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S37 Legend Evolve Shaman (71% Winrate)

  • Last updated May 8, 2017 (Un'Goro Launch)
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Wild

  • 15 Minions
  • 13 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Jade Lotus Shaman
  • Crafting Cost: 4160
  • Dust Needed: Loading Collection
  • Created: 4/30/2017 (Un'Goro Launch)
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  • Kaalek
  • Registered User
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  • Battle Tag:

    Kaalek#2313

  • Region:

    EU

  • Total Deck Rating

    318

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So I used this deck to reach Legend last season. Really strong in this meta and can beat aggro and outvalue control.

Edit:

OMG I did not expect this to be so popular! Thank you all so much for your support. Thank you for all your kind words, and for commenting. Thank you for your questions, and for your videos. People have even added me ingame to chat with me! Again thank you all so much for the support, it has been amazing!

Mulligan:

So a lot of people look for the Mulligan when they see a deck. Mulligan is a very important skill in Hearthstone and something everyone should focus on. Often try to hard mulligan for the cards you need. Here are some of the cards you should be looking for.

Almost always try to get Fire Fly and Jade Claws. I generally keep Flametongue Totem to keep my opponent from having the early board get out of hand. Generally I throw everything else away.

Maelstrom Portal is good against Pirate Warrior, but you never know if you face Taunt or Pirates. (A good tips: If they hover over their right most card it's generally Pirate Warrior. Taunt Warrior will keep their quest, hence not having a reason to throw it away). I usually don't like keeping Lightning Storm against anything other than Hunter, since Murloc deck often buff their minions higher than 3 health.

Mana Tide Totem can be good against slower deck if you have a playable one and two drop. The same applies to Stonehill Defender, atlhough you can keep this against aggro if you have the one and two drop.

In short word: Always keep Fire Fly and Jade Claws. Generally keep Flametongue Totem. I don't like keeping AOE even against aggro since a lot of the minions have more three or more attack. If you know it is Pirate Warrior it is okay to keep Maelstrom Portal 

Key Cards:

This deck has a lot of ways to win (will discuss that later), but here are the key cards/combos.

Doppelgangster + Evolve: This is the main reason I wanted to make this deck. Don't really feel like I need to explain why this is insane. This has just won me games at turn 6.

Stonehill Defender: In my opinion one of the best cards from Journey to Un'goro. Helps you survive against aggro, and gives that value against Control. I won a game against the most greedy Priest deck with a lot of help from this card. Just look at the cards it can discover: Al'Akir the WindlordThing from BelowWhite Eyes and even Stonehill Defender. In some cases Hot Spring Guardian can even be a savior. Also it has synergy with Flametongue Totem against Aggro.

Spirit Echo: This card is INSANE! Can give you back a free Thing from Below, another Aya Blackpaw and Stonehill Defender. This card makes me win against greedy control decks if I can hit good targets. I love it so much that I have considered putting in one more.

Other card choices:

Fire Fly: One of my favorite cards in the whole games. Such a balanced one drop, yet it is used in almost all decks. Early synergy with Flametongue Totem.

Removals: Maelstrom Portal and Lightning storm speaks to itself. They are insane. Hex is also really strong, but know what to use it for. Insanely good against Tirion Fordring and Savannah Highmane. Some of you might be surprised by the inclusion of two Volcanos, but I love them! Basically says remove all your opponents minions(as long as they don't have Deathrattle). Makes you stay alive and do one of your combos. I have won a game by removing my opponent's minions and then played a free Thing from Below combined with DoppelgangsterThe Coin and Evolve.

Jade Package: The package isn't big, but it can win games. Has synergy with Evolve. I found it to good to not include.

Cards that didn't make the cut (not finished):

Bloodmage Thalnos: Would be really strong, but I simply didn't find the spot for it. We get spell damage from the Hero Power, but this is one of the cards that I would consider swapping in.

Bloodlust: Is just a dead card most of the time. Sometimes makes you kill your opponent one turn faster, but not worth it. I would not recommend it.

Possible replacements (will add more):

- Master of Evolution -> + Jinyu Waterspeaker if you face a lot of aggro (suggested by Robotically)

 Videos showcasing the deck:

Hearth_Share and Khristophesaurus was so sweet to share their videos showcasing the deck. Watch them below and give them the love they deserve. Thanks for making the videos :D

Hearth_Share:


https://www.youtube.com/watch?v=xjDurof9Pbg

Khristophesaurus:


https://www.youtube.com/watch?v=6rUszoDSlpE

kiwiinbacon:


https://www.youtube.com/watch?v=v_PwMT__Zxo&lc=z12vjdvwbyjehfrfe22eglszszvydbkik04.1493747172174033 

Changelog:

1st of May: Added Mulligan and a guide including key cards and cards that didn't make the cut. Will add more soon

2nd of May: Added videos made by other youtubers. Thanks for the videos :D