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Pleb druid

  • Last updated Apr 14, 2017 (Un'Goro Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Token Druid
  • Crafting Cost: 1000
  • Dust Needed: Loading Collection
  • Created: 4/9/2017 (Un'Goro Launch)
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  • Total Deck Rating

    12

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Only commons, 1000 dust. Build board, hit face, buff board, hit more face. Taunt is cheat, swipe face.

Deck is good enough to hit Rank 5 with, got on a win streak from 11 to rank 7 4 stars. 5 losses later hit 5 without any techs or adjustments needed.

Good matchups are anybody running quest (maybe murloc would beat this but i didn't run into it).

Pirate warrior should be favored if you get an ok innervate or fire fly in opening hand. Same with Shaman, you should be able to win the board control even with all their board clears, just be sure not to overextend.

Paladin is hard, but mostly depends on how well they play their consecrates.

Hunter is the most fun and probably a favored to even matchup.

Miracle rogue is tough and represented 2 of the 5 losses in my run, hope for quest rogue ;)

Mirrors are tough because they typically play better cards like finja package, living mana, hydra or defender of argus, be smart with dire wolf and igneous and you'll have a good chance.

Priest is weird, but Lyra/divine spirit is favored unless they get a ridiculous turn, watch out for potion of madness and try to buff igneous as soon as possible to play around it. Silence is harder since they usually have a big taunt or two that you have to trade lots of board for even if you do have the savage roar in hand.

Mage is easy unless they get a great freeze draw and can chain or clear you from turn 4 on.

Warlock is a mixed bag, you can win board control against zoo, but they have draw so don't waste too much time and be sure to transition to face before you run too low on cards. Handlock is annoying due to big taunts and aoe, but not as bad as silence priest mostly, force them to make the trades and try to save swipe for reach.