Beasts & Elementals
- Last updated Nov 6, 2018 (Boomsday)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Beast Druid
- Crafting Cost: 1820
- Dust Needed: Loading Collection
- Created: 4/12/2017 (Un'Goro Launch)
- Ditler25
- Registered User
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- 5
- 31
- 41
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Battle Tag:
N/A
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Region:
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Total Deck Rating
172
You like Beasts? You like Elementals? Well, then I have the deck for you!
Updates:
1# This decks has taken a bit of a beating by control decks, like Handlock or Quest Warriors and overall has lowered my Win ratings to about 64% from 70%. Still does well against most other decks.
2# Added Hungry Crab for one of the Golokka Crawler and added Volcanosaur for The Black Knight.
3# Have been testing it out again and I'm gaining up to 67% Winrate and added Vicious Fledgling instead of Elder Longneck.
Well now that I got your attention, let me introduce myself. I'm a longtime HS player and reached Legend several times when I feel like doing it. This is not by any means a professional deck, but it still works great. This is now my conclusion on how I made Beast Druid work with some elemental synergies.
This decks should mostly be aggressive and the mulligans are very important for this deck to be working probably in certain situations.
MULLIGANS AND PLAYSTYLE
Pirate Warrior: They are probably the easiest one for this deck. Against them you really hoping for getting the early drops like Enchanted Raven, Fire Fly and most importantly Golakka Crawler and never keep the spells, unless you have guaranteed Enchanted Raven on the first turn or coin with Golakka Crawler with Mark of Y'Shaarj. Try no to kill the early pirates with Golakka Crawler unless it's Southsea Deckhand on turn one and you didn't have such a great Mulligan, try to keep them for every 3 - 4 drop pirates. Remember if you only go face without some trades, he will eventually outvalue you with weapons. You also have some taunts'ish with your adapt minions so elemental synergies are not bad when it comes to that.
Quest/Taunt Warrior: Probably the hardest matchup for this deck. You are really looking for most every early minion you can get on board and if he had a weapon try to let him trade them for Fire Fly. You can also if you want to try to get a big minion with Innervate to clear some early taunts or just for the sake of going face. Try no to trade too much, but sometimes you really don't have the options cause of taunts, duh. Try to also keep yourself from overflowing the board as they can clear very easily. Always try to get him to brawl without overcommitting to your board. And if you really hate them and just wanna see them die you can always just run The Black Knight Instead of Tortollan Forager. And always try to Savage Roar him when you have at least 3 minions, hopefully, more. Also, beware you have combos with elementals, so try to keep that in mind.
Miracle Rogue: Just go face and try to get some early cards in Mulligan and if the game goes long enough always clear his Gadgetzan Auctioneer or even clear this Sherazin, Corpse Flower. :)
Quest Rogue: Well you are mostly just hoping for him to not get his quest right away otherwise just try to clear some minions especially the ones he is trying to finish his Quest with and go face with the rest of time. Also keep in mind Golakka Crawler eats his pirates, so try to keep them if you want.
Midrange Beast Hunters: Can be a hard matchup as you have mostly the same goal, clearing boards and going face. As always go for the early minions and keep in mind that you can keep Wrath if you have early drops as Hunters do tend to have a lot of early drops. Always try to clear early beast due to Crackling Razormaw and Houndmaster and try to play around Kindly Grandmother in which just go face instead unless you have Wrath in hand or good trades. Innervate is also a good card to keep as they do not tend do have a lot of removals.
Miracle Priest/Silence Priest: They have mostly the same goal, get big minions and buffing them with Divine Spirit and Inner Fire. So all you need to do is clearing all the lower cost minions, like Northshire Cleric, Kabal Talonpriest and Radiant Elemental. And just mostly go face after that, but always try to mulligan some early combo cards (especially Innervate ) or Wrath for Northshire Cleric. Be aware of a Potion of Madness is a thing with priest nowadays.
Most other decks: Just try to be aggressive and try to look for some combos like the ones listed below and try to play this fairly smart by keeping some cards you know you can have some synergy later on in your hand.
VIDEO
Thanks to Kiwiinbacon for making this video
MULLIGANS AND PLAYSTYLE
COMBOS
Stranglethorn Tiger, Druid of the Claw + Menagerie Warden
Fire Fly , Igneous Elemental + Thunder Lizard , Tol'vir Stoneshaper
Tortollan Forager + Elder Longneck
Enchanted Raven + Mark of Y'Shaarj
OPTIONAL CARDS
The Black Knight, Fandral Staghelm, Verdant Longneck, Bittertide Hydra, Nesting Roc and Volcanosaur
I will be trying to update and test it regularly.
Please leave a feedback and give some honest opinions or suggestions and if you like it why not give it a upvote and please if you have some questions ask right away. :)
Mosty Importantly Have Fun! But no one does in HS :)
0 chances against priests.
I swapped out all the elementals because I didn't feel they were strong over other beasts. Here is my deck. I really like yours also though so I might run both and see what's what.
Still figuring out stuff with this deck.
very bad deck
Give atleast a quick explanation why it's "very bad".
I have won with it. I think I am 5-4 right now. I think it's a super fun deck to play.
Who would you put hydra in for? I was thinking druid of claw but would like your advice. Thanks!
Yeah definitely would replace Druid of the Claw for Bittertide Hydra.
Thanks buddy!
Why only 1 wrath and 1 swipe?
Makes it to slow and it heavily relies on having a board instead of clearing one.
An update on how the deck has worked out for me. I wen't from rank 5 to 4 but then I went back to 5. I'm currently 16-12 with a winrate of 57%.
Matchups are:
Druid: 1-0
Hunter: 3-3
Mage: 4-2
Paladin: 0-0
Priest: 1-1
Rogue: 4-2
Shaman: 1-0
Warlock: 1-0
Warrior: 1-4
The real struggle with this deck is against Warrior, where Pirate is okay, but Taunt Warrior is such a difficult matchup. Keep in mind that I have Volcanosaur instead of The Black Knight. I find volcanosaur to be a good end game win condition. The Hunter matchup is also a difficult one, and you have to get taunts to win that matchup.
I will play a lot more with the deck, and will come as far as I can with it. I do find Savage Roar to be a dead card in most games and I think I will replace it. Also I don't think I need two Golakka Crawler, but I have won some games from it. I'm also not sure about Tortollan Forager, since it is not a beast. I will try to replace some cards tomorrow when I will play more with the deck.
Edit: Also the stats from Hearthstone Deck Tracker says that the average game is 9.4 turns, resulting in 6.1 min of average game time for me. Just wanted to add that in to tell you how long a usual game is (I don't know how accurate this is).
Totally agree with you with Golakka Crawler about having two of them and replacing Tortollan Forager.
I have been testing out some new ideas which include +1Tol'vir Stoneshaper +1 Verdant Longneck +1 Glacial Shard -1 Tortollan Forager -1 Druid of the Claw -1 Golakka Crawler and so far it increased my winrate about 4%. I won't make this public edit yet as this is still in test but you might want to try some of this out and give me some of your toughts.
Edit: Really don't know about Glacial Shard might be a little far fetched.
It's pleasing to see someone who backs up their statements with evidence. SO many people will just say "the deck sucks" while not saying why, what could be changed, or what it sucks AGAINST.
I don't see much pirates so I replaced a Golakka Crawler with a Vicious Fledgling. So far I'm liking the deck!
EDIT: Holy shit! It is easy to beat a hunter with innervate and this on turn one!
Yeah I think this deck really needs Vicious Fledgling. It has to be dealt with or they die. I love turn 1 innervate the fledgling then turn 2 Mark of Yshaarj. LOL they concede pretty quick. Has only happened to me like 5 times though.
I played your list a bit and find it quite solid. It's been tricky since ever to fit Beast Druid in the Meta but I think you did a good job :)
What really surprised me was the strength of Thunder Lizard though. Really strong card if you can play it with The Coin or Innervate. Won me some games very early.
Glad I could help
was able to break into legend with a deck similar to this in the first days. One of the biggest sore spots for this deck is taunt warrior atm.
Gz on Legend and yeah Taunt Warriors are a problem.
finish my gold druid by this deck, it's a good deck! Shellshifter often play in stells 2 - 3 turns for mark + warden and longneck is really good like target for removing