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[BUDGET DECK - RANK 5] Puripriest

  • Last updated May 31, 2017 (Un'Goro Launch)
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Standard

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Silence Priest
  • Crafting Cost: 2220
  • Dust Needed: Loading Collection
  • Created: 4/16/2017 (Un'Goro Launch)
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  • Battle Tag:

    FesakBlinky #2580

  • Region:

    EU

  • Total Deck Rating

    132

View 5 other Decks by FesakBlinky
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Before we move further - If you guys happens to like the deck, please vote for it. It would helped me quite a lot :)

!ALSO, CHECK MY OTHER DECKS!:

http://bit.ly/SuperBudgetPirate

http://bit.ly/Jademental

http://bit.ly/HandBuffPalaBudget

http://bit.ly/SecretMidrangeHunter

http://bit.ly/ElementalOTKPriest

 Updates

 

30.4. [v1.3.]

- Added hyperlink to a new deck

 

19.4. [v1.2.]

- Added the Showcase video from KiwiiNbacon (thank you one more time!)

- Minor Changes in text

17.4. [v1.1.]

- Defender of Argus

- Shadow Word: Pain

- Holy Nova

- Hozen Healer

+ Stonehill Defender

+ Wild Pyromancer

+ Corrupted Healbot

+ Frozen Crusher

 

15.4. [v1.0.]

- Sunfury Protector

+ Defender of Argus

 

 

About

This is a budget version of Purify Priest (http://bit.ly/FullPurifyPriest). It's very easy to hit rank 5 with it. You just play it same like Purify Priest. Guide can be found lower.

 

 

Proof

 

 

General Tips

The base strategy of this deck is utilizing the Ancient Watcher and Humongous Razorleaf with Silence and Purify and buffing the minions with things like Divine Spirit and Inner Fire.

Don't forget to Silence the minion before buffing - do the other way only in not-looking-good situations.

Use the Circle of Healing mainly for clear with Auchenai Soulpriest, but also for multiple draws with Northshire Cleric. Same applies with Holy Nova - use it mainly as removal, but also as card draw when needed.

Coin + Ancient Watcher into Purify is best possible early game outcome.

Use your Hozen Healer and Priest of the Feast wisely. 

Don't worry to Silence or Kabal Songstealer the enemy minions if needed.

Keep Divine Spirit and Inner Fire for OTK kill against classes with hard removal ( Hex, Polymorph, Vilespine Slayer, Execute, Shadow Word: Death etc.) .

 

 

Deck Showcase

 

by KiwiiNbacon:

 

 

Mulligan

Take these Mulligan tips as general, not mandatory. They can vary in certain situations - in case you are not sure about your mulligans, you can take screenshots of few of them and post them here.

 

 

 The bullet list is sorted according to card importance from highest to lowest


 

vs. Hunter:

(favorable matchup)


Vs Beast/Quest/Midrange (mostly meeting Beast/Midrange) - Mulligan hard for Madness or Pain in the hand for the Alleycat / Raptor combo. Once you can stabilize the early game you should be favored.

 


 

vs. Druid:

(slightly/highly favorable matchup)

Vs Egg - Mulligan for Madness/Pain and Watcher/Razorleaf. Once you will resist the early pressure, you are highly favored.

Vs Quest - Weren't meeting quest Druids at all. If you actually do meet him, try to mulligan for Cleric with Talonpriest or Watcher/Razorleaf. You should be favored but not sure about it.

 

 


vs. Warrior:

(even/favorable matchup)

Vs Pirate- Mulligan for Madness/Pain hard and try to establish Shambler as early as possible. This matchup is even. 

Vs Taunt - Mulligan for Watcher/Razorleaf and Cleric with Talonpriest. Try to safe Pain for Alley Armorsmith or other high value taunts. You should be favored in this matchup.

 


vs. Shaman:

(even/highly favorable matchup)

Vs Elemental (Jade) - Mulligan for Watcher/Razorleaf and Cleric with Talonpriest. Safe Pain for Flametongue Totem. Keep the HP of mobs above 3 on turn 6 and 5 on turn 7. This matchup is even. 

Vs Murloc -  Mulligan for Watcher/Razorleaf and Cleric with Talonpriest. Try to clear the board wisely and you should be fine. You are highly favored in this matchup.

 


vs. Paladin:

(favorable matchup)

Vs Handbuff (Jade) - Mulligan for Watcher/Razorleaf and Cleric with Talonpriest. Try to have at least one Silence for the enemy Tirion. This matchup is slightly favorable.

Vs Quest -  Met quest pala only like 1-2 times.  Keep same strategy as for Handbuff - try to have Silence or other removal for Galvadon.

 


vs. Rogue:

(highly unfavored matchup)

Vs Quest - Try to go aggro as possible with early Watcher/Purify. If you can't kill the rogue until he completes quest you can concede. This is highly unfavored and worst matchup of all.

Vs Flower - Mulligan for Watcher/Razorleaf and Cleric with Talonpriest. Take care for Vilespine Slayer when buffing your minions. This is slightly unfavorable matchup.

 

 


vs. Mage:

(highly unfavored/even matchup)

Vs Quest - Try to go aggro as possible with early Watcher/Purify. If you can't kill the mage until he completes quest you can concede. This is highly unfavored matchup.

Vs Tempo - Mulligan for Watcher/Razorleaf and Cleric with Talonpriest. This is even matchup. 

 

 


vs. Warlock:

(even matchup)

Vs Zoo/Discard - Mulligan for Madness/Pain. Try to establish high Watcher/Razorleaf earliest as possible. This is slightly unfavored matchup.

 


vs. Priest:

(highly favorable/even matchup)

Vs Lyra Spell - Mulligan for Madness/Pain. Try to establish high Watcher/Razorleaf earliest as possible. This is highly favorable matchup.

Vs Mirror - Mulligan for Watcher/Razorleaf and Cleric with Talonpriest. Take care for 4 attack minions. 

 

  

Suggestions from community

  • You could include Tortollan Shellraiser. I found that it was underwhelming but if you're going ultra-budget, at least it's cheap. Decent body + taunt
  • I'd go 2x Priest of the Feast. Found the 3 attack was very good and healing effect with the sheer number of spells you have can be good too.
  • Potion of Madness I don't think is right for the deck. The point of the deck is build up a big wall either in fat minions that can remove multiple for board control, setup a huge wall for taunt and to burst down with inner fire. I don't think this spell helps with that all that much. I'd remove it in order to make room for more 2-ofs that DO fit into the game plan.
  • Replaced Sunfury Protector ► Defender of Argus
  • If you are experiencing problems with aggro, tryany of the following but not sure if any of them will work in practice:
    • Crystalline Oracle - 1 drop that can also pull some added resources. If you're against aggro, it'll likely be an aggro card that could help with controlling the board.
    • Loot Hoarder - to contest 2 health 2 drops + helps with draw.
    • Wild Pyromancer - either just for its stats as is or as a board clear, commonly with PW:S but other cheap spells work. Synergy with the acolyte, so might be an idea to have 2 acolyte.
    • Golakka Crawler - Only if the meta is pirate-heavy and only one-of as a tech card. Even then it may not be a good idea.