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Strongglad

  • Last updated Aug 26, 2014 (Naxx Launch)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4760
  • Dust Needed: Loading Collection
  • Created: 7/6/2014 (Live Patch 5506)
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  • Battle Tag:

    Arananthi #1934

  • Region:

    US

  • Total Deck Rating

    286

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Mulligan hard for draw-critters, and don't play anything but draw-critters until you can drop a fat Twilight Drake or early Mountain Giant. Use Equality to allow your draw-critters to take out as many of the enemy critters as you can before you drop your second round of fatties (because the first round will die to the enemy's defenses -- people are entirely ready for Handlock, and so they're kind of ready for this. Kind of.)

If you don't have Equality, use Humility and Aldor Peacekeeper to keep the enemy creatures from meaningfully being able to take out your Giants. Save your Holy Lights for keeping your Giants and Drakes alive unless you need them (or at least after you've cast your one Molten Giant.)  The Sunfury Protectors and Defenders of Argus, you can use one of two ways: either taunt up your Giants/Drakes to prevent facerolls, or you can taunt up a Drake or a draw-critter to prevent a lethal attack on your Giant steamroller.