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*Play-Smart* Legend Anti-aggro Priest Deck.

  • Last updated Aug 1, 2014 (Naxx Launch)
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Wild

  • 11 Minions
  • 19 Spells
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 6060
  • Dust Needed: Loading Collection
  • Created: 8/1/2014 (Naxx Launch)
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  • Total Deck Rating

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Hello World, Today i decided to share with you mine Main-deck that i currently use and keep refreshing on every meta change, and i have to say it, now it's working damn well.

Card discussion:

Priest cards:

Circle of Healing x2: One of the best priest cards, when in combo it's fearsome, you can draw half your deck (or make your opponent burn cards) in combo with Northshire Cleric +Wild Pyromancer + Spell + COH, Or, Whipe his board with Auchenai soulpriest + COH (4 mana 4 aoe dmg), or get and amazing tempo that makes you win 99% of time: Turn 2 Coin + Injured Blademaster + CoH.

Holy Smitex2: Another situational card that can make you stop their turn 2 minion rush or simply help to kill something.

Northshire Clericx1: Only one of these, we have enough card draw and we do not want more, we are a control deck and we aim to make efficent trades.

Power Word: Shieldx2: 1 mana for: 1 card, 2 health, and that sinergies with Auchenai Soulpriest, what can we ask more?

Shadow Word: Painx1: We have smites and we use that only for do not trigger effect on minions or nasty removal (like mexxena)

Shadow Word: Deathx2: Removal, removal, removal, (combo's well with Sylvanas for 9 mana Mindcontrol)

Thoughtstealx2: BEST AND FUNNIEST CARD EVER :O you get 2 cards for 3 mana (like arcane intellect) BUT! it's your opponent card, (usually better than your's) AND! it's not drawed from your deck, so you will NEVER go out of
cards first of your opponent. And some times you get the perfect cards to win (One time i was 3 health with no board and no cards against a 9 health mage with huge board, Topdeck --> Thoughsteal --> OH! Fireball! --> Oh! Frostbolt :D ---> Oh! That's 9! --> I win :D)

Auchenai Soulpriestx2: An Allways good card, removal, combo, all in one,

Shadow Madnessx2: Smart play card, use always to make atleast 1 for 2 (smash one of his minion on another) combo with Power overwhelming, nightmare from Ysera, buff your minions with Flametongue Totem and kill him, etc...

Holy Novax2: Not a too good card, but we need another removal so.. let's Bad Nova.

Holy Firex2: Bang! one hit one kill. (pay attention to Death Fire (Auchenai soulpriest + Holy fire) )

Mind Controlx2: I like alot this card, sinergies rly well in our deck. (do not be too afraid to use it and steal minions like Sunwalker if you leave them naked or you just need it). Plus, it is my secret weapown in mirror matches and makes you win like 99% of the time. ( I put Rag, you MC, i MC, you MC, i MC) Thanks, it's mine and you taken one more hit for 8 damage ;) You can replace one of these with Sylvanas if you like it more.


Neutral cards:

Wild Pyromancerx2: Combo removal card, we need it to get into the lategame where we are the king of the scene.

[card]Injured Blademaster[/cardx2]: Just the perfect minion for priest.. Combo CoH, Huge health, 4 atk... All in one.

Abominationx1: Here only for this aggro time meta. It can be replaced with: Cabal - Sylvanas - Faceless - Kodo - Loatheb - Azure Drake

Ragnaros the Firelord: Well, it's just Rag.

Ysera: Well, it's Ysera, give me card to outdraw mine opponent and ruin their day With Shadow Madness + Nightmare combo.

Gruul: Here we are to the last card of this deck, and You are thinking: No one use that shiet!
Well, in this deck it isn't. Normally you will use it after your opponent wasted all his big-minion removal (and no removal for aggro deck's) on your other minions or, the one you mindcontrolled leaving them run out of option to deal
with Gruul. More than just important,that's 8 mana (= minion + heal) for an unlimited amount of health ( +4 Health per turn with heals ) and you can slam your opponent face for atleast 9 on your first play.


Mulligans:

Against aggro, try to get atleast a Coh or a Pyromancer and smite to clear their board and go safely to the lategame. Against control and midrange, try to get the Blademaster + CoH combo and win.

How to use it:


Make efficent trades, smart use of your spells, and do not be afraid to pass some turns just to wait a better board to ruin, you have just to get in lategame.
Do not waste your cards and do not draw more that needed against Control. Your strongest weapown is make him go out of cards.

How to win:

1: Survive for the first turns, make him waste tempo and cards, when you know it's the right time, start using your legendaries and smash him.
2: Let him die with fatigue, ABUSE of Thoughsteal and make him burn cards if you can. (if a shaman has a Manatide totem out on turn 10 and you are on a safe range with some removal in hand, do not kill it and let him out of card faster.)

OH WAIT, WHAT ONLY 11 MINIONS AND 3 OF THEM ARE 8+ MANACOST?! WTF HOW CAN U ONLY THINK TO USE IT!
As say'd before, play smart, do not let your injured die, and use his minions.

That's all, hope you all will enjoy this deck like me and have a good time :D