+25
Favorite this Deck

Cheap Aggro Warrior

  • Last updated Aug 26, 2014 (Naxx Launch)
  • Edit
  • |

Wild

  • 20 Minions
  • 4 Spells
  • 6 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 880
  • Dust Needed: Loading Collection
  • Created: 7/11/2014 (Live Patch 5506)
View Similar Decks View in Deck Builder
  • Battle Tag:

    N/A

  • Region:

    N/A

  • Total Deck Rating

    25

BBCode:
Export to

Hello there!

Before I start, I would like to say that this is my first time posting up a deck that I favour. So, if the post/thread seems messy/ugly/disappointing, I'm sorry.

Anyways, my name is Bob (literally) and I'm currently playing in Hearthstone (America) server. Ever since the latest meta consisting of legendary control warriors/mages alongside miracle/malygos rogues and ramp druids came into play, I've been behind for quite some time. This is because I'm a F2P player and I don't invest money into the game [I'm sorry, Blizzard. Please don't kick me out :( ]

As I was browsing through my collection, I decided to go back to one of my favourites, which so happens to be Aggro Warrior. Surprisingly, I find this deck to be very consistent, with one loss after every 5 to 6 wins [only losing to Priests that have amazing starts]. The best part about this deck is; every single minion here is either a basic minion or craftable for a cheap price. This deck managed to get me to rank 10 without worrying much, even beating zoo-locks that run legendaries like Leeroy Jenkins

As far as I know, nobody expects the finishing blow from Nightblade [yes, I'm looking at you, Ice Block]. At times, that extra 3 damage is key to winning the game. After all, you're looking to smash faces and end before the games goes wild with 10 mana.

My friends often ask me, "Why not get Leeroy Jenkins to replace that Wolfrider?" Well, if I could save that much arcane dust for a Leeroy, I would. Unfortunately, I tend to keep my cards and not burn EVERY SINGLE CARD just to complete a deck.

Not only that, people question me about the decks' originality. I know that this deck seems to be VERY similar, if not EXACTLY, to the decks promoted by pro players. Well, if you want to ignore this F2P deck and go for the pro decks, be my guest. As far as I know, Aggro Warrior is a one-trick pony. Hence, most of the cards will be the same no matter what, such as Fiery War Axe and Kor'kron Elite.

During mulligan phase:

Look for options such as Fiery War Axe, Faerie Dragon, etc. that can cause havoc during the early phase as that's when you look to control the board and tempo. Replace obvious cards such as Arcanite Reaper and Faceless Manipulator [they'll come in handy, but not at the 1 to 3 mana phase]

During the early-game (1 to 3 mana) phase:

Motto of Aggro Warrior: TO THE FACE!!

Face, face and more face should be the priority of this deck. Unless, there's a VERY favourable trade on the board that will minimally affect your tempo/face damage to the opponent. Then, make that trade and continue going for the FACE.

During the mid-game (4 to 6 mana) phase:

By this time, you should be in your most comfortable seat [I hope it's the drivers' seat] because this is when you will be ending the game.

During the late-game (7+ mana onwards) phase:

Sometimes, things always don't go as planned and we end up here. Your tempo will slow down, if not completely stopped, and the game might swing in the opponents' favour. It doesn't matter though. More mana means more minions/weapons to play. Just play it through and hope for a smooth charge + weapon kill.

To conclude, there are many ways to take down the opponents using this deck. Although it's a one-trick pony deck, be creative in how you make trades, decide tempo and ultimately winning the game. I will you all best of luck should you decide to try this deck. It worked for me, so I hope that it works for you too :D Thank you for reading.

P.S. Please advice on ways to make my future posts more creative, should I ever create another post. I'm new to this website.

EDIT(S):

Added Battle Rage X2 and dropped Faceless Manipulator and Wolfrider for more draw power.

Replaced Worgen Infiltrator with Sludge Belcher to deal with the midgame crisis since Naxxramas promoted more Zoolock and Mid-range Warlock

Replaced Faerie Dragon with Death's Bite to keep Garrosh steamrolling, like the man he is.

Let me know how did these edits work out for you in the comments below.