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Fedora Hat Hell Hunter (mill)

  • Last updated Dec 13, 2016 (Gadgetzan)
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Standard

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Hunter
  • Crafting Cost: 13020
  • Dust Needed: Loading Collection
  • Created: 12/13/2016 (Gadgetzan)
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  • Total Deck Rating

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Update: back to the drawing board with this one; although there is still some interesting effect with the hatted weasels. When they die and reappear on the opponent's board, they are just 1/1, but they do have the hats still on. So when they die, the opponent's hand still gets filled with hats.

This is a non-fatigue milling deathrattle huntah!

Welcome to my untested decklist, based on some new cards in the Mean Streets expansion. I was always interested in Mill-decks, especially those in the not-expected classes, like Hunter. You couldn't do very much with this class in terms of milling, but fear no more! Fedora Hat Hell is here!

This entire deck is build around the Weasel Tunneler and the *moment* his deathrattles occur. You see, the deathrattle effect of shuffling it into your opponent's deck is executed first. From that moment, the card belongs to your opponent. So if a weasel with an Explorer's Hat dies, the game tunnels the weasel into your opponent's deck and gives him or her the explorer's hat.

When I learned this, I suddenly got a flashback to that one time where I experimented with the Explorer's Hat when it first came out. I did some stuff with Baron Rivendare and Lorewalker Cho to multiply the hats, but quickly discovered this was a horrible idea; my hand overflowed with the stupid things, milling myself to death in no time.

Fast forward to now: we have Weasel Tunneler! In short: buff your weasel with hats, and when they die, fill up your opponent's hand with crap. The weasels themselves in their deck also works well; even if they are not milled, they draw a useless weasel. You'll get it back when it dies and you can do try it again. 

But, you think, what if your opponent gives the weasel any hats? That is why the deck features 2 silence cards: Spellbreaker and the new Defias Cleaner. You'll notice they are not the cheapest: that is because you wouldn't want to silence (and therefore stop the weasel/hat madness) too quickly..

Not enough madness you say? Well, work with these comboronies:

For late game (while your opponent is struggling with his hats), use the Savannah Highmanes. Resummon them with N'Zoth, the Corruptor. Also Call of the Wild.

What about threats? Kill Command works nice as well, since Weasel Tunneler is a beast. Powershot as a crappy sweeper. Bear in mind, this is untested, 

 

A little bonus of the weasel: two of them will f*** up your opponent's Reno deck! This guy is awesome!

Missing any legendaries? Well don't worry too much about it; try to add some removal, taunts or heals.