, it just depends what you're facing.
I like Crab better than ooze though because I feel that taking the board early is a better way to win than destroying huge weapons, which they might not even have.
Very nice deck, I've reach rank 10 oS37 with old Jade Shaman, but now is more difficult
I don't have Dr. Boom so I replaced him with a Bloodlust for OTK
I've just won a very difficult match vs a Renolock thanks to fatigue
I had 6 minions on my board and he used DOOM! without cards on his deck
51 dmg on his face
Outvaluing renolock? There's an unusual occurrence.
With my luck, they would just play Jaraxxus and win off it every time.
I removed Bloodlust and I've added Ragnaros the Firelord
Hello,
I've been playing the deck for a while now. Got to rank 4 but I am facing a lot of rogues and mages. Rogues are nearly impossible to win, both quest and mill. But for the mages, is teching in a Eater of Secrets a good choice? It would be useful for both freeze and secret mages, and although generally they are not a problem; it may improve the matchup with secret paladins too. I am planning on removing a Jinyu Waterspeaker. Since I rarely get value from the heal.
I don't think Eater of Secrets is worth it unless you're facing an extraordinary number of Mages or other secret classes. The deck has little draw as it is, so you'll be hurting your consistency against other classes.
Are you running into Quest rogues? Rogues were actually nonexistent during my climb.
Is Spirit Echo a good replacement for White Eyes? I don't have White Eyes and I'm not willing to craft it as I find it to be too niche.
Spirit echo was a card I kind of wanted to play, but instead I went for the approach of playing high value minions instead. It should be a good replacement, but it's just a little slow.
Maybe you can try with a Thing from Below
or you can add a Bloodlust for OTK
Ditched devolve for trogg and white eyes for belcher. Rank 10 to 4 with no losses and still moving. White eyes is a tempo killer and devolve is too much RNG.
why is golaka crawler in this deck?
+u only have 2 azure drakes which im afraid is not good enough card draw
You're currently playing wild ladder and have to ask about the 2 crawlers? 44% of my matchups are either pirate warrior or some other deck thats running the cancer pirate package. Those 2 mana crabs can just straight up win you games...
Before playing wild I said to myself "why not run totem golem?"
Golakka is basicly a golem without overload in this meta. kek
and packed with a "destroy a minion" ability ))