[LEGEND] because i hate reno????
- Last updated Jan 8, 2017 (Gadgetzan)
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Wild
- 13 Minions
- 17 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Pirate Rogue
- Crafting Cost: 7260
- Dust Needed: Loading Collection
- Created: 1/8/2017 (Gadgetzan)
- ducklol
- Registered User
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- 3
- 6
- 22
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
-52
This is a deck that I made ENTIRELY on my own with no VARIATIONS whatsoever from other deck archtypes. This deck focuses on the aggro side of the meta. With pirates for early STUPID AF damage up to auct for some miracle turns if you ever need it.
Since aggro are always crying like lil bitches about how warlocks and mages and even some STUPID priests(seriously which priest will play reno ffs)... play reno on turn 6 and just completely win the game. SO THE SOLUTION IS... Beneath the Grounds
This card should ONLY be played on turn 4 (depending on when you start) in order to...
1. cancel the fucking CANCEROUS KAZAKUS INTO TURN 5 POTION OP FKIN SHIT
2. the god damn coin reno jackson turn 5 because that isnt BROKEN AF
Beneath the Grounds acts as a god damn announcer.. THIS IS WHERE YOU GO ALL IN SINCE THEY WILL PANIC AT HOW THEIR KAZAKUS AND RENO TURNS BRIGHT GREEN AF. THIS IS WHERE U UNLEASH EVERY FCKIN CHARGE MINION IN THIS DECK
and yeah ez legend boys
cy@ cry baby wankers at the top
PEACE
I WILL BE UPLOADING MY LEGEND SS ONCE IM HOME SINCE I KNOW ALOT OF U (non legends) will be QUESTIONING since u guys have every fucking right to question for my legend proof i mean like come on LEGEND IS HARD AMIRITE
No, I played it, had a very good winrate, without needing that tech.
That card is only good versus a single archtype, useless versus others. But since the OP and his supporters seem to be SMOrc fanatics, they probably don't mind to have a dead card against other aggros, they will probably feel good about giving them a victory.
And no, I'm not a main Reno, play it sometimes but my top three right now are Rogue, Mid Shaman and Dragon Priest. And when I feel things are too Aggro, I'd rather pick Control Warrior than a Reno deck.
And 2 days ago I was not bashing this deck, I wrote, and you can read, that this tech was interesting to try on Rogue decks. Did it, didn't liked it. Getting it on Auctioneer play when you're trying to draw a finisher sucks. Drawing it early against an aggro opponent sucks even more, and those are the most common ones. And desperately needing that card soon against a Reno and not having it, your odds aren't favorable. Better replace it with another more versatile tool. And I tried it on a Miracle deck, I know this isn't, because the first time I saw this tech was on a couple of Miracle lists.
And two days ago, what I was bashing was the scumbag language the OP used to write this article. Makes me sad seeing such dirtiness going unpunished on a reference site for this game like this. The deck has a place here, even deserves it's front page spot if people vote it, but with a constructive language.
I was trying to give some insight on this. Everything has it's pros and cons, I didn't liked it, and explained why. Interpret it how you want, but that's what it is.
And thank you very much for the good luck to climb to 15, will probably need it next season, but don't worry, I'll not be too far away. Good luck to you too.
Chill out: it's just a game.
TLDR
check for spiders before you play kaz k HEHEHEHE
Renolock still rape you .. dont worry
Hi guys! How are you doing today?
I tried this deck and was rather surprised by its results! Really funny as well, check it out! Yep and dont forget to set the video quality to hd!
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See you guys :)
Bro u mad! D
Another 1 mana pirate.
I have done super well with this deck. Not even faced a Reno Deck yet, but still winning strong. Thanks man!
I play controls and cant even bring myself to hate this decklist lmao. Unlike pirate war/discolock/cancer shaman/face hunter in the past this aggro deck along with zoo probably needs more thinking than the other aggro junks i mentioned ^
Gul'dan still can win
Yay another aggro deck just what we needed. Thank you for ruining the meta a bit more.
no stats?
And the two Sinister Strikes. And the fact he's running Deadly Poison, which has been completely cut from competitive Miracoli lists. And the fact he added Southsea Pirate for some extra synergy, in addition to the fact he's running Southsea Deckhands (some lists occasionally might have one, but never two).
I'm guessing you don't play much Miracle Rogue? Because this guy deserves some props for coming up with something creative and competitive.
Lazy attempt at trolling. Great work sir, you made me laugh, though.
There's a reason why its called classic cards. Have you even seen a rogue deck without evi , sap , fan and backstab???????? like FollowDurden said, u probably didnt play rogue at all.
Rogue just hates Reno-Lock
Y'all needed some dumb sh*it guy who calls reno and kazakus cancer (who need an entire deck built around them) to realize that beneath the grounds countered 1-copy decks? Btw beneath was also used by some pros before, so u must be rly idiots to don't know this. Anyway who plays aggro is a braindead... so yeah... it fits :D
I really hate people calling aggro decks brainless. Aggro decks actually takes more skill than a control deck. Take Zoolock for example, where placements of minions is really important and an unique skill of it's own. And then you have to decide if you go face or trade, which is harder than you think. And what do you think is more skill of playing a board wipe or playing around board wipes? There are so many micro decisions you need to take into account before you do anything!
To sum up what control decks need to do to win is to stall to the late game with board clears and taunts until they drop big legendaries that wins the game by themselves, by which takes exact zero skill.
I'm going to take your rude statement towards every single control fan as a simple vent after your favorite archetype was constantly insulted. Saying that control takes no skill is purely wrong. There are easy to play control decks and there are easy to play aggro decks. Just because you prefer aggro doesn't make control brainless. Most people say that aggro takes no skill because they hate playing them and against them. To be honest, I also hate aggro and love playing control.
TL;DR: Control can take more or less skill to play than aggro, it all depends on the deck.
dude it's obvious u've never played a control deck, where u dont need to take microdecisions, but every single sh*t u do u have to think (minion placement is also needed in controls). And u're example rly doesnt fits: what's so difficult in placing 2 minons next to themselves to play a argus between? Playing control (especially reno decks where u have 1x) u have constantly to make decisions on how to AT LEAST survive until turn 6 (if u draw reno), and trying not to die before it. I don't see much skill needed in putting a 1/2 plus 1/1 with charge and on second turn playing a weapon. As a control i start at 24 hp cause until turn 2 i dont even play anything (a mistress of mixtures if i'm lucky) and u already have 3 minions (the buccaneer is fkin broken) beating my ass. The "board clear problem" doesnt exist too because u can vomit ur hand the very next turn again and keeping beating my ass, or because on the turn i played a board clear i'm so low on hp i automatically lose if i dont have reno (which still is 1/30 probability to draw).
Ps: every "microdecision" u have to do in aggro, u also have to do it in controls (u speak of trading like hard, but it's the fkin base of the game dude) + 2k other "microdecisions" :D And trading now is not even needed anymore u just go face and have so much dmg i cant even contest. Even pros like amaz or lifecoach proved it... (lifecoach even covered enemy board and went only face). Trust me, play a control and then tell me again if zoolock is hard
Ps 2: i have to play a big legendary to win a game, u need just a bunch of 1-2-3 drop. SO SKILLFULL