Mill Rogue S34 with Guide
- Last updated Jan 15, 2017 (Gadgetzan)
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Wild
- 13 Minions
- 17 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mill Rogue
- Crafting Cost: 7120
- Dust Needed: Loading Collection
- Created: 1/14/2017 (Gadgetzan)
- Raggold
- Registered User
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- 7
- 23
- 63
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Battle Tag:
RedStorm#11241
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Region:
US
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Total Deck Rating
24
Introduction:
i) Disclaimer: If you already don't know: This deck is not suppose to be competitive as it gets super rekt by Aggro shaman and Pirate warriors. On the other hand it kills Control decks and if played Correctly Midrange decks too.
ii) Play style: The main motive of this deck is to not let the other player do anything, milling their important cards like Reno Jackson N'Zoth, the Corruptor etc (as if we will let them play it lol) and fatiguing them to their death, as you will have 6 more cards in your deck due to Gang Up. We have the element of surprise. No one expects Mill rogue.
Play Notes:
Agreed that this deck does not interact much with the other player but you have to make alot of decisions, every turn you will have a lot of plays and you will have to chose the best one out of them. Here are some general tips:
i) Always try to play Coldlight Oracle and Gang Up together. This combo is the main win condition.
ii) Try to slow down the game, you need mana to start the mill deck rolling. let the other guy thing that you are some average Miracle rogue or Burgle rogue and let them draw a few cards and dig their own grave :)
iii) You can kill minions with Sap and Vanish, (if you already didn't know this). Get them to 10 cards and then play any of the 2 cards and boom, it D-E-A-D. Its important to kill powerful Battlecry minions or just powerfull minions in general. (side note this will trigger the deathrattle of cards too, so be careful)
iv) Shadowstep is strictly for Coldlight Oracle
v) TRY not to mill your self. Even if it means playing some cards uneconomically.
vi) Reno Jackson looks stupid in this deck? NO. You draw most of your cards in the end and Reno becomes active. one of the main problems in mill rogue is surviving in the end. Reno helps to fill the gap. You can even gang up on reno ( depends on the match and do it when you have no cards in your deck thus 4 turn back to 30)
vii) Damage spells and SI:7 are for minions only(mostly) the opponent will die to fatigue. Trade alot.
viii) No play is also an option! ( In the early game it's common)
Mulligan:
Always keep Backstab and Doomsayer
Keep SI:7 Agent with coin
keep Bloodmage Thalnos with Fan of Knives and Preparation or Coin
Match up Guide:
Aggro:
This is seriously not a deck with which you can beat Pirate warrior.
Aggro Shaman is a tough matchup as well but you have sap and vanish for the 4 mana 7/7. You will lose most of the time. But if you draw correctly and play correctly you might just win.
Other aggro decks: Same as Aggro Shaman
Control:
Any Reno deck: Reno decks are full of answers and they have big cards.They want a slow start, good for you. One thing that they don't have answer to is 2x Vanish 2x Sap and fatigue. Due to these cards and the fact that their decks are slow it's very easy to mill them and we almost always win against them.
Control warrior: It is a little difficult than other control decks due to their hero power but you are still favourable to win. Milling the Golden monkey, Map, Elise and other legendaries wins you the match. Even if he pulls off the monkey all legendaries are clunky. Sap kill the Alextaza and Grom if you don't mill them. and you have an easy win.
Jade druid: Jade Idol. (-_-)
Other decks: Coming soon....
Replacements:
Bloodmage Thalnos : Street Trickster or Kobold Geomancer
Brann Bronzebeard :Not replaceable actually. It's combo with Coldlight Oracle, Refreshment Vendor, etc helps alot.
Reno Jackson : Another Refreshment Vendor or Cult Apothecary
You're probably better off with a second Refreshments Vendor over the Cult Apothecary. If there's 3+ things on the board and you can't Vanish, it's game over anyway.
Additionally, the 4/3 that does backstab to everyone usually works pretty well as another board clear.
I miss the Healbot in this deck. Brann + Healbot = 16 health out of no where. Used to be great.
Have you tried using the Brewmasters? Returning a Coldlight to hand in order to re-use him can be nice and can help you get to the combo pieces. It's pretty nice to Coldlight + Gang Up + Coldlight and then draw the next one. It's just a game winner right there.
My first try with this deck i beat a really fast pirate rogue. You built a great deck. I dont think you have broken it yet like i have. I made no changes and i am shredding with this deck. Once you survive the early game you cant lose in my opinion. You have to really really know how to play mill rogue but this is the best build i have seen.
Thank you so much :D, it's great to see that you enjoyed the deck soo much :)
I don't have him unfortunately :/, but you can try it by replacing cult apothecary. It will help you mill faster :)
Please update Mulligan against Freeze Mage, Warlock(With Lord Jaraxxus etc.
If I draw a Coldlight oracle, I will never draw Gang Up.
If I draw Gang Up, I will never draw Coldlight Oracle.
My husband hurt himself laughing at me as this happened 5 games in a row. And I'm talking getting down to the last 4 cards a couple of times and still not getting the combo to pull off mill.
As Valeera says: I give up.
That was unlucky, could have brann coldlight or even shadow stepped it for faster draw. This is a hard deck to pilot, but what you encountered was bad luck. Anyways thanks for the feedback and thanks for trying my deck :]
Yes this deck is not for laddering as it is filled with aggro :P
Mill rogue don't kill the opponent with minions, oze and doomsayers are important part of the deck, Removing SI7 is not good too. This list you posted is for facing aggro too I guess, but I don't think the this can beat aggro decks which are soo well refined in the meta. I did try adding daring reporters but I think adding pirates is unnecessary and daring reporter will get instantly removed by any good control decks the changes makes the deck inconsistent I think.
How about Violet illusionist?
You will generally not need that, the only time it's usable during the game is in the end with Brann and coldlight, But the fatigue damage you get is rarely enough to kill you. If you want you can try that by replacing it with any healing cards(btw note that the can heal you any time and the card you are proposing is situation).
So rewarding when you win haha