[Wild Un'Goro] Reno N'Zoth priest
- Last updated Mar 31, 2017 (Aggro Downfall)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: Theorycraft
- Deck Archetype: Reno Priest
- Crafting Cost: 17120
- Dust Needed: Loading Collection
- Created: 3/19/2017 (Aggro Downfall)
- DarklingNinja
- Registered User
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- 10
- 22
- 39
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Battle Tag:
DarklngNinja#1800
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Region:
N/A
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Total Deck Rating
630
This deck takes advantage of the massive healing that priest has, as well as high value minions and removals in order to control the game during the earlier phases and dominate in the late game.
Not saying this will be the final version, we only have a handful of cards, but still this deck would be very strong as is right now. The fact is if they release even more cards that synergizes or even can replace the cards in this deck it will only be stronger. That is why I believe this deck variant will be very powerful and easily optimized.
Wanted some thoughts and feedback on awaken the makers deck for wild. Think a wild Control Awaken the makers deck is going to be very very powerful.
13 deathrattle (Museum Curator included)
Win conditions are Alexstrasza and [card]N'Zoth, the Corruptor[/card].
Some tech cards could be Mind Control Tech, Doomsayer, Crystalline Oracle, maybe some extra taunts or even some more big minions for control match ups.
Also thought about [card]Youthful Brewmaster[/card] to bounce deathrattles back to your hand to play them again for quicker quest completion, but once again have to test it. Also might be nice for some of the battlecries
Your deck looks like its got too much early game. With 19 of your 30 cards being 4 drop or less and the cards that are 5 drops or more are mostly board clears, removal or cards you can't just play, like Reno Jackson. I don't think you would stand a chance against any of the more Control Orientated decks, even those with only a few late game high value minions (Such as Sneed's Old Shredder or Ysera).
Also you have so many early game bad Deathrattle Minions your N'Zoth, the Corruptor is losing value fast when including things like Haunted Creeper and both Mistress of Mixtures and Zombie Chow.
Plus Barnes is almost never going to get any value. The only decent Deathrattles you have that it could get are Sylvanas Windrunner, Cairne Bloodhoof, Piloted Shredder and maybe Tortollan Shellraiser. So from 22 Minions (Including the one created by Museum Curator) you have 4 or maybe 5 (If you get a good one from the Museum Curator) minions worth summoning... The rest are either doing nothing to help you or actually helping your opponent in Deathlords case...
The early game allows the deck to survive against aggro and mid-range, While out tempoing another control decks. Entomb also makes it easy to steal these high value minions from your opponent. There is more than 1 way to play control, and fight control vs control. Control doesn't mean you just surviving and then throwing down huge minion after huge minion.
Look at renolock the current king of wild, they run very few huge minions. They beat other control decks by out tempoing them with high value low to mid-range cards then if they need to use a big win condition like jaraxxus. There is more than one way to play control.
Everything from a 3 to a 5 drop is mid-range, there are a ton of mid-range drops. Not to mention most of the drops either give you another card to play or are sticky minions (like creeper and shredder). Just because N'Zoth, the Corruptor Summons a couple bad minions is okay. All the really need is a couple of powerful minions and your fine, that late in the game summoning a huge board is insane value. You only need a one or 2 good minions to win most of the time. Like renolock the way you beat other control decks is by applying pressure to them early and mid game so come late game you use your removals on their minions while your minions hit them up.
Barnes is one of those cards we will have to see if it works, with 11 out of 20 minions being good I thought he might work, but we will have to test and see. Trust me he is first in line on my chopping board. Hoping the priest legendary is an awesome deathrattle that will take his place. Thats what happens when you make a theorycraft though, you put in cards that you think will work then once you can test it and see what happens :D
I agree, way too many low value early game minions
No major domo, he is just to risky. Yes if you can pull it off its amazing but just to situational.
asking the real questions right here