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[S37] #90 LEGEND: Un'Goro's Midrange Secretdin!

  • Last updated May 17, 2017 (Un'Goro Launch)
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Wild

  • 14 Minions
  • 14 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Secret Pally
  • Crafting Cost: 9820
  • Dust Needed: Loading Collection
  • Created: 5/6/2017 (Un'Goro Launch)
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  • Total Deck Rating

    110

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Hi guys, i'm back, this time with a wild deck! 

On 06/05/2017 i made this deck and i managed to winstreak from rank 13 to 8 in about 2,5 hours, without losing a game. 

Update 10/05/2017: Rank 4 boyzz!

               11/05/2017: Rank 2

               13/05/2017: After a week i finally hit legend!

Writeup coming soon.

Ok, so here is the writeup as many of you asked for it.

So, my name is Daniel, i am a 3 times legend player from Romania and i managed to climb with this deck from rank 13 to legend in a week.

 English is not my native language so sorry for the bad language.

CARD CHOICES:

Tirion Fordring: Don't need to talk too much about this card, as it is a autoinclude in almost every single Paladin deck.

Sunkeeper Tarim:Good against priests and aggro decks as a Taunt minion

 which provides good trades.Can be replaced with a Keeper of Uldaman or even a Equality.

Spikeridged Steed: A very strong Wall and an auto-win against Pirate Warrior.Can be replaced with a Stonehill Defender.

Wickerflame Burnbristle: Good against Freeze Mage and aggro Decks, especially combined with a Buff. Can be replaced with Loatheb.

1x Piloted Shredder: Powerful deathrattle minion

 but i didn't want to craft a second one because i found other good inclusions. Same as Haunted Creeper.

Lost in the Jungle: Powerful starter against aggro, can be coined out with Avenge and has good synergy with Sunkeeper Tarim.

MATCHUPS AND MULLIGAN:

ALWAYS KEEP: Secretkeeper Shielded Minibot Secrets Muster for Battle Lost in the JungleHydrologist  Haunted Creeper and vs Aggro Druid and Coin :Consecration.

I'm going to rate the matchup difficulty from 1 (easy) to 5 (hard).

Vs Pirate warrior: 2/5: probably the most common deck atm, you win by keeping board control and starting with minion advantage,watch out for Ship's Cannon and Southsea Captain. Should be an easy matchup.

 

Vs Aggro Druid: 5/5: This deck's hardest matchup.Gameplan same as Pirate Warrior, should beat him if you kill EVERY SINGLE MINION HE HAS.

 

Vs Quest Rogue: (5/5,get it?) 3/5: Winnable, fill the board early and make favorable trades, and start rushing him down and  you'll be fine.

Vs Aggro Shaman: 3/5: winnable, control the board and taunt up, Noble Sacrifice and Wickerflame Burnbristleare your best friends.

Vs Control Shaman: 4/5: winnable, it depends on the draws, don't play too many minions into Volcano and keep your Sunkeeper Tarim for Earth Elemental.

 

Vs Control/Silence Priest: 4/5: Pretty hard matchup but winnable, be prepared for his Deathlords and Sunkeeper Tarim is your bf.

 

Vs Reno Quest Priest: 4/5: Didn't faced many of them, but this matchup is pretty hard if they have Reno in hand. Rush them down before they can play their Amara, Warden of Hope.

 

Vs Freeze Mage/Reno Mage: 3/5: I personally have cut a Aldor Peacekeeper for an Eater of Secrets and it works very well against them. Keep Truesilver Champion for heal after he plays Alexstrasza and if you set him at 1 hp and he freezes your board+ Doomsayer you can play Dr. Boom to kill him. (the bombs)

 

Vs Mech Mage: 2/5: Pretty easy matchup, control the board early and you win.

Vs Tempo Mage: 2/5: Same as Mech Mage but be prpared for Flamewaker and Mirror Entity.

 

 

 

 still streaking, didn't lost a game yet

 Still streaking 

Made it to Top 90 !

 

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