S4 Tempo Rogue
- Last updated Jul 13, 2014 (Live Patch 5506)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 6000
- Dust Needed: Loading Collection
- Created: 7/12/2014 (Live Patch 5506)
- randomhit23
- Registered User
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Battle Tag:
N/A
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Region:
US
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Total Deck Rating
1
My 1st post in Hearthpwn! Appreciate the +1!
Please give (non-miracle) Rogues a chance!
Modified to my current playstyle/meta. Good success vs most heroes but tough against Mage, Druids and Handlocks.
Swap in a BGH Big Game Hunter if there are too many Giants at the current ranks.
Cold Blood serves 2 purposes: Early damage in for Argent Squire (possible Turn 1 with Coin), or the extra kick to remove taunts. I feel that just one is the deck is optimal.
Assassin's Blade saved my ass more times than I can remember. With Deadly Poison, you can squeeze the extra little tempo for your creatures by taking out bigger creatures. If you are extra lucky, you might just have a Blade Flurry to rip the floor apart (AFTER you go for his face)!
Is Sprint viable? After enough games, I feel that it provides a little more of an advantage rather than not. When you need that Evicerate [/card] on Turn 9, you'll know what I mean. NEED [card]Blade Flurry? Oh yeah..
Don't have The Black Knight, consider Ironbeak Owl to remove taunts.
Don't have Leeroy Jenkins? Consider Arcane Golem.
Any questions? Feel free to post below!
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