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Quest-Rattle: Multi-Win Conditions

  • Last updated May 2, 2017 (Un'Goro Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Priest
  • Crafting Cost: 8200
  • Dust Needed: Loading Collection
  • Created: 4/25/2017 (Un'Goro Launch)
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  • Battle Tag:

    MeetMrHahn#1383

  • Region:

    CN

  • Total Deck Rating

    229

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This deck I've been using at Rank 5-2 and it has been throwing a lot of people off of their games in the current meta.  It basically has 3 win conditions: Quest / Zoth / OTK... usually if you can get one of these you win. 

Awaken the Makers you get at turn 5/6/7 so early game you want to draw cards and survive until then.  You can use your Divine Spirit to keep your minions alive and trade or if your lucky keep the pressure on them with a Inner Fire combo.  This is obviously a great end game win condition but don't be afraid to use them if you have to, the rest of the deck has plenty of fire. 

Bloodmage Thalnos I have debated being in this deck because his spell damage really only synergizes with two cards, but I've found he has always been an asset to have in the games that I've played.  He could easily be swapped for another low-cost deathrattle minion or another Northshire Cleric.

I'm still not 100% on this list but try it out and let me know what you think! It plays very solid and is a nice change of pace from the current meta.

If you want to change my version up feel free to swap in an extra Shadow Word: Death, Shadow Visions, Mirage Caller, Northshire Cleric, or Holy Nova....